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object-orien

  • PlotSphereIntensity(azimuth, elevation) PlotSphereIntensity(azimuth, elevation, intensity) h = Plo

    PlotSphereIntensity(azimuth, elevation) PlotSphereIntensity(azimuth, elevation, intensity) h = PlotSphereIntensity(...) Plots the intensity (as color) of a number of points on a unit sphere. Input: azimuth (phi), in degrees elevation (theta), in degrees intensity (optional, if not provided, a green sphere is produced) All inputs must be vectors or matrices of the same size. Data does not have to be evenly spaced. When there aren t enough points to draw a smooth sphere, additional points (with color) are interpolated. Output: h - a handle to the patch object The axes are also plotted: positive x axis is red positive y axis is green positive z axis is blue

    標(biāo)簽: PlotSphereIntensity elevation azimuth intensity

    上傳時(shí)間: 2014-01-15

    上傳用戶:ruan2570406

  • Part 1. OO Techniques (面向?qū)ο蠹夹g(shù)) Chapter 1. OO Software Development (面向?qū)ο筌浖_發(fā)) Chapter 2. Ca

    Part 1. OO Techniques (面向?qū)ο蠹夹g(shù)) Chapter 1. OO Software Development (面向?qū)ο筌浖_發(fā)) Chapter 2. Case Study--OO in C++ (C++面向?qū)ο蟪绦蛟O(shè)計(jì)實(shí)例) Part 2. object-oriented Programming (面向?qū)ο蟪绦蛟O(shè)計(jì)) Chapter 3. Basic C++ Programming (C++程序設(shè)計(jì)基礎(chǔ)) Chapter 4. object-oriented C++ Programming (C++面向?qū)ο蟪绦蛟O(shè)計(jì)) Chapter 5. Java Programming Overview (Java程序設(shè)計(jì)簡介)

    標(biāo)簽: Chapter Development Techniques Software

    上傳時(shí)間: 2016-05-01

    上傳用戶:源碼3

  • 非常適合內(nèi)嵌式mp3播放,例如控制臺!注意看壓縮包里readme.doc 詳細(xì)過程,在ARM及MIPS下通過 新建一個(gè) wce application,選擇 a simple windows ce

    非常適合內(nèi)嵌式mp3播放,例如控制臺!注意看壓縮包里readme.doc 詳細(xì)過程,在ARM及MIPS下通過 新建一個(gè) wce application,選擇 a simple windows ce application 在 1.tool->options->directories>include files里包含必要的頭文件 D:\WINCE500\pubilc\directx\SDK\INC D:\WINCE500\pubilc\common\SDK\INC D:\WINCE500\pubilc\common\OAK\INC D:\WINCE500\pubilc\common\DDK\INC 2. >Library files D:\WINCE500\PUBLIC\DIRECTX\SDK\LIB\MIPSII\RETAIL D:\WINCE500\PUBLIC\COMMON\SDK\LIB\MIPSII\RETAIL D:\WINCE500\PUBLIC\COMMON\OAK\LIB\MIPSII\RETAIL 3.可能要在Project->Settings->link的object/library modules 加入 commctrl.lib coredll.lib ole32.lib oleaut32.lib uuid.lib strmiids.lib newres.h play.cpp play.vcw resource.h StdAfx.cpp StdAfx.h 下面為播放源碼 #include "stdafx.h" #include<dshow.h> #include<streams.h> .......其實(shí)編譯時(shí)的 object/library modules 只要看 sourse 文件包含哪個(gè)dll,或lib 就行

    標(biāo)簽: application windows readme simple

    上傳時(shí)間: 2016-05-05

    上傳用戶:ynsnjs

  • Refer to the UML diagram above and implement the Course class. After you define the Course class, yo

    Refer to the UML diagram above and implement the Course class. After you define the Course class, you must create a Course object with the following details: Programming I, WXES1114, taught by SMT. Besides, your program must test all the accessor and mutator methods you had defined and the toString() method. toString() method is a special method inherited from the Object class. You have to override this method to display all the information about a course.

