This Program Is Designed To Simulate A Spatial Antenna Array System Working On The MUSIC Algorithm For The Angle Of Arrival Estimation And Null Steering Algorithm For The Weights Estimation To The Required Output Radiation Pattern .
標簽: Designed Algorith Simulate Program
上傳時間: 2014-01-02
上傳用戶:三人用菜
annie is an ANN, ie, Artificial Neural Network library developed in C++. It can be used to implement various kinds of neural networks like Multi-Layer Perceptron, Radial basis function networks, Hopfield networks etc.
標簽: Artificial developed implement Network
上傳時間: 2014-08-17
上傳用戶:trepb001
The EM algorithm is short for Expectation-Maximization algorithm. It is based on an iterative optimization of the centers and widths of the kernels. The aim is to optimize the likelihood that the given data points are generated by a mixture of Gaussians. The numbers next to the Gaussians give the relative importance (amplitude) of each component.
標簽: algorithm Expectation-Maximization iterative optimi
上傳時間: 2015-06-17
上傳用戶:獨孤求源
transplant uc/os2 on coldfire5307 編譯通過,并且還有驗證程序,2個task :循環點led,和串口print字符串
標簽: transplant coldfire 5307 os
上傳時間: 2014-01-16
上傳用戶:稀世之寶039
clustering_code ,Clustering Through Ranking On Manifolds Version 0.2 Copyright by Markus Breitenbach and Gregory Z. Grudic
標簽: clustering_code Clustering Manifolds Copyright
上傳時間: 2015-06-21
上傳用戶:yepeng139
java network programming and distributed computing java network programming and distributed computing
標簽: distributed programming network java
上傳時間: 2015-06-21
上傳用戶:天涯
摘 : 通過使用 peer-to-peer(P2P)計算模式在 Internet 物理拓撲基礎上建立一個稱為 P2P 覆蓋網絡(P overlay network)的虛擬拓撲結構,有效地建立起一個基于 Internet 的完全分布式自組織網絡路由模型 集中式自組織網絡路由模型(hierarchical aggregation self-organizing network,簡稱 HASN).分別描述了 HASN 由模型的構建目標和體系結構,并詳細分析了 HASN 采用的基于 P2P 計算模式的分布式命名 路由發現和更 算法 HASN_Scale,并在仿真實驗的基礎上,對 HASN 路由模型的性能進行了驗證.
標簽: peer-to-peer P2P Internet overlay
上傳時間: 2014-01-21
上傳用戶:zhenyushaw
Crystal Semiconductor CS8900 network interface driver.
標簽: Semiconductor interface Crystal network
上傳時間: 2013-11-27
上傳用戶:lizhen9880
SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.
標簽: Documentation SDL designed Library
上傳時間: 2015-06-23
上傳用戶:nanxia
ucos on sa1200 from ixp1200 EB
上傳時間: 2015-06-23
上傳用戶:cuiyashuo