一個用Java編寫的分形程序。分形(fractal)理論是Mandelbrot于20世紀70年代提出的一門非線性學科,用于描述自然界中的非平衡非線性復雜系統(tǒng)的有序狀態(tài)。利用分形算法可以畫出千奇百怪的圖象。Mandelbrot集和Julia集是分形集合中最基本的兩個集合
標簽: Mandelbrot fractal Java 分形
上傳時間: 2015-11-19
上傳用戶:cc1015285075
fractal deformation method of complex evolutionary systems under parameter perturbations To create much more fractals width new type of structures.
標簽: perturbations evolutionary deformation parameter
上傳時間: 2014-01-25
上傳用戶:zhoujunzhen
fractal Explorer GUI-based program for exploring and studying the most common form of fractals, chaotic systems and fractional dimension systems
標簽: GUI-based exploring Explorer fractals
上傳時間: 2013-11-25
上傳用戶:ljmwh2000
使用遞迴運算畫出fractal tree,使用者可自行輸入遞迴次數(shù),畫出不同level的tr
上傳時間: 2014-12-01
上傳用戶:wang0123456789
VC小波應用 分形和混沌 fractal AND GRASS DEMO
上傳時間: 2016-04-28
上傳用戶:15736969615
A fractal is generally "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole,"[1] a property called self-similarity. The term was coined by Benoî t Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion.[2]
標簽: fragmented generally geometric fractal
上傳時間: 2014-01-18
上傳用戶:as275944189
calculates the fractal dimension of a set in the 2D plane using the box counting method.
標簽: the calculates dimension counting
上傳時間: 2013-12-27
上傳用戶:450976175
Generating fractals with SSE/SSE2 You probably have heard about fractals before. They are beautiful pictures such as the one shown above. Any fractal can be described using iterative formulas. So you can generate a fractal by evaluating these formulas and finding the color of each pixel. That is a large computational task, and drawing a fractal needs a fast CPU and a carefully optimized program.
標簽: Generating SSE beautiful fractals
上傳時間: 2016-11-03
上傳用戶:小鵬
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreatefractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
標簽: MAPSIZE initialize heightmap getpid
上傳時間: 2014-01-04
上傳用戶:ainimao
srand[getpid[]] /* initialize some of the memory */ memset[heightmap, 0, MAPSIZE*MAPSIZE] memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT] printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE] heightmap[0] = [rand[] 128] + 64 // initialize starting point on map CreatefractalMap[0, 0, MAPSIZE, MAPSIZE] printf["Smoothing terrain\n"] for [i = 0 i < 5 i++] SmoothMap[] MakeColorMap[]
標簽: MAPSIZE initialize heightmap getpid
上傳時間: 2013-12-25
上傳用戶:CSUSheep