哈夫曼樹又稱最優二叉樹,是一種帶權路徑長度最短的二叉樹。所謂樹的帶權路徑長度,就是樹中所有的葉結點的權值乘上其到根結點的路徑長度(若根結點為0層,葉結點到根結點的路徑長度為葉結點的層數)。樹的帶權路徑長度記為WPL=(W1*L1+W2*L2+W3*L3+...+Wn*Ln),N個權值Wi(i=1,2,...n)構成一棵有N個葉結點的二叉樹,相應的葉結點的路徑長度為Li(i=1,2,...n)。可以證明哈夫曼樹的WPL是最小的。
上傳時間: 2017-06-09
上傳用戶:wang5829
簡單命令使用grep等的使用 [zorro@isch ~]$ history 1 ifconfig 2 su 3 exit 4 ls 5 cd Desktop/ 6 ls 7 tar zxcf VMwareTools-8.4.5-324285.tar.gz 8 tar zxvf VMwareTools-8.4.5-324285.tar.gz 9 cd vmware-tools-distrib/ 10 ls 11 ./vmware-install.pl 12 su 13 ls 14 cd .. 15 ls 16 rm VMwareTools-8.4.5-324285.tar.gz 17 rm -r vmware-tools-distrib 18 ls 19 make 20 ls 21 cd redis/ 22 quit 23 ls 24 ca redis/ 25 cd redis/ 26 cd redis-2.8.17 27 make 28 cd redis-2.8.17 29 ls 30 cd redis-2.8.17 31 cd str 32 cd src 33 ls 34 ./redis-cli 35 ls 36 cd redis-2.8.17 tar.gz 37 make 38 cd src 39 ./redis-server .. /redis.conf 40 ./redis-cli 41 ./redis-server ../redis.conf 42 vi test1.sh 43 ./test1.sh 44 vi test.sh 45 ./test.sh 46 ls 47 chmod 777 test.sh 48 ./test.sh 49 vi express 50 $ grep –n ‘the’ express 51 clear 52 grep -n 'the' express 53 vi express 54 grep -n 'the' express 55 grep -vn 'the'express 56 grep -vn 'the' express 57 grep -in 'the' express 58 vi test2.c 59 grep -l 'the' *.c 60 grep -n 't[ae]st' express 61 grep -n 'oo' express 62 grep -n '[^g]oo' express 63 grep -n '[a^z]oo' express 64 grep -n '[0^9]' express 65 grep -n '^the' express 66 vi express 67 sed -e 'd' express 68 sed -e '1d' express 69 sed -e '1~7d' express 70 sed -e '$d' express 71 sed -e '1,/^$/d' express 72 ls 73 cd 74 pwd 75 history [zorro@isch ~]$
標簽: 簡單命令使用
上傳時間: 2016-05-24
上傳用戶:12345678gan
批處理感知器算法的代碼matlab w1=[1,0.1,1.1;1,6.8,7.1;1,-3.5,-4.1;1,2.0,2.7;1,4.1,2.8;1,3.1,5.0;1,-0.8,-1.3; 1,0.9,1.2;1,5.0,6.4;1,3.9,4.0]; w2=[1,7.1,4.2;1,-1.4,-4.3;1,4.5,0.0;1,6.3,1.6;1,4.2,1.9;1,1.4,-3.2;1,2.4,-4.0; 1,2.5,-6.1;1,8.4,3.7;1,4.1,-2.2]; w3=[1,-3.0,-2.9;1,0.5,8.7;1,2.9,2.1;1,-0.1,5.2;1,-4.0,2.2;1,-1.3,3.7;1,-3.4,6.2; 1,-4.1,3.4;1,-5.1,1.6;1,1.9,5.1]; figure; plot(w3(:,2),w3(:,3),'ro'); hold on; plot(w2(:,2),w2(:,3),'b+'); W=[w2;-w3];%增廣樣本規范化 a=[0,0,0]; k=0;%記錄步數 n=1; y=zeros(size(W,2),1);%記錄錯分的樣本 while any(y<=0) k=k+1; y=a*transpose(W);%記錄錯分的樣本 a=a+sum(W(find(y<=0),:));%更新a if k >= 250 break end end if k<250 disp(['a為:',num2str(a)]) disp(['k為:',num2str(k)]) else disp(['在250步以內沒有收斂,終止']) end %判決面:x2=-a2*x1/a3-a1/a3 xmin=min(min(w1(:,2)),min(w2(:,2))); xmax=max(max(w1(:,2)),max(w2(:,2))); x=xmin-1:xmax+1;%(xmax-xmin): y=-a(2)*x/a(3)-a(1)/a(3); plot(x,y)
上傳時間: 2016-11-07
上傳用戶:a1241314660
#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define NULL 0 #define MaxSize 30 typedef struct athletestruct /*運動員*/ { char name[20]; int score; /*分數*/ int range; /**/ int item; /*項目*/ }ATH; typedef struct schoolstruct /*學校*/ { int count; /*編號*/ int serial; /**/ int menscore; /*男選手分數*/ int womenscore; /*女選手分數*/ int totalscore; /*總分*/ ATH athlete[MaxSize]; /**/ struct schoolstruct *next; }SCH; int nsc,msp,wsp; int ntsp; int i,j; int overgame; int serial,range; int n; SCH *head,*pfirst,*psecond; int *phead=NULL,*pafirst=NULL,*pasecond=NULL; void create(); void input () { char answer; head = (SCH *)malloc(sizeof(SCH)); /**/ head->next = NULL; pfirst = head; answer = 'y'; while ( answer == 'y' ) { Is_Game_DoMain: printf("\nGET Top 5 when odd\nGET Top 3 when even"); printf("\n輸入運動項目序號 (x<=%d):",ntsp); scanf("%d",pafirst); overgame = *pafirst; if ( pafirst != phead ) { for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ ) { if ( overgame == *pasecond ) { printf("\n這個項目已經存在請選擇其他的數字\n"); goto Is_Game_DoMain; } } } pafirst = pafirst + 1; if ( overgame > ntsp ) { printf("\n項目不存在"); printf("\n請重新輸入"); goto Is_Game_DoMain; } switch ( overgame%2 ) { case 0: n = 3;break; case 1: n = 5;break; } for ( i = 1 ; i <= n ; i++ ) { Is_Serial_DoMain: printf("\n輸入序號 of the NO.