    標(biāo)簽: Course the class implement

    上傳時(shí)間: 2014-01-26

    上傳用戶:cx111111

  • 由三星的2442修改而來,正確引導(dǎo)eboot,請注意用三星公版的硬件配置,具體可以參考QQ2440,因?yàn)槲以谛┢脚_上跑過,具體操作 1.target settings : post-linker:選

    由三星的2442修改而來,正確引導(dǎo)eboot,請注意用三星公版的硬件配置,具體可以參考QQ2440,因?yàn)槲以谛┢脚_上跑過,具體操作 1.target settings : post-linker:選擇為 ARM fromELF 2.ARM assembler與 ARM c Compiler 的 architecture or processor 選擇為:ARM920T 3.ARM linker的 output:RO base為 0x00000000 (當(dāng)仿真時(shí)為:0x30000000),layout的 object/sysmbol:為2440init.o section:Init 4.ARM fromELF 的 output:format:plain binary , output file name:nboot.bin 下面為全部源碼,注意用ADS編譯 2442addr.h 2442addr.inc 2442init.s 2442lib.c 2442lib.h 2442loader-1208.c 2442slib.h 2442slib.s Def.h k9s1208_s.s Memcfg.inc Nand.h Nand_mini.c Option.h Option.inc

    標(biāo)簽: post-linker settings target eboot

    上傳時(shí)間: 2016-05-06

    上傳用戶:moshushi0009

  • delphi經(jīng)典入門教程 ---------- Delphi是全新的可視化編程環(huán)境

    delphi經(jīng)典入門教程 ---------- Delphi是全新的可視化編程環(huán)境,為我們提供了一種方便、快捷的Windows應(yīng)用程序開發(fā)工具。它使用了Microsoft Windows圖形用戶界面的許多先進(jìn)特性和設(shè)計(jì)思想,采用了彈性可重復(fù)利用的完整的面向?qū)ο蟪绦蛘Z言(object-oriented Language)、當(dāng)今世界上最快的編輯器、最為領(lǐng)先的數(shù)據(jù)庫技術(shù)。對于廣大的程序開發(fā)人員來講,使用Delphi開發(fā)應(yīng)用軟件,無疑會大大地提高編程效率,而且隨著應(yīng)用的深入,您將會發(fā)現(xiàn)編程不再是枯燥無味的工作——Delphi的每一個(gè)設(shè)計(jì)細(xì)節(jié),都將帶給您一份欣喜。 

    標(biāo)簽: delphi Delphi 入門教程 可視化編程

    上傳時(shí)間: 2014-01-23

    上傳用戶:wlcaption

  • s file contains the Joone Distributed training Environment (DTE). See http://www.jooneworld.com/doc

    s file contains the Joone Distributed training Environment (DTE). See http://www.jooneworld.com/docs/dte.html to learn more about it. To learn more about Joone - Java Object Oriented Neural Engine: http://www.joone.org Joone and the DTE are both released with the LGPL license @2004 Paolo Marrone and the Joone team - All rights reserved ==================================================================== Credits The Joone DTE uses the following external packages: - SUN Jini Network Technology http://wwws.sun.com/software/jini/index.html - Computefarm Framework http://computefarm.jini.org - Spring Framework http://www.springframework.org We want to thank all the authors and contributors of the above packages. Please read the respective licenses contained in this distribution.

    標(biāo)簽: Distributed Environment jooneworld contains

    上傳時(shí)間: 2013-12-25

    上傳用戶:釣鰲牧馬

  • 簡單的通信錄

    簡單的通信錄,利用DAO(Data Access Object)應(yīng)用編程接口訪問Access數(shù)據(jù)庫

    標(biāo)簽: 通信

    上傳時(shí)間: 2016-06-02

    上傳用戶:youth25

  • Solution Manual for Programming with Objects c++ and java Programming with Objects: A Comparative

    Solution Manual for Programming with Objects c++ and java Programming with Objects: A Comparative Presentation of Object Oriented Programmming

    標(biāo)簽: Programming Objects with Comparative

    上傳時(shí)間: 2014-01-20

    上傳用戶:三人用菜

  • AS2Debug是為了彌補(bǔ)flash自帶的trace的不足而制作的

    AS2Debug是為了彌補(bǔ)flash自帶的trace的不足而制作的,增加了一下幾個(gè)主要功能 1.對object和Array做了解析,能輸出包含的具體數(shù)據(jù)和類型 2.對movieclip做了處理,使用digMc方法,可以方便的輸出包含的所有子影片的詳細(xì)信息 3.增加了信息分類和染色(分為trace,info,error,waring四種)

    標(biāo)簽: AS2Debug flash trace

    上傳時(shí)間: 2014-12-03

    上傳用戶:cc1015285075

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