用20個(gè)示例項(xiàng)目的方式介紹Matlab/Simulink。內(nèi)容包括:
*Contains over 20 hands-on projects in MATLAB(with code) integrated throughout the book *Includes a complete introduction to Simulink *Accompanied by a CD-ROM containing MATLAB examples, source code, third party simulations & projects *Suitable for self-study and professional licensing exams *Designed for the reader who does not have extensive math and programming experience *Contains many practical applications of MATLAB and Simulink
MTOOLS
version 2.0
Mtools is a public domain collection of programs to allow Unix systems
to read, write, and manipulate files on an MSDOS filesystem (typically a
diskette).
The following MSDOS commands are emulated:
Mtool MSDOS
name equivalent Description
----- ---- -----------
mattrib ATTRIB change MSDOS file attribute flags
mcd CD change MSDOS directory
mcopy COPY copy MSDOS files to/from Unix
mdel DEL/ERASE delete an MSDOS file
mdir DIR display an MSDOS directory
mformat FORMAT add MSDOS filesystem to a low-level format
mlabel LABEL make an MSDOS volume label.
mmd MD/MKDIR make an MSDOS subdirectory
mrd RD/RMDIR remove an MSDOS subdirectory
mread COPY low level read (copy) an MSDOS file to Unix
mren REN/RENAME rename an existing MSDOS file
mtype TYPE display contents of an MSDOS file
mwrite COPY low level write (copy) a Unix file to MSDOS
Design patterns are elegant, adaptable, and reusable solutions to everyday software development problems. Programmers use design patterns to organize objects in programs, making them easier to write and modify. C# Design Patterns: A Tutorial is a practical guide to writing C# programs using the most common patterns.
This tutorial begins with clear and concise introductions to C#, object-oriented programming and inheritance, and UML diagrams. Each chapter that follows describes one of twenty-three design patterns, recommends when to use it, and explains the impact that it will have on the larger design. The use of every pattern is demonstrated with simple example programs. These programs are illustrated with screen shots and UML diagrams displaying how the classes interact. Each of these programs is available on the companion CD-ROM and can be run, examined, edited, and applied.
Please read this document before attempting to compile and run the libraries and applications! The projects
must be compiled in a particular order. Standard support questions are about compiler and/or linker errors
that are generated when users try to compile the projects in the wrong order. Other information of interest
is available here, so read the entire document fi rst.
Wild Magic Version 2.1 is what ships with the fi rst printing of the Game Physics book. Some of the
applications that are referenced in the book did not make it onto the CD–ROM for the book. Version 2.2
contains those applications, plus more