第一章JSP簡介 例子1(效果如圖1.1所示) Example1_1.jsp: < @ page contentType="text/html charset=GB2312" > <HTML> <BODY BGCOLOR=cyan> <FONT Size=1> <P>這是一個(gè)簡單的JSP頁面 < int i, sum=0 for(i=1 i<=100 i++) { sum=sum+i } >
標(biāo)簽: contentType Example charset 2312
上傳時(shí)間: 2017-08-31
上傳用戶:zycidjl
編寫一個(gè)程序,輸出基本數(shù)據(jù)類型char, short, int, long, float, double和指針類型void *, char *, short *, int *, long *, float *, double *的數(shù)據(jù)類型的長度。
上傳時(shí)間: 2013-12-26
上傳用戶:pompey
Per gli interessati ai metodi della compressione una vera miniera d oro, oltre 70 algoritmi all interno di moduli base indipendenti consentono a questo programma di mostrare il loro utilizzo e le loro performances, ecco elencati alcuni di essi : base64/crc32/fibonacci/mtf/freq/adddif/bwt/fix12/fix128/flatter/ huffman/lzw/lzs/rle/lbe/hash/vbc/scrambler, e tanti tanti altri.
標(biāo)簽: compressione interessati algoritmi miniera
上傳時(shí)間: 2013-12-16
上傳用戶:時(shí)代電子小智
內(nèi)容摘要: LHD6000主板主芯片程序 ISD1730時(shí)序說明: 參考:void Send_1Byte(uchar ucData_s)和uchar Receive_1Byte(void)的說明. 應(yīng)先發(fā)"RESET"命令再發(fā)"PWR_UP"命令,后發(fā)"RESET"命令可能不正常工作. 1730最高地址只有0xFF,所以對指定地址的操作函數(shù)的參數(shù)使用了"unsigned char"類型, 17系列的其它型號可能才用得到"unsigned int",借用時(shí)注意,將對應(yīng)注釋掉的部分還原.!!
標(biāo)簽: uchar Byte void ucData_s
上傳時(shí)間: 2017-09-11
上傳用戶:zm7516678
DATAS SEGMENT w dw 0 keybuf db 255 db 0 db 255 dup(0) ;定義鍵盤輸入需要的緩沖區(qū) DATAS ENDS STACKS SEGMENT db 200 dup(?) STACKS ENDS CODES SEGMENT ASSUME CS:CODES,DS:DATAS,SS:STACKS START: MOV AX,DATAS MOV DS,AX mov dx,offset keybuf ;用0a號功能,輸入一個(gè)字符串 mov ah,0ah ;用回車結(jié)束 int 21h mov dl,0ah ;再進(jìn)行換行,以便在下一行顯示轉(zhuǎn)換后的字符串 mov ah,2 int 21h ; push ax ; push dx ; mov dl,cl ; mov ah,02 ; int 21h ; pop dx ; pop ax mov bx,offset keybuf+1 ;取出字符串的字符個(gè)數(shù),作為循環(huán)的次數(shù) mov cl,[bx] mov ch,0 mov ax,0 again: inc bx mov ax,[w] push bx mov bx,16 mul bx pop bx ;是小寫字母,則轉(zhuǎn)換為大寫字母 mov [w],ax mov dl,[bx] ;取出一個(gè)字符, cmp dl,'9' jbe lab1 cmp dl,'F' jbe lab2 sub dl,32 lab2: sub dl ,07h lab1: sub dl,30h add [w],dx loop again mov ax,[w] mov bx,-1 push bx mov bx,10 lab3 :mov dx,0 div bx push dx cmp ax,0 jnz lab3 lab5: pop dx cmp dx,-1 jz lab4 add dl,30h mov ah,02 int 21h jmp lab5 ;循環(huán),處理完整個(gè)字符串 lab4: MOV AH,4CH int 21H CODES ENDS END START
標(biāo)簽: 匯編
上傳時(shí)間: 2015-04-02
上傳用戶:wcc0310
#include <iostream> using namespace std; int main(){ int t; cin>>t; while(t--){ long long n; cin>>n; if(n%2==1) cout<<(n*n-1)/4<<endl; else if (n%4==0) cout <<(n*n)/4-1<<endl; else{ if(n==2) cout<<1<<endl; else{ long long k=n/2-1; cout <<k*k+2*k-3<<endl; } } } return 0; }
標(biāo)簽: 天津大學(xué)acm4022 代碼
上傳時(shí)間: 2015-04-20
上傳用戶:nr607
兩個(gè)鏈表的交集 #include<stdio.h> #include<stdlib.h> typedef struct Node{ int data; struct Node *next; }Node; void initpointer(struct Node *p){ p=NULL; } int printlist(struct Node* head){ int flag=1; head=head->next; /* 因?yàn)闃?biāo)記1的地方你用了頭結(jié)點(diǎn),所以第一個(gè)數(shù)據(jù)域無效,應(yīng)該從下一個(gè)頭元結(jié)點(diǎn)開始 */ if(head==NULL) printf("NULL\n"); else { while(head!=NULL) { if(flag==1) { printf("%d",head->data); flag=0; } else { printf(" %d",head->data); } head=head->next; } printf("\n"); } return 0; } struct Node *creatlist(struct Node *head) { int n; struct Node *p1=(struct Node *)malloc(sizeof(struct Node)); p1->next=NULL; while(scanf("%d",&n),n!