Implement a Rayleigh fading channel simulator based on the Filtered Gaussian Noise method
Implement a Rayleigh fading channel simulator based on the Filtered Gaussian Noise method...
Implement a Rayleigh fading channel simulator based on the Filtered Gaussian Noise method...
based on imagination framework : lighting effect for symbian...
based on imagination framework : EvilSkull effect for symbian...
based on imagination framework : shadow effect for symbian...
based on imagination framework : partical effect for symbian...