LPC2148 USB Audio Device Example
This USB example project implements an USB Audio Device that connects via the USB interface to the PC. It may be used on the following devices:
LPC2141
LPC2142
LPC2144
LPC2146
LPC2148
An USB Audio Device (HID) does not require any special USB driver, since the USB Audio support is already built into Windows 2000 and Windows XP. Therefore USB Audio devices can be directly connected to the computer. This example project is designed to work with Keil MCB2140 Evaluation Board.
Refer to Running USBAudio for information on how to operate this example project.
CBC下寫的串口編程,API函數(shù)實例
I wish this site had been around when I was trying to figure out how to make serial communications work in Windows95. I, like many programmers, was hit with the double-whammy of having to learn Windows programming and Win95 serial comm programming at the same time. I found both tasks confusing at best. It was particularly frustrating because I had, over the years, written so much stuff (including lots of serial comm software) for the DOS environment and numerous embedded applications. Interrupt driven serial comm, DMA transfer serial comm, TSR serial comm, C, assembler, various processors... you name it, it had written it. Yet, everything I knew seemed upside-down in the message-driven-callback world of Windows.
Intel(R) i810/i815 Display Driver with DirectX Release for Microsoft
Windows* CE 3.00 and Microsoft Windows* CE.Net. This driver requires either
the 3.00 or the .NET release of Microsoft Windows* CE in order for it to work.
<===== 關(guān)于 GANT 鼠標集 (M) =====> 此“GANT 鼠標集 (M)”包含黃色和藍色兩種顏色主題,每種顏色主題分別有兩套鼠標。換句話說,這個鼠標集共提供4套鼠標,分別放在4個文件夾內(nèi)。 這里,我簡單介紹一下每套鼠標,以所在文件夾名來指代: - yellow_normal_24x24:黃色,9個 ani 文件(動態(tài)鼠標)和6個 cur 文件(靜態(tài)鼠標),與預覽圖中所示一樣; - yellow_colorful_24x24:黃色,除“work in Background.ani”和“Wait.ani”兩個鼠標為12色變換之外,其他13個鼠標與上面一套完全相同; - blue_normal_24x24:藍色,9個 ani 文件和6個 cur 文件; - blue_colorful_24x24:藍色,除“work in Background.ani”和“Wait.ani”兩個鼠標為12色變換之外,其他13個鼠標與上面一套完全相同。 所有鼠標的尺寸都是 24像素 x 24像素。 感謝 mattahan 準許我使用他的 GANT 圖標來制作這幾套鼠標! 同時非常感謝 cyberchaos05(http://cyberchaos05.deviantart.com),他為我制作了鼠標的預覽圖。 “GANT 鼠標集 (M)”僅供個人使用,不得用于任何商業(yè)目的!
The subject which is to us propos¨¦ is as follows: calculation of the degr¨¦ d¡ ¯ inconsistance d¡ ¯ un logical program possibilist in C++. We thus work on a logical program possibilist, it be-¨¤-statement a logical program resulting from non-classique logic. The goal first of this project is of d¨¦ terminer if a logical program is consisting or not of share the calculation of sound degr¨¦ d¡ ¯ inconsistance.
This book is about using Python to get jobs done on Windows.This intended to be a practical book focused on tasks. It doesn t aim to teach Python programming, although we do provide a brief tutorial. Instead, it aims to cover:How Python works on Windows The key integration technologies supported by Python on Windows, such as the Win32 extensions, which let you call the Windows API, and the support for COM Examples in many topic areas showing what Python can do and how to put it to work.
Although there has been a lot of AVL tree libraries available now, nearly all of them are meant to work in the random access memory(RAM). Some of them do provide some mechanism for dumping the whole tree into a file and loading it back to the memory in order to make data in that tree persistent. It serves well when there s just small amount of data. When the tree is somewhat bigger, the dumping/loading process could take a lengthy time and makes your mission-critical program less efficient. How about an AVL tree that can directly use the disk for data storage ? If there s something like that, we won t need to read through the whole tree in order to pick up just a little bit imformation(a node), but read only the sectors that are neccssary for locating a certain node and the sectors in which that node lies. This is my initial motivation for writing a storage-media independent AVL Tree. However, as you step forth, you would find that it not only works fine with disks but also fine with memorys, too.