Inside the C++ object Model,該書詳細的講述了C++的對象模型的使用方法
上傳時間: 2014-11-24
上傳用戶:xauthu
blowfish加密算法,用Dephi的object Pascal語言編寫
標簽: blowfish object Pascal Dephi
上傳時間: 2015-11-07
上傳用戶:bjgaofei
Return to a container object, can pass this object //Carry on management to the container, such as add to control a piece, with layout operation etc.
標簽: container object management Return
上傳時間: 2014-01-24
上傳用戶:rocketrevenge
利用SuperMap object控件實現GPS導航功能
上傳時間: 2015-11-10
上傳用戶:杜瑩12345
object Pascal 是一種高級編譯語言,具有強類型(對數據類型的檢查非常嚴格)特性,支持結構化 和面向對象編程。它的優點包括代碼的易讀性、快速編譯,以及支持多個單元文件從而實現模塊化編程。 object Pascal 具有一些特性以支持Borland 組件框架和RAD(快速應用程序開發)環境。在很大程 度上,本語言參考的說明和示例假定你使用Borland 公司的開發工具,如Delphi 和Kylix。 絕大多數使用Borland 開發工具的開發者是在IDE(集成開發環境)環境下編寫代碼并進行編譯。 Borland 開發工具幫助我們設置工程和源文件的許多細節,比如維護單元的依賴信息。并且,使用這些工 具在程序的組織上還有一些限制,嚴格說來,這不是object Pascal 語言規范的一部分。比如,Borland 開發工具遵循某些文件和程序的命名約定,若你在IDE 以外編寫代碼并使用命令行來編譯,你可以避開 這些限制。 這些幫助主題假設你在IDE 環境下工作,并且使用VCL(可視化組件庫)和/或 CLX(跨平臺組件 庫)創建應用程序。但有時候,Borland 一些特定的規則和object Pascal 的通用規則并不相同。
上傳時間: 2015-11-12
上傳用戶:cxl274287265
A one-dimensional calibration object consists of three or more collinear points with known relative positions. It is generally believed that a camera can be calibrated only when a 1D calibration object is in planar motion or rotates around a ¯ xed point. In this paper, it is proved that when a multi-camera is observing a 1D object undergoing general rigid motions synchronously, the camera set can be linearly calibrated. A linear algorithm for the camera set calibration is proposed,and then the linear estimation is further re¯ ned using the maximum likelihood criteria. The simulated and real image experiments show that the proposed algorithm is valid and robust.
標簽: one-dimensional calibration collinear consists
上傳時間: 2014-01-12
上傳用戶:璇珠官人
Data Structures and Algorithms with object-Oriented Design Patterns in C# 這本書的范例代碼dll自己反編譯的source code http://www.brpreiss.com/books/opus6/
標簽: object-Oriented Algorithms Structures Patterns
上傳時間: 2013-11-29
上傳用戶:xuanjie
Tracking a moving object through several frames, provided changes from frame to frame are on the order of +-(10 + "X Range") pixels in the X direction and +-(10 + "Y Range") in the Y direction is done automatically because of a relatively large area of exploration during the search for an optimal (new) position for a particular control point and a very strong force exerted by large values of the image gradient.
標簽: frame Tracking provided changes
上傳時間: 2015-11-17
上傳用戶:zgu489
Zinc is an object oriented, platform independent, framework for designing graphical user interfaces (GUIs) for cross platform applications. Zinc is scalable and customizable. It provides a full-featured toolkit for the creation of GUIs and event-driven applications.
標簽: independent interfaces framework designing
上傳時間: 2015-11-28
上傳用戶:qb1993225
A fairly conventional 3D matrix object that can transform sets of 3D points and perform a variety of manipulations on the transform
標簽: conventional transform perform variety
上傳時間: 2015-12-04
上傳用戶:thesk123