DataBase keeping program explaining with a sample program a) Ranking Database. b) Library keeping. c) Record keeping.
標簽: keeping program explaining DataBase
上傳時間: 2015-04-16
上傳用戶:sclyutian
A website for keeping track of wishes for your character in WoW Users are able to make a user account, register their in-game characters, make wishes that represent their in-game goals, and match them against other players.
標簽: for character website keeping
上傳時間: 2014-01-05
上傳用戶:古谷仁美
ds1302 timekeeper code for renesas M16c...I coded and optimized time keeping and ram usage function. (-:cool:-)
標簽: timekeeper and optimized function
上傳時間: 2013-12-25
上傳用戶:as275944189
An essential component of a noise-free audio device isa clean power supply, but few switching regulators canoperate at high efficiency while keeping the switchingfrequency out of the audio band. The LTC®3620 fills thisvoid. It is a high efficiency 15mA buck regulator with aprogrammable minimum switching frequency, making itpossible to virtually eliminate audible switching noise. Theinternal synchronous switches and low quiescent currentof this buck regulator provide the ability to maintain highefficiency, while its small footprint makes it ideal for tiny,low power audio applications.
上傳時間: 2013-10-21
上傳用戶:非衣2016
This version of malloc for VxWorks contains two different algorithms. One is the BSD based Kingsley "bucket" allocator which has some unique fragmentation behavior. The other is Doug Lea s well tested allocator that tries to minimize fragmentation while keeping the speed/space requirements. 非常實用,可移植用作實現跨平臺的嵌入式的內存分配機制.
標簽: algorithms different Kingsley contains
上傳時間: 2015-08-28
上傳用戶:hfmm633
penMesh is a generic and efficient data structure for representing and manipulating polygonal meshes. OpenMesh is developed at the Computer Graphics Group, RWTH Aachen , as part of the OpenSGPlus project, is funded by the German Ministry for Research and Education ( BMBF), and will serve as geometry kernel upon which the so-called high level primitives (e.g. subdivision surfaces or progressive meshes) of OpenSGPlus are built. It was designed with the following goals in mind : Flexibility : provide a basis for many different algorithms without the need for adaptation. Efficiency : maximize time efficiency while keeping memory usage as low as possible. Ease of use : wrap complex internal structure in an easy-to-use interface.
標簽: manipulating representing and efficient
上傳時間: 2015-10-14
上傳用戶:米卡
C++/CLI in Action is a practical guide that will help you breathe new life into your legacy C++ programs. The book begins with a concise C++/CLI tutorial. It then quickly moves to the key themes of native/managed code interop and mixed-mode programming. You抣l learn to take advantage of GUI frameworks like Windows Forms and WPF while keeping your native C++ business logic. The book also covers methods for accessing C# or VB.NET components and libraries. Written for readers with a working knowledge of C++.
標簽: practical breathe Action legacy
上傳時間: 2015-10-17
上傳用戶:wendy15
This sample demonstrates how to take pictures and videos using the CameraCaptureDialog managed API. If a default filename is used: - if a still picture is taken, the ".jpg" extension is appended to the default filename. (Otherwise the CameraCaptureDialog would throw an InvalidArgumentException). - if a video is recorded, null is passed to the CameraCaptureDialog as the default filename. The filename returned is then renamed to match the user entered filename while keeping the extension returned.
標簽: CameraCaptureDialog demonstrates pictures managed
上傳時間: 2013-12-15
上傳用戶:kikye
Using the UnderC Tokenizer Class It s often necessary to parse complex text files, where standard i/o is too clumsy. C programmers fall back on strtok(), but this can be tricky to use properly. Besides, you are still responsible for keeping strtok() fed with new input, and I don t like the schlepp. Tokenizer is a text-parsing input stream, modelled after the (undocumented) VCL TParser class, and based on the UnderC tokenizing preprocessor front-end.
標簽: Tokenizer necessary standard complex
上傳時間: 2013-12-16
上傳用戶:whenfly
S60-programming-a-tutorial-guide-symbian. 1 Introduction to Mobile-Phone Systems 1 1.1 Wireless Technologies 1 1.2 Cellular Systems 2 1.3 Elements of a Mobile-Phone System 4 1.4 keeping Users’ Calls Separate 5 1.5 Multipath Propagation 7 1.6 2G Mobile-Phone Systems 9 1.7 GPRS Systems 10 1.8 3G Mobile-Phone Systems 13 1.9 IP Multimedia Subsystem 16 1.10 Mobile-Phone Hardware 17 2 Introduction to Symbian OS 19 Introduction 19 2.1 The Development of Symbian OS 20 2.2 Symbian OS User Interfaces 21 2.3 Coding Idioms 23 2.4 Tool Chains 28 3 The Console Application 33 Introduction 33 3.1 Creating a Console Application 33 3.2 CBase Classes 38 3.3 Protecting Memory 38 3.4 Putting It Into Practice: An Engine for a Simple Card Game 46 Summary 56
標簽: programming-a-tutorial-guide-symb Introduction Mobile-Phone Wireless
上傳時間: 2016-05-14
上傳用戶:dianxin61