VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
I would like to thank my advisor, Dr. A. Lynn Abbott, for helping me throughout
my research, Gary Fleming and the rest of the people at NASA Langley who provided all
the flight information and image sequences, and my parents who supported me in my
decision to enter graduate study. Also, thanks to Phichet Trisirisipal and Xiaojin Gong
for helping when I had computer vision questions, and Nathan Herald for his help
creating an illustration.
sba, a C/C++ package for generic sparse bundle adjustment is almost invariably used as the last step of every feature-based multiple view reconstruction vision algorithm to obtain optimal 3D structure and motion (i.e. camera matrix) parameter estimates. Provided with initial estimates, BA simultaneously refines motion and structure by minimizing the reprojection error between the observed and predicted image points.
The objective of this project is to create a driver for a camera module (we used the OV7620). After taking the image with the camera, the driver will store into the external asynchronous RAM, and then send it to the computer through a serial cable