From the Publisher
Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!
With a worldwide community of users and more than a million dedicated programmers, Perl has proven to be the most effective language for the latest trends in computing and business.
Every programmer must keep up with the latest tools and techniques. This updated version of Advanced Perl Programming from O Reilly gives you the essential knowledge of the modern Perl programmer. Whatever your current level of Perl expertise, this book will help you push your skills to the next level and become a more accomplished programmer.
O Reilly s most high-level Perl tutorial to date, Advanced Perl Programming, Second Edition teaches you all the complex techniques for production-ready Perl programs. This completely updated guide clearly explains concepts such as introspection, overriding built-ins, extending Perl s object-oriented model, and testing your code for greater stability.
Other topics include:
Complex data structures
OReilly.Ajax.on.Rails.Dec.2006. ISBN-10: 0-596-52744-6.
Learn to build dynamic, interactive web applications using the two most important approaches to web development today: Ajax and the phenomenally efficient Ruby on Rails platform. This book teaches intermediate to advanced web developers how to use both Ajax and Rails to quickly build high-performance, scalable applications without being overwhelmed with thousands of lines of JavaScript code. More than just recipes, you also get a thorough, low-level understanding of what s happening under the hood.
The second volume in the Write Great Code series supplies the critical information that today s computer science students don t often get from college and university courses: How to carefully choose their high-level language statements to produce efficient code. Write Great Code, Volume 2: Thinking Low-Level, Writing High-Level, teaches software engineers how compilers translate high-level language statements and data structures into machine code. Armed with this knowledge, a software engineer can make an informed choice concerning the use of those high-level structures to help the compiler produce far better machine code--all without having to give up the productivity and portability benefits of using a high-level language
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.