=-1) { struct Node *pnode=(struct Node *)malloc(sizeof(struct Node)); pnode->next=NULL; pnode->data=n; if(head==NULL) head=pnode; p1->next=pnode; p1=pnode; } return head; } struct Node *intersect(struct Node *head1, struct Node *head2) { struct Node *p1=head1,*p2=head2;/*我這里沒有用頭指針和頭結(jié)點(diǎn),這里是首元結(jié)點(diǎn)head1里面就是第一個(gè)數(shù)據(jù),一定要理解什么事頭指針, 頭結(jié)點(diǎn),和首元結(jié)點(diǎn) 具體你一定要看這個(gè)博客:http://blog.sina.com.cn/s/blog_71e7e6fb0101lipz.html*/ struct Node *head,*p,*q; head = (struct Node *)malloc(sizeof(struct Node)); head->next = NULL; p = head; while( (p1!=NULL)&&(p2!=NULL) ) { if (p1->data == p2->data) { q = (struct Node *)malloc(sizeof(struct Node)); q->data = p1->data; q->next = NULL; p->next = q;//我可以認(rèn)為你這里用了頭結(jié)點(diǎn),也就是說第一個(gè)數(shù)據(jù)域無效 **標(biāo)記1** p = q; p1 = p1->next; p2 = p2->next; } else if (p1->data < p2->data) { p1 = p1->next; } else { p2 = p2->next; } } return head; } int main() { struct Node *head=NULL,*headt=NULL,*t; //initpointer(head);//這里的函數(shù)相當(dāng)于head=NULL; // initpointer(headt);//上面已經(jīng)寫了headt=NULL那么這里可以不用調(diào)用這個(gè)函數(shù) head=creatlist(head); headt=creatlist(headt); t=intersect(head,headt); printlist(t); }
標(biāo)簽: c語言編程
上傳時(shí)間: 2015-04-27
上傳用戶:coco2017co
第一章關(guān)鍵字...................................................................................................................................9 1.1,最寬恒大量的關(guān)鍵字----auto..........................................................................................11 1.2,最快的關(guān)鍵字---- register............................................................................................... 11 1.2.1,皇帝身邊的小太監(jiān)----寄存器............................................................................. 11 1.2.2,使用register 修飾符的注意點(diǎn).............................................................................11 1.3,最名不符實(shí)的關(guān)鍵字----static........................................................................................12 1.3.1,修飾變量...............................................................................................................12 1.3.2,修飾函數(shù)...............................................................................................................13 1.4,基本數(shù)據(jù)類型----short、int、long、char、float、double........................................... 13 1.4.1,數(shù)據(jù)類型與“模子”............................................................................................... 14 1.4.2,變量的命名規(guī)則...................................................................................................14 1.5,最冤枉的關(guān)鍵字----sizeof...............................................................................................18 1.5.1,常年被人誤認(rèn)為函數(shù)...........................................................................................18 1.5.2,sizeof(int)*p 表示什么意思?........................................................................18 1.4,signed、unsigned 關(guān)鍵字................................................................................................19 1.6,if、else 組合.................................................................................................................... 20 1.6.1,bool 變量與“零值”進(jìn)行比較...............................................................................20 1.6.2, float 變量與“零值”進(jìn)行比較.................................................................................21 1.6.3,指針變量與“零值”進(jìn)行比較...............................................................................21 1.6.4,else 到底與哪個(gè)if 配對呢?...............................................................................22 1.6.5,if 語句后面的分號............................................................................................... 