FFmpeg is a complete solution to record, convert and stream audio and video. It includes libavcodec, the leading audio/video codec library. FFmpeg is developed under Linux, but it can compiled under most operating systems, including Windows.
Over the years, this bestselling guide has helped countless programmers learn how to support computer peripherals under the Linux operating system, and how to develop new hardware under Linux. Now, with this third edition, it s even more helpful, covering all the significant changes to Version 2.6 of the Linux kernel. Includes full-featured examples that programmers can compile and run without special hardware.
The Linux Network Administrator s Guide, Third Edition updates a classic Linux title from O Reilly. This refreshed resource takes an in-depth look at everything you need to know to join a network. Topics covered include all of the essential networking software that comes with the Linux operating system, plus information on a host of cutting-edge services including wireless hubs, spam filtering, and more
Pipeline synchronization is a simple, low-cost, highbandwidth,highreliability solution to interfaces between synchronous and asynchronous systems, or between
synchronous systems operating from different clocks.
This paper presents several low-latency mixed-timing
FIFO (first-in–first-out) interfaces designs that interface systems
on a chip working at different speeds. The connected systems
can be either synchronous or asynchronous. The designs are then
adapted to work between systems with very long interconnect
delays, by migrating a single-clock solution by Carloni et al.
(1999, 2000, and 2001) (for “l(fā)atency-insensitive” protocols) to
mixed-timing domains. The new designs can be made arbitrarily
robust with regard to metastability and interface operating speeds.
Initial simulations for both latency and throughput are promising.
This book is intended for embedded system programmers, consultants and students interested in real-time operating
systems. μC/OS-II is a high performance, deterministic real-time kernel and can be embedded in commercial products
(see Appendix F, Licensing). Instead of writing your own kernel, you should consider μC/OS-II. You will find, as I
did, that writing a kernel is not as easy as it first looks.
In addition to individual algorithm, Demonstration System is a "data structure" (C language version) book algorithm corresponding to the code (CPP) and the test operating procedures (VC + +6.0 to the EXE). Through the system can demonstrate that the algorithm source code and operating results