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A sparse variant of the Levenberg-Marquardt algorithm implemented by levmar has been applied to bundle adjustment, a computer vision/photogrammetry problem that typically involves several thousand Variables
標(biāo)簽:
Levenberg-Marquardt
implemented
algorithm
applied
上傳時(shí)間:
2013-12-23
上傳用戶:wqxstar
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for entropy
H = entropy(S)
this command will evaluate the entropy of S, S should be row matrix
H = entropy([X Y Z])
this command will find the joint entropy for the 3 Variables
H = entropy([X,Y],[Z,W])
this will find H(X,Y/Z,W).. you can use it for any combination of joint entropies
Please validate this function before using it
標(biāo)簽:
entropy
evaluate
command
matrix
上傳時(shí)間:
2017-09-10
上傳用戶:caozhizhi
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Description
Scientific calculator. Allows to perform caclulation with high precicion and implements most populatr mathematical functions: sin, cos, tan, asin, acon, atan, exp, log, sqr, floor and ceil. Also it make it possible to define your own function, store results in Variables and use variable sin expressions. Calculator store al formuls you have entered. Plot function can be used to draw graph of function with single argument.
More detailed description of calculator is here.
標(biāo)簽:
Description
caclulation
Scientific
calculator
上傳時(shí)間:
2014-01-25
上傳用戶:familiarsmile
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// 學(xué)生管理.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
struct person
{
char name[10];
int ID;
int cj_yw;
int cj_sx;
struct person* next;
struct person* pro;
}per;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_MY;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
標(biāo)簽:
計(jì)算器
學(xué)生
上傳時(shí)間:
2016-12-29
上傳用戶:767483511
-
// 學(xué)生管理.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
struct person
{
char name[10];
int ID;
int cj_yw;
int cj_sx;
struct person* next;
struct person* pro;
}per;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_MY;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
標(biāo)簽:
學(xué)生 計(jì)算器
上傳時(shí)間:
2016-12-29
上傳用戶:767483511
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壓縮包中有5篇論文,分別為《Data-driven analysis of Variables and dependencies in continuous optimization problems and EDAs》這是一篇博士論文,較為詳細(xì)的介紹了各種EDA算法;《Anisotropic adaptive variance scaling for Gaussian estimation of distribution algorithm》《Enhancing Gaussian Estimation of Distribution Algorithm by Exploiting Evolution Direction with Archive》《Niching an Archive-based Gaussian Estimation of Distribution Algorithm via Adaptive Clustering》《Supplementary material for Enhancing Gaussian Estimation of Distribution Algorithm by Exploiting Evolution Direction with Archive》《基于一般二階混合矩的高斯分布估計(jì)算法》介紹了一些基于EDA的創(chuàng)新算法。
標(biāo)簽:
EDA
分布估計(jì)算法
論文
上傳時(shí)間:
2020-05-25
上傳用戶:duwenhao
-
Many good textbooks exist on probability and random processes written at the under-
graduate level to the research level. However, there is no one handy and ready book
that explains most of the essential topics, such as random Variables and most of their
frequently used discrete and continuous probability distribution functions; moments,
transformation, and convergences of random Variables; characteristic and generating
functions; estimation theory and the associated orthogonality principle; vector random
Variables; random processes and their autocovariance and cross-covariance functions; sta-
tionarity concepts; and random processes through linear systems and the associated
Wiener and Kalman filters.
標(biāo)簽:
Probability
Processes
Random
and
上傳時(shí)間:
2020-05-31
上傳用戶:shancjb
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In this first part of the book the Vienna Link Level (LL) Simulators are described.
The first chapter provides basics of LL simulations, introduces the most common
Variables and parameters as well as the transceiver structures that are applied in
Long-Term Evolution (LTE) and Long-Term Evolution-Advanced (LTEA). We
focus here mostly on the Downlink (DL) of LTE as most results reported in later
chapters are related to DL transmissions.
標(biāo)簽:
LTE-Advanced
Simulators
Vienna
上傳時(shí)間:
2020-06-01
上傳用戶:shancjb
-
This Getting Started Guide is written for Maxwell beginners and experienced users who would like to quickly re familiarize themselves with the capabilities of MaxwelL.This guide leads you step-by-step through solving and analyzing the results of a rotational actuator magnetostatic problem with motion By following the steps in this guide, you will learn how to perform the following tasks Modify a models design parameters y Assign Variables to a model's design parameters.Specify solution settings for a design Validate a designs setupRun a maxwell simulation v Plot the magnetic flux density vecto v Include motion in the simulation本《入門(mén)指南》是為希望快速重新熟悉MaxwelL功能的Maxwell初學(xué)者和有經(jīng)驗(yàn)的用戶編寫(xiě)的。本指南將引導(dǎo)您逐步解決和分析旋轉(zhuǎn)致動(dòng)器靜運(yùn)動(dòng)問(wèn)題的結(jié)果。按照本指南中的步驟,您將學(xué)習(xí)如何執(zhí)行以下任務(wù)。修改模型設(shè)計(jì)參數(shù)y將變量分配給模型的設(shè)計(jì)參數(shù)。指定設(shè)計(jì)的解決方案設(shè)置驗(yàn)證設(shè)計(jì)設(shè)置運(yùn)行maxwell模擬v繪制磁通密度vecto v在模擬中包含運(yùn)動(dòng)
標(biāo)簽:
ansoft
maxwell
上傳時(shí)間:
2022-03-10
上傳用戶: