亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

蟲(chóng)蟲(chóng)首頁(yè)| 資源下載| 資源專輯| 精品軟件
登錄| 注冊(cè)

Vertex

  • This toolbox contains Matlab code for several graph and mesh partitioning methods, including geometr

    This toolbox contains Matlab code for several graph and mesh partitioning methods, including geometric, spectral, geometric spectral, and coordinate bisection. It also has routines to generate recursive multiway partitions, Vertex separators, and nested dissection orderings and it has some sample meshes and mesh generators. The toolbox contains a Matlab interface to Leland and Hendrickson s Chaco partitioning package, but it doesn t contain Chaco itself. The file "chaco/README" tells how to install the interface to Chaco. It also contains a Matlab interface to Karypis et al. s Metis partitioning package, using Robert Bridson s "metismex" code.

    標(biāo)簽: partitioning including contains toolbox

    上傳時(shí)間: 2015-05-25

    上傳用戶:tzl1975

  • 現(xiàn)在市面上流行的3D游戲畫面越來(lái)越炫目

    現(xiàn)在市面上流行的3D游戲畫面越來(lái)越炫目,不過(guò)也有一些為了營(yíng)造一種特殊的效果而使用了卡通渲染技術(shù),比如PC游戲中的《殺手XIII》,《忍者神龜》;PS2游戲中的《真紅之淚》,《犬夜叉》等等。這些游戲的畫面看上去很像漫畫,感覺(jué)比較有趣。下面就介紹一種簡(jiǎn)單的實(shí)現(xiàn)方法。 所謂用卡通渲染技術(shù)繪制的三維物體一般都有兩個(gè)明顯的特征,一個(gè)特征是物體表面覆蓋著大塊的單調(diào)顏色,而且光影變化比較劇烈;另一個(gè)特征是物體擁有粗重的邊緣效果。如果能自己控制光照和陰影,就可以達(dá)到目的。而DirectX 9.0 中的頂點(diǎn)渲染(Vertex Shaders)提供了這樣一個(gè)途徑,使我們可以實(shí)現(xiàn)自己的想法。 頂點(diǎn)渲染與以前的T&L在渲染流程中處于二選一的地位,一段代碼最多只能有128條指令,而且不能有循環(huán),判斷和跳轉(zhuǎn)指令,全是線性執(zhí)行指令。每次只能有一個(gè)Shader程序是激活的,Vertex Shaders讓我們可以實(shí)時(shí)地控制模型的空間變換,光照處理以及像素渲染。 那么現(xiàn)在先來(lái)解決第一個(gè)問(wèn)題。我們可以用光線的亮度值作為物體的紋理坐標(biāo),這就產(chǎn)生一種帶狀紋理的效果,然后再調(diào)整相應(yīng)的顏色即可。

    標(biāo)簽: 3D游戲 畫面

    上傳時(shí)間: 2013-12-10

    上傳用戶:ruan2570406

  • 北京大學(xué)ACM題 Here is a geometric problem. You have an angle and some squares in the first quadrant of

    北京大學(xué)ACM題 Here is a geometric problem. You have an angle and some squares in the first quadrant of the plane rectangular coordinates. The Vertex of the angle is fixed on the origin O of the coordinates, and both of its radial lines are specified by the input. The sizes of the squares are also specified by the input, and the squares can shift vertically and horizontally. Now your job is to use the squares and the radial lines of the angle to enclose the maximum area, which excludes the area of the squares (see Figure 1). You should note that the edges of the squares must be parallel to the axes.

    標(biāo)簽: geometric quadrant problem squares

    上傳時(shí)間: 2013-12-25

    上傳用戶:ynzfm

  • xilinx官方PCIcore 有詳細(xì)說(shuō)明文檔

    xilinx官方PCIcore 有詳細(xì)說(shuō)明文檔,支持Spartan,Vertex

    標(biāo)簽: PCIcore xilinx 文檔

    上傳時(shí)間: 2016-10-06

    上傳用戶:changeboy

  • c pgm to find redundant paths in a graph.Many fault-tolerant network algorithms rely on an underlyin

    c pgm to find redundant paths in a graph.Many fault-tolerant network algorithms rely on an underlying assumption that there are possibly distinct network paths between a source-destination pair. Given a directed graph as input, write a program that uses depth-first search to determine all such paths. Note that, these paths are not Vertex-disjoint i.e., the vertices may repeat but they are all edge-disjoint i.e., no two paths have the same edges. The input is the adjacency matrix of a directed acyclic graph and a pair(s) of source and destination vertices and the output should be the number of such disjoint paths and the paths themselves on separate lines. In case of multiple paths the output should be in order of paths with minimum vertices first. In case of tie the Vertex number should be taken in consideration for ordering.

    標(biāo)簽: fault-tolerant algorithms redundant underlyin

    上傳時(shí)間: 2013-12-18

    上傳用戶:jkhjkh1982

  • Edge Disjoint Cycles. You are given an input graph that is either directed or undirected. Write a pr

    Edge Disjoint Cycles. You are given an input graph that is either directed or undirected. Write a program that reads in a Vertex number and lists the number of edge disjoint cycles that start and end at this Vertex. The output should also list the edges in each of the cycle discovered. Input will be the adjacency matrix preceded by a 0 or 1 representing Directed or Undirected graphs respectively.

    標(biāo)簽: undirected Disjoint directed Cycles

    上傳時(shí)間: 2017-04-08

    上傳用戶:13188549192

  • Specification File adjacencyListGragh class GeneralGraph: use adjacency list to implement the gr

    Specification File adjacencyListGragh class GeneralGraph: use adjacency list to implement the graph which data structure is vector Construct methods: * public GeneralGraph(): contain an empty vector store the Vertex and a boolean determines whether graph is directed or not, defaulted is undirected

    標(biāo)簽: adjacencyListGragh Specification GeneralGraph adjacency

    上傳時(shí)間: 2013-12-13

    上傳用戶:lyy1234

  • 13、堆 MinHeap.h test.cpp 14、哈夫曼樹(shù) BinTreeNode.h BinaryTree.h MinHeap.h Huffman.h Test.

    13、堆 MinHeap.h test.cpp 14、哈夫曼樹(shù) BinTreeNode.h BinaryTree.h MinHeap.h Huffman.h Test.cpp 15、樹(shù) 164 QueueNode.h LinkQueue.h TreeNode.h Tree.h 170 test.cpp 16、B+樹(shù) BTreeNode.h BTree.h 192 test.cpp 17、圖 217 MinHeap.h Edge.h 222 Vertex.h Graph.h 224 test.cpp 18、排序 Data.h 249 QueueNode.h LinkQueue.h Sort.h 263 test.cpp

    標(biāo)簽: MinHeap BinTreeNode BinaryTree Huffman

    上傳時(shí)間: 2017-08-14

    上傳用戶:AbuGe

  • Implementation of Edmonds Karp algorithm that calculates maxFlow of graph. Input: For each test c

    Implementation of Edmonds Karp algorithm that calculates maxFlow of graph. Input: For each test case, the first line contains the number of vertices (n) and the number of arcs (m). Then, there exist m lines, one for each arc (source Vertex, ending Vertex and arc weight, separated by a space). The nodes are numbered from 1 to n. The node 1 and node n should be in different sets. There are no more than 30 arcs and 15 nodes. The arc weights vary between 1 and 1 000 000. Output: The output is a single line for each case, with the corresponding minimum size cut. Example: Input: 7 11 1 2 3 1 4 3 2 3 4 3 1 3 3 4 1 3 5 2 4 6 6 4 5 2 5 2 1 5 7 1 6 7 9 Output: 5

    標(biāo)簽: Implementation calculates algorithm Edmonds

    上傳時(shí)間: 2014-01-04

    上傳用戶:kiklkook

  • Matlab 畫三維立體圖形

    Matlab 畫三維立體圖形 The aim of geom3d library is to handle and visualize 3D geometric primitives such as points, lines, planes, polyhedra... It provides low-level functions for manipulating 3D geometric primitives, making easier the development of more complex geometric algorithms.      Some features of the library are:   - creation of various shapes (3D points, 3D lines, planes, polyhedra...)     through an intuitive syntax.      Ex: createPlane(p1, p2, p3) to create a plane through 3 points.     - derivation of new shapes: intersection between 2 planes, intersection between     a plane and a line, between a sphere and a line...   - functions for 3D polygons and polyhedra. Polyhedra use classical Vertex-faces     arrays (face array contain indices of vertices), and support faces with any     number of vertices. Some basic models are provided (createOctaedron,     createCubeoctaedron...), as well as some computation (like faceNormal or     centroid)      - manipulation of planar transformation. Ex.:     ROT = createRotationOx(THETA);     P2  = transformPoint3d(P1, ROT);     - direct drawing of shapes with specialized functions. Clipping is performed      automatically for infinite shapes such as lines or rays. Ex:     drawPoint3d([50 50 25; 20 70 10], 'ro');    % draw some points     drawLine3d([X0 Y0 Z0 DX DY DZ]);            % clip and draw straight line Some functions require the geom2d package.       Additional help is provided in geom3d/Contents.m file, as well as summary files     like 'points3d.m' or 'lines3d.m'.

