Since OpenStreetMap (OSM) appeared more than ten years ago, new
collaborative mapping approaches have emerged in different areas and have become
important components of localised information and services based on localisation.
There is now increased awareness of the importance of the space-time attributes of
almost every event and phenomenon. Citizens now have endless possibilities to
quickly geographically locate themselves with an accuracy previously thought
impossible. Based on these societal drivers, we proposed a number of collaborative
mapping experiments (“mapping parties”) to delegates of a large open-source
geospatial conference and to citizens of the conference’s host city during July 2015.
Thank you for purchasing the Earthshine Design
Arduino Starter Kit. You are now well on your way in
your journey into the wonderful world of the Arduino
and microcontroller electronics.
This book will guide you, step by step, through using
the Starter Kit to learn about the Arduino hardware,
software and general electronics theory. Through the
use of electronic projects we will take you from the
level of complete beginner through to having an
intermediate set of skills in using the Arduino.
I can remember buying my first electronic calculator. I was teaching a graduate level statistics course and I
had to have a calculator with a square root function. Back in the late 1960s, that was a pretty high-end
requirement for a calculator. I managed to purchase one at the “educational discount price” of $149.95!
now, I look down at my desk at an ATmega2560 that is half the size for less than a quarter of the cost and
think of all the possibilities built into that piece of hardware. I am amazed by what has happened to
everything from toasters to car engines. Who-da-thunk-it 40 years ago?
Despite the development of a now vast body of knowledge known as
modern control theory, and despite some spectacular applications of this
theory to practical situations, it is quite clear that much of the theory has
yet to find application, and many practical control problems have yet to find
a theory which will successfully deal with them. No book of course can
remedy the situation at this time. But the aim of this book is to construct
one of many bridges that are still required for the student and practicing
control engineer between the familiar classical control results and those of
modern control theory.
Despite the development of a now vast body of knowledge known as modern
control theory, and despite some spectacular applications of this theory to practical
situations, it is quite clear that some of the theory has yet to find application, and
many practical control problems have yet to find a theory that will successfully deal
with them. No one book, of course, can remedy the situation. The aim of this book
is to construct bridges that are still required for the student and practicing control
engineer between the familiar classical control results and those of modern control
theory.
We’re living through exciting times. The landscape of what computers can do is
changing by the week. Tasks that only a few years ago were thought to require
higher cognition are getting solved by machines at near-superhuman levels of per-
formance. Tasks such as describing a photographic image with a sentence in idiom-
atic English, playing complex strategy game, and diagnosing a tumor from a
radiological scan are all approachable now by a computer. Even more impressively,
computers acquire the ability to solve such tasks through examples, rather than
human-encoded of handcrafted rules.
Artificial Intelligence (AI) is a big field, and this is a big book. We have tried to explore the
full breadth of the field, which encompasses logic, probability, and continuous mathematics;
perception, reasoning, learning, and action; and everything from microelectronic devices to
robotic planetary explorers. The book is also big because we go into some depth.
The subtitle of this book is “A Modern Approach.” The intended meaning of this rather
empty phrase is that we have tried to synthesize what is now known into a common frame-
work, rather than trying to explain each subfield of AI in its own historical context. We
apologize to those whose subfields are, as a result, less recognizable.
Much has been written concerning the manner in which healthcare is changing, with
a particular emphasis on how very large quantities of data are now being routinely
collected during the routine care of patients. The use of machine learning meth-
ods to turn these ever-growing quantities of data into interventions that can improve
patient outcomes seems as if it should be an obvious path to take. However, the
field of machine learning in healthcare is still in its infancy. This book, kindly
supported by the Institution of Engineering andTechnology, aims to provide a “snap-
shot” of the state of current research at the interface between machine learning and
healthcare.
Extensively rewritten to present the C++11 language, standard library, and key design techniques as an integrated whole, Stroustrup thoroughly addresses changes that make C++11 feel like a whole new language, offering definitive guidance for leveraging its improvements in performance, reliability, and clarity. C++ programmers around the world recognize Bjarne Stoustrup as the go-to expert for the absolutely authoritative and exceptionally useful information they need to write outstanding C++ programs. now, as C++11 compilers arrive and development organizations migrate to the new standard, they know exactly where to turn once more: Stoustrup's C++ Programming Language, Fourth Edition.Bjarne Stroustrup是C++的設計師和最早的實現者,也是《C++程序設計語言》、《帶標注的C++參考手冊》和《C++語言的設計與演化》的作者。他從丹麥Aarhus大學和英國牛津大學畢業,現在是AT&T大規模程序設計研究部的負責人,AT&T特別成員,AT&T貝爾實驗室特別成員,以及ACM特別成員。Stroustrup的研究興趣包括分布式系統、操作系統、模擬、設計和程序設計。他也是Addison·Wesley的C++In-Depth系列書籍的編輯。
高清電子書-C++ Primer Plus, 第6版英文版 1438頁Learning C++ is an adventure of discovery, particularly because the language accommodates several programming paradigms, including object-oriented programming,
generic programming, and the traditional procedural programming.The fifth edition of
this book described the language as set forth in the ISO C++ standards, informally
known as C++99 and C++03, or, sometimes as C++99/03. (The 2003 version was
largely a technical correction to the 1999 standard and didn’t add any new features.)
Since then, C++ continues to evolve.As this book is written, the international C++
Standards Committee has just approved a new version of the standard.This standard had
the informal name of C++0x while in development, and now it will be known as
C++11. Most contemporary compilers support C++99/03 quite well, and most of the
examples in this book comply with that standard. But many features of the new standard
already have appeared in some implementations, and this edition of C++ Primer Plus
explores these new features.
C++ Primer Plus discusses the basic C language and presents C++ features, making
this book self-contained. It presents C++ fundamentals and illustrates them with short,
to-the-point programs that are easy to copy and experiment with.You learn about
input/output (I/O), how to make programs perform repetitive tasks and make choices,
the many ways to handle data, and how to use functions.You learn about the many
features C++ has added to C, including the followi