產品型號:VK2C21A/B/C/D 產品品牌:VINKA/永嘉微/永嘉微電 封裝形式:SOP28/24/20/16 裸片:DICE(邦定COB)/COG(邦定玻璃用) 產品年份:新年份 聯 系 人:許碩 Q Q:191 888 5898 聯系手機:18898582398(信) 原廠直銷,工程服務,技術支持,價格最具優勢!QT459 VK2C21A/B/C/D概述: VK2C21是一個點陣式存儲映射的LCD驅動器,可支持最大80點(20SEGx4COM)或者最大128點(16SEGx8COM)的LCD屏。單片機可通過I2C接口配置顯示參數和讀寫顯示數據,也可通過指令進入省電模式。其高抗干擾,低功耗的特性適用于水電氣表以及工控儀表類產品。 特點: ★ 工作電壓 2.4-5.5V ★ 內置32 kHz RC振蕩器 ★ 偏置電壓(BIAS)可配置為1/3、1/4 ★ COM周期(DUTY)可配置為1/4、1/8 ★ 內置顯示RAM為20x4位、16x8位 ★ 幀頻可配置為80Hz、160Hz ★ 省電模式(通過關顯示和關振蕩器進入)
標簽: VK2C21 VK2C21A VK2C21B VK2C21C VK2C21D LCD抗干擾段碼屏驅動 段碼屏驅動抗干擾
上傳時間: 2022-06-09
上傳用戶:2937735731
描述了NTC使用B值計算出實際溫度與輸出的電壓之間的關系。
標簽: ntc計算
上傳時間: 2022-06-15
上傳用戶:
BC20-TE-B NB-Iot 評估板評估板原廠原理圖V1.2。完整對應實物裝置。
上傳時間: 2022-06-17
上傳用戶:
ASR M08-B設置軟件 V3.2 arduino 2560+ASRM08-B測試程序 arduino UNO+ASRM08-B測試程序語音控制臺燈電路圖及C51源碼(不帶校驗碼) 繼電器模塊設置。 ASR M08-B是一款語音識別模塊。首先對模塊添加一些關鍵字,對著該模塊說出關鍵字,串口會返回三位的數,如果是返回特定的三位數字,還會引起ASR M08-B的相關引腳電平的變化。【測試】①打開“ASR M08-B設置軟件 V3.2.exe”。②選擇“串口號”、“打開串口”、點選“十六進制顯示”。③將USB轉串口模塊連接到語音識別模塊上。接線方法如下:語音模塊TXD --> USB模塊RXD語音模塊RXD --> USB模塊TXD語音模塊GND --> USB模塊GND語音模塊3V3 --> USB模塊3V3(此端為3.3V電源供電端。)④將模塊的開關撥到“A”端,最好再按一次上面的大按鈕(按一次即可,為了確保模塊工作在正確的模式)。⑤對著模塊說“開燈”、“關燈”模塊會返回“0B”、“0A”,表示正常(注意:0B對應返回值010,0B對應返回值010,返回是16進制顯示的嘛,設置的時候是10進制設置的)。
標簽: ASR M08-B
上傳時間: 2022-07-06
上傳用戶:aben
永磁同步發電機由于一系列高效節能的優點,在工農業生產、航空航天、國防和日常生活中得到廣泛應用,并且受到許多學者的關注,其研究領域主要涉及永磁同步發電機的設計、精確性能分析、控制等方面。 本課題作為國家自然科學基金項目《無刷無勵磁機諧波勵磁的混合勵磁永磁電機的研究》的課題,主要研究永磁電機的電磁場空載和負載計算,求出永磁電機的電壓波形和電壓調整率,為分段式轉子的混合勵磁永磁電機的研究奠定基礎,主要做了以下工作: 首先介紹了永磁同步發電機的基本原理,包括永磁同步發電機的結構形式和永磁同步發電機的運行性能,采用傳統解析理論給出了電壓調整率的計算方法及外特性的計算模型;然后用有限元ANSYS對永磁同步發電機樣機進行實體建模,經過定義分配材料、劃分網格、加邊界條件和載荷、求解計算等,得到矢量磁位Az、磁場強度H、磁感應強度B等結果,直觀地看出電機內部的磁場分布情況。 其次根據電磁場計算結果,應用齒磁通法對其進行后處理。該方法求解轉子在一個齒距內不同位置處的磁場,以定子齒的磁通為計算單位,根據繞組與齒的匝鏈關系,計算出磁鏈隨時間的變化,進而得到永磁同步發電機空、負載時電壓大小及波形。通過計算結果寫實驗結果對比,驗證了齒磁通法的正確性,為計算永磁同步發電機各種性能特性提供有力工具。 最后,基于齒磁通法對永磁同步發電機的外特性進行了深入研究,定量分析了結構參數對外特性的影響規律,提出了有效降低電壓調整率的方法的是:增加氣隙長度g的同時,適當增加永磁體的磁化方向的長度hm;此外,要盡量的減少每相串聯匝數N和增大導線面積以減小阻抗參數。通過改變電機的結構參數,對其電磁場進行計算,找到永磁電機電壓調整率的變化規律,為加電勵磁的混合勵磁永磁電機做準備,達到穩定輸出電壓的目的。
上傳時間: 2013-04-24
上傳用戶:15853744528
介紹了用單片機C 語言實現無功補償中電容組循環投切的基本原理和算法,并舉例說明。關鍵詞:循環投切;C51;無功補償中圖分類號: TM76 文獻標識碼: BAbstract: This paper introduces the aplication of C51 in the controlling of capacitorsuits cycle powered to be on and off in reactive compensation.it illustrate thefondamental principle and algorithm with example.Key words: cycle powered to be on and off; C51; reactive compensation 為提高功率因數,往往采用補償電容的方法來實現。而電容器的容量是由實時功率因數與標準值進行比較來決定的,實時功率因數小于標準值時,需投入電容組,實時功率因數大于標準值時,則需切除電容組。投切方式的不合理,會對電容器造成損壞,現有的控制器多采用“順序投切”方式,在這種投切方式下排序在前的電容器組,先投后切;而后面的卻后投先切。這不僅使處于前面的電容組經常處于運行狀態,積累熱量不易散失,影響其使用壽命,而且使后面的投切開關經常動作,同樣減少壽命。合理的投切方式應為“循環投切”。這種投切方式使先投入的運行的電容組先退出,后投的后切除,從而使各組電容及投切開關使用機率均等,降低了電容組的平均運行溫度,減少了投切開關的動作次數,延長了其使用壽命。
上傳時間: 2014-12-27
上傳用戶:hopy
All inputs of the C16x family have Schmitt-Trigger input characteristics. These Schmitt-Triggers are intended to always provide proper internal low and high levels, even if anundefined voltage level (between TTL-VIL and TTL-VIH) is externally applied to the pin.The hysteresis of these inputs, however, is very small, and can not be properly used in anapplication to suppress signal noise, and to shape slow rising/falling input transitions.Thus, it must be taken care that rising/falling input signals pass the undefined area of theTTL-specification between VIL and VIH with a sufficient rise/fall time, as generally usualand specified for TTL components (e.g. 74LS series: gates 1V/us, clock inputs 20V/us).The effect of the implemented Schmitt-Trigger is that even if the input signal remains inthe undefined area, well defined low/high levels are generated internally. Note that allinput signals are evaluated at specific sample points (depending on the input and theperipheral function connected to it), at that signal transitions are detected if twoconsecutive samples show different levels. Thus, only the current level of an input signalat these sample points is relevant, that means, the necessary rise/fall times of the inputsignal is only dependant on the sample rate, that is the distance in time between twoconsecutive evaluation time points. If an input signal, for instance, is sampled throughsoftware every 10us, it is irrelevant, which input level