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throughput

  • pashload是應(yīng)用在linux下的網(wǎng)絡(luò)帶寬測試源程序精確度比較高 ///////////////////////////////////// Pathload is a tool for es

    pashload是應(yīng)用在linux下的網(wǎng)絡(luò)帶寬測試源程序精確度比較高 ///////////////////////////////////// Pathload is a tool for estimating the available bandwidth of an end-to-end path from a host S (sender) to a host R (receiver). The available bandwidth is the maximum IP-layer throughput that a flow can get in the path from S to R, without reducing the rate of the rest of the traffic in the path.

    標(biāo)簽: pashload Pathload linux tool

    上傳時(shí)間: 2016-06-29

    上傳用戶:xzt

  • 一篇關(guān)于TCP-Vegas的文獻(xiàn):Vegas is an implementation of TCP that achieves between 37 and 71% better throughpu

    一篇關(guān)于TCP-Vegas的文獻(xiàn):Vegas is an implementation of TCP that achieves between 37 and 71% better throughput on the Internet, with onefifth to one-half the losses, as compared to the implementation of TCP in the Reno distribution of BSD Unix. This paper motivates and describes the three key techniques employed by Vegas, and presents the results of a comprehensive experimental performance study—using both simulations and measurements on the Internet—of the Vegas and Reno implementations of TCP.

    標(biāo)簽: implementation TCP-Vegas throughpu achieves

    上傳時(shí)間: 2014-01-08

    上傳用戶:lwwhust

  • Ultra wideband (UWB) technology, well-known for its use in ground penetrating radar, has also been

    Ultra wideband (UWB) technology, well-known for its use in ground penetrating radar, has also been of considerable interest in communications and radar applications demanding low probability of intercept and detection (LPI/D), multipath immunity, high data throughput, precision ranging and localization.

    標(biāo)簽: penetrating technology well-known wideband

    上傳時(shí)間: 2014-01-22

    上傳用戶:edisonfather

  • Ultra wideband (UWB) technology, well-known for its use in ground penetrating radar, has also been

    Ultra wideband (UWB) technology, well-known for its use in ground penetrating radar, has also been of considerable interest in communications and radar applications demanding low probability of intercept and detection (LPI/D), multipath immunity, high data throughput, precision ranging and localization.

    標(biāo)簽: penetrating technology well-known wideband

    上傳時(shí)間: 2013-12-11

    上傳用戶:aysyzxzm

  • The Hilbert Transform is an important component in communication systems, e.g. for single sideband m

    The Hilbert Transform is an important component in communication systems, e.g. for single sideband modulation/demodulation, amplitude and phase detection, etc. It can be formulated as filtering operation which makes it possible to approximate the Hilbert Transform with a digital filter. Due to the non-causal and infinite impulse response of that filter, it is not that easy to get a good approximation with low hardware resource usage. Therefore, different filters with different complexities have been implemented. The detailed discussion can be found in "Digital Hilbert Transformers or FPGA-based Phase-Locked Loops" (http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=4629940). The design is fully pipelined for maximum throughput.

    標(biāo)簽: e.g. communication Transform important

    上傳時(shí)間: 2017-06-25

    上傳用戶:gxf2016

  • Wireless range extenders or wireless repeaters can extend the range of an existing wireless network.

    Wireless range extenders or wireless repeaters can extend the range of an existing wireless network. Range extenders can be strategically placed to elongate a signal area or allow for the signal area to reach around barriers such as those created in L-shaped corridors. Wireless devices connected through repeaters will suffer from an increased latency for each hop. Additionally, a wireless device connected to any of the repeaters in the chain will have a throughput that is limited by the weakest link between the two nodes in the chain from which the connection originates to where the connection ends

    標(biāo)簽: wireless range extenders repeaters

    上傳時(shí)間: 2014-01-02

    上傳用戶:zhangyigenius

  • 檔案傳輸協(xié)定(FTP)為目前相當(dāng)普遍與廣泛使用之網(wǎng)路 應(yīng)用。然而在傳統(tǒng)檔案傳輸協(xié)定之設(shè)計(jì)下

