It is a simple tic TAC TOE Game which is implemented in Artificial Intelligence under Graphics Mode.
標(biāo)簽: Intelligence implemented Artificial Graphics
上傳時(shí)間: 2017-07-19
上傳用戶:維子哥哥
tic tac toe is (exactly what re your thinking) and it s the first game I made. Made it in one whole day in Turbo C. It uses primitive graphics drawing and also demonstrates how to output an image. Written in C, also uses a library I got from the net (included) for image output.
標(biāo)簽: thinking exactly first whole
上傳時(shí)間: 2017-08-13
上傳用戶:xhz1993
this is a tic tac toe game in c++
上傳時(shí)間: 2017-09-10
上傳用戶:123啊
Writing an interactive Java program with a graphical user interface (GUI) running on the Java phone emulator bundled with J2ME Wireless Toolkit 2.2 or Sun Java Wireless Toolkit 2.3 Beta Release. The Jave program will provide a tic-tac-toe board for two players to play a typical tic-tac-toe game on a Java mobile phone.
標(biāo)簽: Java interactive graphical interface
上傳時(shí)間: 2014-01-22
上傳用戶:xuanjie
java編寫的井字格游戲,tic Tac Toe
上傳時(shí)間: 2013-12-16
上傳用戶:海陸空653
Intro/: Directory containing introductory examples. HelloWorld.c A simple program that draws a box and writes "Hello World" in HelloWorld.f it. data The data file for the introductory progressive example. Lines.c Reads the data from file "data" and plots just the curve with Lines.f no labels, viewport or anything indicating quantity or units. Viewport.c Restricts the graph to a viewport and frames the viewport, Viewport.f leaving the remainder of the area for labels, etc. CharLbls.c Adds labels for the chart title, X-axis title, and Y-axis CharLbls.f title. tics.c Adds tic marks to the viewport edges, but since clipping was tics.f not set correctly, tics extend outside the viewport. Clip.c Sets clipping such that tic marks are clipped at the viewport Clip.f boundaries. ticLabels.c Adds numeric tic labels to the graph this is the final ticLabels.f installment of the progressive example.
標(biāo)簽: introductory HelloWorld containing Directory
上傳時(shí)間: 2016-03-29
上傳用戶:exxxds
Abstract:It惴 described systematically the architecture and function of the software of Railway Auto-ticketing System as well as its charac— ter~tic and demand。Analysized the 8oftware middleware and messaged oriented middleware(MOM),discussed the feasibility of the app~cation 0f JWMQ in the Railway Auto-ticketing System.
標(biāo)簽: systematically architecture described the
上傳時(shí)間: 2016-05-14
上傳用戶:JasonC
編程課安裝軟件進(jìn)階第15節(jié).mp4 - 248.60MB進(jìn)階17課.mp4 - 285.40MB【試聽課-2】三連棋tic Tac Toe.mp4 - 143.80MB【試聽課-1】炮彈發(fā)射.mp4 - 125.76MB【第5節(jié)】趣味算數(shù)-上.mp4 - 465.72MB【第20節(jié)】人工智能-10(4).mp4 - 35.05MB【第20節(jié)】人工智能-10(3).mp4 - 45.55MB【第20節(jié)】人工智能-10(2).mp4 - 50.85MB......
標(biāo)簽: scratch
上傳時(shí)間: 2022-05-26
上傳用戶:
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