23 1.6.6,使用if 語句的其他注意事項(xiàng).............................................................................. 24 1.7,switch、case 組合........................................................................................................... 24 1.7.1,不要拿青龍偃月刀去削蘋果.............................................................................. 24 1.7.2,case 關(guān)鍵字后面的值有什么要求嗎?.............................................................. 25 1.7.3,case 語句的排列順序...........................................................................................25 1.7.4,使用case 語句的其他注意事項(xiàng)..........................................................................27 1.8,do、while、for 關(guān)鍵字................................................................................................... 28 1.8.1,break 與continue 的區(qū)別.....................................................................................28 1.8.2,循環(huán)語句的注意點(diǎn)...............................................................................................29 1.9,goto 關(guān)鍵字......................................................................................................................30 1.10,void 關(guān)鍵字....................................................................................................................31 1.10.1,void a?............................................................................................................31 1.10,return 關(guān)鍵字................................................................................................................. 34 1.11,const 關(guān)鍵字也許該被替換為readolny....................................................................... 34 1.11.2,節(jié)省空間,避免不必要的內(nèi)存分配,同時(shí)提高效率.................................... 35 1.12,最易變的關(guān)鍵字----volatile.......................................................................................... 36 1.13,最會帶帽子的關(guān)鍵字----extern.................................................................................... 37 1.14,struct 關(guān)鍵字..................................................................................................................38
標(biāo)簽: c語言深度剖析
上傳時(shí)間: 2015-05-01
上傳用戶:cascas
判斷奇偶數(shù)的匯編程序CODE SEGMENT ASSUME CS: CODE START: MOV AH, 01H ; 調(diào)用 DOS中斷的1號子功能(鍵入一個(gè)字符), int 21H ; AL←鍵入一位數(shù)字 CMP AL, 30H ; 若輸入比‘0’小的字符則重新輸入 JB START CMP AL, 39H ; 若輸入比‘9’大的字符則重新輸入 JA START CLC ; CF標(biāo)志清0 SHR AL, 1 ; AL最低位移入CF JNC EVN ; 根據(jù)CF的狀態(tài),判斷輸入數(shù)字的奇偶性 MOV BL, 31H ; 奇數(shù),BL←1的ASCII碼 JMP DISP EVN: MOV BL, 30H ; 偶數(shù),BL←0的ASCII碼 DISP: MOV AH, 02H ; 調(diào)用DOS中斷的2號子功能,輸出字符 MOV DL, 0AH ; 輸出換行 int 21H MOV DL, 0DH ; 輸出回車 int 21H MOV DL, BL ; 輸出標(biāo)志字符 int 21H mov ah, 1 int 21h MOV AH, 4CH ; 返回DOS int 21H CODE ENDS END START
上傳時(shí)間: 2015-06-10
上傳用戶:zhuangxj618
/** * 用于在邏輯和界面間傳輸數(shù)據(jù)的bean * @version 1.0 */ public class DataBean { private int first = -1; private int second = -1; public int getFirst() { return first; } public int getSecond() { return second; } public void setFirst(int firt) { this.first = firt; } public void setSecond(int second) { this.second = second; } /** * 將1,2次均置為初始狀態(tài)
上傳時(shí)間: 2015-11-07
上傳用戶:dddhhhwww
蟲蟲下載站版權(quán)所有 京ICP備2021023401號-1