    檔案傳輸協(xié)定(FTP)為目前相當(dāng)普遍與廣泛使用之網(wǎng)路 應(yīng)用。然而在傳統(tǒng)檔案傳輸協(xié)定之設(shè)計(jì)下,資料 傳輸透過Out-of-Band(OOB)之機(jī)制,意即透過控制頻道(control channel)傳輸指令 ,而實(shí)際資料 傳輸則另外透過特定之通訊埠以及TCP連 線,進(jìn)行 傳送。如此一來 可確保資料 傳輸之可靠與穩(wěn)定性,但另一方面則會(huì)造成傳輸率 (throughput)效能低落 。因此,在本計(jì)劃中,我們透過使用SCTP協(xié)定並利 用多重串 流 (multi-stream)機(jī)制,達(dá)到以In-Band機(jī)制達(dá)成Out-of-Band傳輸之相同效果。在本研究之最後亦透過於開放原始碼系統(tǒng)實(shí)作並實(shí)際量 測,証

    標(biāo)簽: 63799 FTP

    上傳時(shí)間: 2013-12-10

    上傳用戶:2467478207

  • Aodv for NS-2. A mobile ad-hoc network (MANET) is a kind of wireless ad-hoc network, and is a self-c

    Aodv for NS-2. A mobile ad-hoc network (MANET) is a kind of wireless ad-hoc network, and is a self-configuring network of mobile routers connected wirelessly. MANET may operate in a standalone fashion, or may be connected to the larger Internet. Many routing protocols have been developed for MANETs over the past few years. This project evaluated three specific MANET routing protocols which are Ad-hoc On-demand Distance Vector (AODV), Dynamic Source Routing (DSR) and Dynamic MANET Ondemand routing protocol (DYMO) to better understand the major characteristics of these routing protocols. Different performance aspects were investigated in this project including packet delivery ratio, routing overhead, throughput and average end-to-end delay.

    標(biāo)簽: network ad-hoc wireless mobile

    上傳時(shí)間: 2014-01-12

    上傳用戶:zsjzc

  • DAKOTA

    Computational models are commonly used in engineering design and scientific discovery activities for simulating complex physical systems in disciplines such as fluid mechanics, structural dynamics, heat transfer, nonlinear structural mechanics, shock physics, and many others. These simulators can be an enormous aid to engineers who want to develop an understanding and/or predictive capability for complex behaviors typically observed in the corresponding physical systems. Simulators often serve as virtual prototypes, where a set of predefined system parameters, such as size or location dimensions and material properties, are adjusted to improve the performance of a system, as defined by one or more system performance objectives. Such optimization or tuning of the virtual prototype requires executing the simulator, evaluating performance objective(s), and adjusting the system parameters in an iterative, automated, and directed way. System performance objectives can be formulated, for example, to minimize weight, cost, or defects; to limit a critical temperature, stress, or vibration response; or to maximize performance, reliability, throughput, agility, or design robustness. In addition, one would often like to design computer experiments, run parameter studies, or perform uncertainty quantification (UQ). These approaches reveal how system performance changes as a design or uncertain input variable changes. Sampling methods are often used in uncertainty quantification to calculate a distribution on system performance measures, and to understand which uncertain inputs contribute most to the variance of the outputs. A primary goal for Dakota development is to provide engineers and other disciplinary scientists with a systematic and rapid means to obtain improved or optimal designs or understand sensitivity or uncertainty using simulationbased models. These capabilities generally lead to improved designs and system performance in earlier design stages, alleviating dependence on physical prototypes and testing, shortening design cycles, and reducing product development costs. In addition to providing this practical environment for answering system performance questions, the Dakota toolkit provides an extensible platform for the research and rapid prototyping of customized methods and meta-algorithms

    標(biāo)簽: Optimization and Uncertainty Quantification

    上傳時(shí)間: 2016-04-08

    上傳用戶:huhu123456

  • 802.11n A Survival Guide

    A decade ago, I first wrote that people moved, and networks needed to adapt to the reality that people worked on the go. Of course, in those days, wireless LANs came with a trade-off. Yes, you could use them while moving, but you had to trade a great deal of throughput to get the mobility. Although it was possible to get bits anywhere, even while in motion, those bits came slower. As one of the network engineers I worked with put it, “We’ve installed switched gigabit Ethernet everywhere on campus, so I don’t understand why you’d want to go back to what is a 25-megabit hub.” He un- derestimated the allure of working on the go.

    標(biāo)簽: Survival 802.11 Guide

    上傳時(shí)間: 2020-05-26

    上傳用戶:shancjb

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