    標(biāo)簽: Matlab 畫三維立體圖形

    上傳時(shí)間: 2015-11-02

    上傳用戶:A1321

亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
夜夜嗨av色一区二区不卡| 国产手机视频精品| 国产精品黄色| 在线成人中文字幕| 久久天天狠狠| 亚洲国产经典视频| 欧美国产1区2区| 亚洲深夜av| 亚洲美女在线观看| 久久综合中文| 亚洲欧洲综合另类| 欧美日韩亚洲综合| 午夜视频精品| 激情综合激情| 欧美日韩免费一区二区三区| 亚洲欧美日本在线| 伊人久久亚洲影院| 欧美日韩一区在线| 久久久久成人精品免费播放动漫| 有码中文亚洲精品| 国产精品国产三级国产a| 一本久久综合| 国内久久婷婷综合| 欧美体内谢she精2性欧美| 久久精品国产在热久久| 日韩一级不卡| 激情综合色综合久久| 欧美三区在线观看| 欧美大胆人体视频| 久久久久久久综合色一本| 宅男噜噜噜66国产日韩在线观看| 国产一区二区三区免费不卡| 欧美日韩精品二区| 美国十次成人| 欧美一级欧美一级在线播放| 亚洲另类春色国产| 亚洲国产高清在线| 国产在线国偷精品产拍免费yy| 欧美日韩123| 久久久久久久久久久一区| 国产精品99久久久久久人| 亚洲国产合集| 在线观看视频一区二区| 国产视频在线观看一区 | 亚洲国产老妈| 国产一区二区久久久| 欧美**字幕| 一本色道久久综合狠狠躁篇的优点| 欧美日韩亚洲精品内裤| 久久久久久久97| 国产精品嫩草99a| 欧美二区乱c少妇| 亚洲黄色精品| 在线观看国产一区二区| 久久影院午夜片一区| 久久精品视频在线| 亚洲欧美综合网| 亚洲欧美日韩久久精品| 午夜精品久久久久久99热软件| 亚洲尤物影院| 亚洲一区二区视频在线观看| 亚洲综合视频网| 新片速递亚洲合集欧美合集| 先锋影音久久| 久久久久88色偷偷免费| 久久久久网址| 欧美激情网友自拍| 欧美性猛交视频| 久久精品国产清高在天天线| 亚洲欧美国产高清| 久久av红桃一区二区小说| 久久岛国电影| 欧美成人免费大片| 欧美性jizz18性欧美| 国产免费一区二区三区香蕉精| 国产精品一国产精品k频道56| 国产亚洲激情视频在线| **网站欧美大片在线观看| 亚洲高清资源| 黄色av日韩| 亚洲国产精品99久久久久久久久| 最新日韩在线视频| 亚洲一区尤物| 久久综合给合| 国产精品大片wwwwww| 国产婷婷色一区二区三区在线| 在线播放中文字幕一区| 99国产精品久久久久久久久久 | 美女视频黄免费的久久| 欧美国内亚洲| 国产欧美精品一区| 亚洲国产精品小视频| 亚洲午夜免费视频| 久久天堂av综合合色| 欧美体内谢she精2性欧美| 国内精品久久久久久久影视蜜臀| 国产精品日韩在线| 国产精品剧情在线亚洲| 在线观看亚洲专区| 一区二区在线免费观看| 亚洲东热激情| 亚洲香蕉伊综合在人在线视看| 久久久久久久性| 国产精品www色诱视频| 一区二区在线观看av| 一本一本久久| 欧美jjzz| 国产精品一级| avtt综合网| 欧美gay视频| 韩国美女久久| 亚洲欧美日韩国产综合| 欧美日本亚洲| 亚洲国产高潮在线观看| 久久久伊人欧美| 国产日韩欧美成人| 亚洲一级在线观看| 欧美日韩99| 日韩一级精品视频在线观看| 欧美a级理论片| 亚洲第一精品电影| 久久久99国产精品免费| 国产视频精品网| 亚洲综合丁香| 欧美亚男人的天堂| 99热在这里有精品免费| 欧美国产日韩一二三区| 亚洲大胆人体视频| 久久裸体视频| 黄色免费成人| 久久天堂成人| 亚洲成色精品| 欧美大片一区| 亚洲欧洲另类国产综合| 美日韩丰满少妇在线观看| 一区二区三区在线不卡| 久久久噜噜噜久久久| 国外成人在线视频网站| 欧美在线一二三四区| 韩国久久久久| 久久久亚洲一区| 亚洲高清资源| 你懂的视频一区二区| 亚洲人成小说网站色在线| 欧美精品激情在线观看| 日韩视频在线一区| 国产精品国产三级欧美二区 | 亚洲第一精品久久忘忧草社区| 久久亚洲高清| 亚洲精品美女久久久久| 欧美日韩免费在线观看| 亚洲影院色无极综合| 国产精品婷婷| 久久午夜视频| 亚洲精品中文字| 欧美日韩高清在线观看| 亚洲天堂偷拍| 国产综合色在线| 欧美大片91| 亚洲一级黄色片| 国产一区二区黄色| 蜜桃av一区二区| 亚洲天堂第二页| 一区一区视频| 国产精品二区影院| 久久综合激情| 亚洲自拍偷拍福利| 在线日韩av永久免费观看| 欧美激情一区在线观看| 亚洲图片欧洲图片av| 影音先锋另类| 国产精品国产三级欧美二区 | 欧美国产精品劲爆| 亚洲精品欧美极品| 国产精品国产三级国产| 亚洲欧美成人在线| 国产美女在线精品免费观看| 久久亚洲精品视频| 亚洲一区二区三区三| 亚洲第一区在线| 国产精品男女猛烈高潮激情| 欧美大片在线看| 欧美综合国产精品久久丁香| av成人天堂| 亚洲国产精品免费| 国产亚洲欧洲一区高清在线观看| 欧美日韩国产在线一区| 久久成人18免费网站| 一本大道久久a久久精二百| 国产手机视频一区二区| 国产精品jizz在线观看美国 | 欧美电影在线观看完整版| 久久精品成人| 亚洲一区二区四区| 激情国产一区| 国产精品黄页免费高清在线观看| 欧美.com| 老司机免费视频一区二区| 亚洲天堂男人| 99精品国产在热久久下载|