The Torque Network Library is a networking API designed to allow developers to easily add world-class multiuser simulation capabilities to their products.
The LT® 1529/LT1529-3.3/LT1529-5 are 3A low dropout
regulators with micropower quiescent current and shutdown.
The devices are capable of supplying 3A of output
current with a dropout voltage of 0.6V. Designed for use
in battery-powered systems, the low quiescent current,
50mA operating and 16mA in shutdown, make them an
ideal choice. The quiescent current is well controlled it
does not rise in dropout as it does with many other low
dropout PNP regulators.
Unzip this file into a writeable directory.
You should end up with a "Geocode" project, as well as Bitmaps and TestData directories.
This sample geocodes single-match zip codes, entered by the user, or a batch-match of a table of zips (and other info) against a point shapefile.
The point data shapefile consists of 41859 point features from 1996 GDT data, in decimal degrees. The table of zips that can be used in the batch match consists of 38 records, entitled "few_zips.dbf".
More specifcs are found at the top of each form and are provided throughout the code.
BIOSIG is an open source software library for biomedical signal processing. Library works well with Octave and Matlab. Special emphasis is put on EEG/MEG/ECoG, but also other types of biosignals like ECG, EMG, etc. are supported.
This Program Is Designed To Simulate A Spatial Antenna Array
System Working On The MUSIC Algorithm For The Angle Of Arrival Estimation
And Null Steering Algorithm For The Weights Estimation To The Required
Output Radiation Pattern .
These libraries are designed for use with Microsoft Visual C++ version 6.0.
Install them by running setup.exe. This will copy the files to various
places where MSVC will expect to find them. If setup fails, alternate
instructions are below.
SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.