Tug of War(A tug of war is to be arranged at the local office picnic. For the tug of war, the picnickers must be divided into two teams. Each person must be on one team or the other the number of people on the two teams must not differ by more than 1 the total weight of the people on each team should be as nearly equal as possible. The first line of input contains n the number of people at the picnic. n lines follow. The first line gives the weight of person 1 the second the weight of person 2 and so on. Each weight is an integer between 1 and 450. There are at most 100 people at the picnic. Your output will be a single line containing 2 numbers: the total weight of the people on one team, and the total weight of the people on the other team. If these numbers differ, give the lesser first. )
This little program shows how to use COM technology in
Win32Asm. When it s run it lets the user freely decide
about the presence of the program with the WS_EX_TOOLWINDOW
style on the taskbar. The main goal is to show the easiest
possible example instead of killing people with the details
about virtual tables, polymorphism, inheritance and using
nested macros etc., etc.
This a set of notes I put together for my Computer Architecture
class in 1990. Students had a project in which they had to model a
microprocessor architecture of their choice. They used these notes to
learn VHDL. The notes cover the VHDL-87 version of the language.
Not all of the language is covered (about 95%).
You may use this booklet for your own personal learning purposes.
You may not use it for profit (eg, selling copies of it, using it in a
course for which people pay, etc). If you want to make use of it
beyond these conditions, contact me and we can come to some
arrangement.
This build is for developing a "binary-to-BCD" converter for use in
// displaying numerals in base-10 so that people can read and interpret the
// numbers more readily than they could if the numbers were displayed in
// binary or hexadecimal format. Also, a "BCD-to-binary" converter is
// tested in this build.
MySQL 5.1參考手冊
這是MySQL參考手冊的翻譯版本,關于MySQL參考手冊,請訪問dev.mysql.com。 原始參考手冊為英文版。
This translation was done by MySQL partner GreatLinux, Beijing, people s Republic of China. GreatLinux Inc. 北京萬里開源軟件有限公司在全國范圍提供MySQL產品相關的商務及 技術方面的咨詢與支持服務。垂詢請致電:8610-65694500,或發送郵件至:sales@greatlinux.com.
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THIS is really two books in one: a tutorial and a reference manual for JDBC, the application programming interface that makes it possible for programmers to access databases from Java. The goal is to be useful to a wide range of readers, from database novices to database experts. Therefore, we have arranged the book so that information needed only by experts is separated out from the basic material. We hope that driver developers as well as application programmers and MIS administrators will find what they need. Because different sections are aimed at different audiences, we expect that few people will read every page. We have sometimes duplicated explanations in an effort to make reading easier for those who do not read all sections.
This book will be most helpful to those who have some knowledge of the Java programming language and SQL (Structured Query Language), but one doesn t need to be an expert in either to understand the basic concepts presented here.
The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apart from moving from place to place. It s not really very interesting.
This project can be of use beyond the given, rather boring forest adventure though. You can use it as a basis for developing your own adventure game with different, more interesting commands, areas, items, people and so on.
The package ope.adventure contains classes to describe the game world.