This sample is a simple example on how to perform a glow effect by rendering into
an arbitrary size Frame Buffer Object (FBO).
The Glow effect is performed on a specific part of the screen and can be done only
on specific objects of the scene.
You can imagine using such a postprocessing effect in CAD/DCC to emphasize
some items from a selection or picking for example.
標(biāo)簽:
arbitrary
rendering
example
perform
上傳時間:
2014-01-03
上傳用戶:liuchee