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  • . 緩存處理技術(shù)

    . 緩存處理技術(shù),定時(shí)更新系統(tǒng)數(shù)據(jù),提升系統(tǒng)性能 B. 系統(tǒng)模板管理功能,方便制作個(gè)性化的系統(tǒng)模板,可后臺(tái)管理 C. 首頁商品和店鋪的自助推薦功能,用戶可使用虛擬幣采用競(jìng)價(jià)方式自助推薦自己的商品和店鋪 D. 店鋪的皮膚轉(zhuǎn)換,重新設(shè)計(jì)店鋪結(jié)構(gòu) E. 商品,店鋪,求購信息的搜索,采用積木式查詢,減少等待時(shí)間 F. 支付寶按鈕支付功能(用于系統(tǒng)用戶與用戶間的付款交易) G. 重新制作廣告系統(tǒng),靜態(tài)JS讀取速度更快 H. 最高價(jià)競(jìng)拍模式中加入一口價(jià)購買的功能 I. 后臺(tái)管理員的分權(quán)限管理(管理,添加,查看) j. 后臺(tái)商品首頁推薦,店鋪首頁推薦功能 K. 商品可實(shí)現(xiàn)四級(jí)分類處理 L. 增加店鋪分類功能 M. 外接用戶數(shù)據(jù)庫(AC和SQL兩種),系統(tǒng)郵件發(fā)送,圖片上傳,緩存更新,MD5加密等后臺(tái)管理功能 N. 實(shí)現(xiàn)了商品登陸收費(fèi)的功能

    標(biāo)簽: 緩存 處理技術(shù)

    上傳時(shí)間: 2015-06-24

    上傳用戶:我干你啊

  • dvbsnoop is a DVB/MPEG stream analyzer program. The program can be used to sniff, monitor, debug, d

    dvbsnoop is a DVB/MPEG stream analyzer program. The program can be used to sniff, monitor, debug, dump or view DVB/MPEG/DSM-CC/MHP stream information (digital television or data broadcasts) sent via satellite, cable or terrestrial.

    標(biāo)簽: program dvbsnoop analyzer monitor

    上傳時(shí)間: 2013-12-14

    上傳用戶:zhangyi99104144

  • 89S51 與數(shù)碼管顯示器以及鍵盤SW 對(duì)應(yīng)引腳的聯(lián)機(jī)為: P0.0-------------------------數(shù)碼管顯示器的a腳 P0.1-------------------------

    89S51 與數(shù)碼管顯示器以及鍵盤SW 對(duì)應(yīng)引腳的聯(lián)機(jī)為: P0.0-------------------------數(shù)碼管顯示器的a腳 P0.1-------------------------數(shù)碼管顯示器的b腳 P0.2-------------------------數(shù)碼管顯示器的c腳 P0.3-------------------------數(shù)碼管顯示器的d腳 P0.4-------------------------數(shù)碼管顯示器的e腳 P0.5-------------------------數(shù)碼管顯示器的f腳 P0.6-------------------------數(shù)碼管顯示器的g腳 P0.7-------------------------數(shù)碼管顯示器的dp腳 ; P2.2-------------------------數(shù)碼管顯示器1的驅(qū)動(dòng)腳 P2.3-------------------------數(shù)碼管顯示器2的驅(qū)動(dòng)腳 P2.4-------------------------數(shù)碼管顯示器3的驅(qū)動(dòng)腳 P2.5-------------------------數(shù)碼管顯示器4的驅(qū)動(dòng)腳 P2.6-------------------------數(shù)碼管顯示器5的驅(qū)動(dòng)腳 P2.7-------------------------數(shù)碼管顯示器6的驅(qū)動(dòng)腳 ; P2.2-------------------------鍵盤SW1 P2.3-------------------------鍵盤SW2 P2.4-------------------------鍵盤SW3 P2.5-------------------------鍵盤SW4 P2.6-------------------------鍵盤SW5 P2.7-------------------------鍵盤SW6

