"TR1 roughly doubles the size of the C++ standard library, and it introduces many new facilities and even new kinds of library components. TR1 has some classes, for example, where some nested types may or may not exist depending on the template arguments. To programmers whose experience stops with the standard library, this is strange and unfamiliar. This book is complete (it covers all TR1 facilities), it is easier to understand than TR1 itself, and it is technically accurate."
UML指南An important part of the Unified Modeling Language (UML) is the facilities for drawing use case
diagrams. Use cases are used during the analysis phase of a project to identify and partition system
functionality. They separate the system into actors and use cases.
All of Java s Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four large categories: input streams and output streams, for reading and writing binary data and readers and writers, for reading and writing textual (character) data. You re almost certainly familiar with the basic kinds of streams--but did you know that there s a CipherInputStream for reading encrypted data? And a ZipOutputStream for automatically compressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 APIs and tells you all you ever need to know about streams--and probably more.
I2C interface, is a very powerful tool for system designers. Theintegrated protocols allow systems to be completely software defined.Software development time of different products can be reduced byassembling a library of reusable software modules. In addition, themultimaster capability allows rapid testing and alignment ofend-products via external connections to an assembly-line computer.The mask programmable 87LPC76X and its EPROM version, the87LPC76X, can operate as a master or a slave device on the I2Csmall area network. In addition to the efficient interface to thededicated function ICs in the I2C family, the on-board interfacefacilities I/O and RAM expansion, access to EEPROM andprocessor-to-processor communications.
基本的編輯工具(GENERAL EDITING facilities)
對象放置(Object Placement)
ISIS支持多種類型的對象,每一類型對象的具體作用和功能將在下一章給出。雖然類型不同,但放置對象的基本步驟都是一樣的。
放置對象的步驟如下(To place an object:)
1.根據對象的類別在工具箱選擇相應模式的圖標(mode icon)。
2. Select the sub-mode icon for the specific type of object.
2、根據對象的具體類型選擇子模式圖標(sub-mode icon)。
3、如果對象類型是元件、端點、管腳、圖形、符號或標記,從選擇器里(selector)選擇你想要的對象的名字。對于元件、端點、管腳和符號,可能首先需要從庫中調出。
4、如果對象是有方向的,將會在預覽窗口顯示出來,你可以通過點擊旋轉和鏡象圖標來調整對象的朝向。
5、最后,指向編輯窗口并點擊鼠標左鍵放置對象。對于不同的對象,確切的步驟可能略有不同,但你會發現和其它的圖形編輯軟件是類似的,而且很直觀。
選中對象(Tagging an Object)
用鼠標指向對象并點擊右鍵可以選中該對象。該操作選中對象并使其高亮顯示,然后可以進行編輯。
Nios II 軟件開發人員手冊中的緩存和緊耦合存儲器部分
Nios® II embedded processor cores can contain instruction and data caches. This
chapter discusses cache-related issues that you need to consider to guarantee that
your program executes correctly on the Nios II processor. Fortunately, most software
based on the Nios II hardware abstraction layer (HAL) works correctly without any
special accommodations for caches. However, some software must manage the cache
directly. For code that needs direct control over the cache, the Nios II architecture
provides facilities to perform the following actions:
基本的編輯工具(GENERAL EDITING facilities)
對象放置(Object Placement)
ISIS支持多種類型的對象,每一類型對象的具體作用和功能將在下一章給出。雖然類型不同,但放置對象的基本步驟都是一樣的。
放置對象的步驟如下(To place an object:)
1.根據對象的類別在工具箱選擇相應模式的圖標(mode icon)。
2. Select the sub-mode icon for the specific type of object.
2、根據對象的具體類型選擇子模式圖標(sub-mode icon)。
3、如果對象類型是元件、端點、管腳、圖形、符號或標記,從選擇器里(selector)選擇你想要的對象的名字。對于元件、端點、管腳和符號,可能首先需要從庫中調出。
4、如果對象是有方向的,將會在預覽窗口顯示出來,你可以通過點擊旋轉和鏡象圖標來調整對象的朝向。
5、最后,指向編輯窗口并點擊鼠標左鍵放置對象。對于不同的對象,確切的步驟可能略有不同,但你會發現和其它的圖形編輯軟件是類似的,而且很直觀。
選中對象(Tagging an Object)
用鼠標指向對象并點擊右鍵可以選中該對象。該操作選中對象并使其高亮顯示,然后可以進行編輯。
The Gray Watson debugging malloc library is C source code for a drop in replacement for the system malloc & other memory manage ment routines. What is unique about this library is that it contains a number of powerful debugging facilities including very comprehensive heap testing and ex- cellent run-time debugging information.
The goal of this project is to explore the idea of point-based
radiosity, which is a shooting radiosity technique suggested by Mark
Harris at UNC. The primary idea is that features available in
graphics hardware can be utilized to perform radiosity calculations.
facilities such as flat shading, diffuse lighting, projective
textures, and mipmapping can be used to replace traditional numerical
solutions for radiosity.