would be seen between thesamples. Thus, it would be allowable for the signal to take 10us to pass through theundefined area. Due to the sample rate of 10us, it is assured that only one sample canoccur while the signal is within the undefined area, and no incorrect transition will bedetected. For inputs which are connected to a peripheral function, e.g. capture inputs, thesample rate is determined by the clock cycle of the peripheral unit. In the case of theCAPCOM unit this means a sample rate of 400ns @ 20MHz CPU clock. This requiresinput signals to pass through the undefined area within these 400ns in order to avoidmultiple capture events.For input signals, which do not provide the required rise/fall times, external circuitry mustbe used to shape the signal transitions.In the attached diagram, the effect of the sample rate is shown. The numbers 1 to 5 in thediagram represent possible sample points. Waveform a) shows the result if the inputsignal transition time through the undefined TTL-level area is less than the time distancebetween the sample points (sampling at 1, 2, 3, and 4). Waveform b) can be the result ifthe sampling is performed more than once within the undefined area (sampling at 1, 2, 5,3, and 4).Sample points:1. Evaluation of the signal clearly results in a low level2. Either a low or a high level can be sampled here. If low is sampled, no transition willbe detected. If the sample results in a high level, a transition is detected, and anappropriate action (e.g. capture) might take place.3. Evaluation here clearly results in a high level. If the previous sample 2) had alreadydetected a high, there is no change. If the previous sample 2) showed a low, atransition from low to high is detected now.
上傳時間: 2013-10-23
上傳用戶:copu
mp3設計程序資料,采用c語言編寫。 README file for yampp-3 source code 2001-05-27 This is the current state of the yampp-3 source code, 2001-05-27. This code is intended to run on Rev. B of the yampp-3 PCB, but can ofcourse be used on compatible systems as well. It still uses the "old" song selection system as the yampp-2. However, the disk handling routines has improved a lot and the obviosly, the new VS1001 handling has been put in. The codesize is almost at it s maximum at 1F40 bytes. A .ROM file is included if you don t have the compiler set up. For now, the documentation is in the code
上傳時間: 2015-04-13
上傳用戶:小碼農lz
Implemented BFS, DFS and A* To compile this project, use the following command: g++ -o search main.cpp Then you can run it: ./search The input is loaded from a input file in.txt Here is the format of the input file: The first line of the input file shoud contain two chars indicate the source and destination city for breadth first and depth first algorithm. The second line of input file shoud be an integer m indicate the number of connections for the map. Following m lines describe the map, each line represents to one connection in this form: dist city1 city2, which means there is a connection between city1 and city2 with the distance dist. The following input are for A* The following line contains two chars indicate the source and destination city for A* algorithm. Then there is an integer h indicate the number of heuristic. The following h lines is in the form: city dist which means the straight-line distance from the city to B is dist.
標簽: Implemented following compile command
上傳時間: 2014-01-01
上傳用戶:lhc9102
acm HDOJ 1051WoodenSticks Description: There is a pile of n wooden sticks. The length and weight of each stick are known in advance. The sticks are to be processed by a woodworking machine in one by one fashion. It needs some time, called setup time, for the machine to prepare processing a stick. The setup times are associated with cleaning operations and changing tools and shapes in the machine. The setup times of the woodworking machine are given as follows: (a) The setup time for the first wooden stick is 1 minute. (b) Right after processing a stick of length l and weight w , the machine will need no setup time for a stick of length l and weight w if l<=l and w<=w . Otherwise, it will need 1 minute for setup.
標簽: WoodenSticks Description length wooden
上傳時間: 2014-03-08
上傳用戶:netwolf