    標(biāo)簽: 89S51 0.0 0.1 數(shù)碼管

    上傳時(shí)間: 2013-12-29

    上傳用戶:1583060504

  • 本書第二部分講述的是在Wi n 3 2平臺(tái)上的Wi n s o c k編程。對(duì)于眾多的基層網(wǎng)絡(luò)協(xié)議

    本書第二部分講述的是在Wi n 3 2平臺(tái)上的Wi n s o c k編程。對(duì)于眾多的基層網(wǎng)絡(luò)協(xié)議, Wi n s o c k是訪問它們的首選接口。而且在每個(gè)Wi n 3 2平臺(tái)上,Wi n s o c k都以不同的形式存在著。 Wi n s o c k是網(wǎng)絡(luò)編程接口,而不是協(xié)議。它從U n i x平臺(tái)的B e r k e l e y(B S D)套接字方案借鑒了 許多東西,后者能訪問多種網(wǎng)絡(luò)協(xié)議。在Wi n 3 2環(huán)境中,Wi n s o c k接口最終成為一個(gè)真正的 “與協(xié)議無關(guān)”接口,尤其是在Winsock 2發(fā)布之后。

    標(biāo)簽: 編程 網(wǎng)絡(luò)協(xié)議

    上傳時(shí)間: 2015-07-08

    上傳用戶:thinode

  • 本附錄按錯(cuò)誤編號(hào)列出了所有Wi n s o c k錯(cuò)誤代碼。但要注意的是

    本附錄按錯(cuò)誤編號(hào)列出了所有Wi n s o c k錯(cuò)誤代碼。但要注意的是,該列表沒有包括標(biāo)記為 “B S D特有”的Wi n s o c k錯(cuò)誤,也沒有包括那些尚未正式列入規(guī)范的錯(cuò)誤。此外,與Wi n 3 2錯(cuò) 誤有著直接對(duì)應(yīng)關(guān)系的Wi n s o c k錯(cuò)誤列在本附錄末尾。

    標(biāo)簽: 錯(cuò)誤 錯(cuò)誤代碼

    上傳時(shí)間: 2014-01-11

    上傳用戶:ghostparker

  • 加密算法 Test Driver for Crypto++, a C++ Class Library of Cryptographic Primitives: - To generate an

    加密算法 Test Driver for Crypto++, a C++ Class Library of Cryptographic Primitives: - To generate an RSA key cryptest g - To encrypt and decrypt a string using RSA cryptest r - To calculate MD5, SHS, and RIPEMD-160 message digests: cryptest m file - To encrypt and decrypt a string using DES-EDE in CBC mode: cryptest t - To encrypt or decrypt a file cryptest e|d input output - To share a file into shadows: cryptest s <pieces> <pieces-needed> file (make sure file has no extension, if you re running this under DOS) - To reconstruct a file from shadows: cryptest j output file1 file2 [....] - To gzip a file: cryptest z <compression-level> input output - To gunzip a file: cryptest u input output - To run validation tests: cryptest v - To run benchmarks: cryptest b [time for each benchmark in seconds]

    標(biāo)簽: Cryptographic Primitives generate Library

    上傳時(shí)間: 2015-07-16

    上傳用戶:wqxstar

  • he AutoMix package is a C program for Unix-like systems, implementing the automatic reversible jum

    he AutoMix package is a C program for Unix-like systems, implementing the automatic reversible jump MCMC sampler of the same name described in Chapters 4, 5, and 6 of David Hastie s Ph.D. thesis

    標(biāo)簽: implementing reversible Unix-like automatic

    上傳時(shí)間: 2015-07-24

    上傳用戶:集美慧

  • 光學(xué)設(shè)計(jì)軟件zemax源碼: This DLL models an nular aspheric surface as described in: "Annular surfaces in

    光學(xué)設(shè)計(jì)軟件zemax源碼: This DLL models an nular aspheric surface as described in: "Annular surfaces in annular field systems" By Jose M. Sasian Opt. eng. 36 (12) P 3401-3401 December 1997 This surface is essentially an odd aspheric surface with an offset in the aspheric terms. The sag is given by: Z = (c*r*r) / (1+(1-((1+k)*c*c*r*r))^ 1/2 ) + a*(r-q)^2 + b*(r-q)^3 + c*(r-q)^4 + ... Note the terms a, b, c, ... have units of length to the -1, -2, -3, ... power.

    標(biāo)簽: described aspheric surfaces Annular

    上傳時(shí)間: 2014-01-08

    上傳用戶:yyyyyyyyyy

  • 歷年大學(xué)生建模試題:2005年

    歷年大學(xué)生建模試題:2005年,包括a,b, c,d四題

    標(biāo)簽: 2005 大學(xué)生 建模 試題

    上傳時(shí)間: 2014-01-17

    上傳用戶:qb1993225

  • Design Specification Introduction Goals and Objectives GameForge is a graphical tool used

    Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.

    標(biāo)簽: Specification Introduction Objectives GameForge

    上傳時(shí)間: 2013-12-27

    上傳用戶:wl9454

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