%d (0<x<=%d): ",i,nsc); scanf("%d",&serial); if ( serial > nsc ) { printf("\n超過學校數目,請重新輸入"); goto Is_Serial_DoMain; } if ( head->next == NULL ) { create(); } psecond = head->next ; while ( psecond != NULL ) { if ( psecond->serial == serial ) { pfirst = psecond; pfirst->count = pfirst->count + 1; goto Store_Data; } else { psecond = psecond->next; } } create(); Store_Data: pfirst->athlete[pfirst->count].item = overgame; pfirst->athlete[pfirst->count].range = i; pfirst->serial = serial; printf("Input name:) : "); scanf("%s",pfirst->athlete[pfirst->count].name); } printf("\n繼續輸入運動項目(y&n)?"); answer = getchar(); printf("\n"); } } void calculate() /**/ { pfirst = head->next; while ( pfirst->next != NULL ) { for (i=1;i<=pfirst->count;i++) { if ( pfirst->athlete[i].item % 2 == 0 ) { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 5;break; case 2:pfirst->athlete[i].score = 3;break; case 3:pfirst->athlete[i].score = 2;break; } } else { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 7;break; case 2:pfirst->athlete[i].score = 5;break; case 3:pfirst->athlete[i].score = 3;break; case 4:pfirst->athlete[i].score = 2;break; case 5:pfirst->athlete[i].score = 1;break; } } if ( pfirst->athlete[i].item <=msp ) { pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score; } else { pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score; } } pfirst->totalscore = pfirst->menscore + pfirst->womenscore; pfirst = pfirst->next; } } void output() { pfirst = head->next; psecond = head->next; while ( pfirst->next != NULL ) { // clrscr(); printf("\n第%d號學校的結果成績:",pfirst->serial); printf("\n\n項目的數目\t學校的名字\t分數"); for (i=1;i<=ntsp;i++) { for (j=1;j<=pfirst->count;j++) { if ( pfirst->athlete[j].item == i ) { printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break; } } } printf("\n\n\n\t\t\t\t\t\t按任意建 進入下一頁"); getchar(); pfirst = pfirst->next; } // clrscr(); printf("\n運動會結果:\n\n學校編號\t男運動員成績\t女運動員成績\t總分"); pfirst = head->next; while ( pfirst->next != NULL ) { printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore); pfirst = pfirst->next; } printf("\n\n\n\t\t\t\t\t\t\t按任意建結束"); getchar(); } void create() { pfirst = (struct schoolstruct *)malloc(sizeof(struct schoolstruct)); pfirst->next = head->next ; head->next = pfirst ; pfirst->count = 1; pfirst->menscore = 0; pfirst->womenscore = 0; pfirst->totalscore = 0; } void Save() {FILE *fp; if((fp = fopen("school.dat","wb"))==NULL) {printf("can't open school.dat\n"); fclose(fp); return; } fwrite(pfirst,sizeof(SCH),10,fp); fclose(fp); printf("文件已經成功保存\n"); } void main() { system("cls"); printf("\n\t\t\t 運動會分數統計\n"); printf("輸入學校數目 (x>= 5):"); scanf("%d",&nsc); printf("輸入男選手的項目(x<=20):"); scanf("%d",&msp); printf("輸入女選手項目(<=20):"); scanf("%d",&wsp); ntsp = msp + wsp; phead = (int *)calloc(ntsp,sizeof(int)); pafirst = phead; pasecond = phead; input(); calculate(); output(); Save(); }
標簽: 源代碼
上傳時間: 2016-12-28
上傳用戶:150501
取各障礙物頂點連線的中點為路徑點,相互連接各路徑點,將機器人移動的起點和終點限制在各路徑點上,利用最短路徑算法來求網絡圖的最短路徑,找到從起點P1到終點Pn的最短路徑。上述算法使用了連接線中點的條件,因此不是整個規劃空間的最優路徑,然后利用遺傳算法對找到的最短路徑各個路徑點Pi (i=1,2,…n)調整,讓各路徑點在相應障礙物端點連線上滑動,利用Pi= Pi1+ti×(Pi2-Pi1)(ti∈[0,1] i=1,2,…n)即可確定相應的Pi,即為新的路徑點,連接此路徑點為最優路徑。
上傳時間: 2017-05-05
上傳用戶:tttt123
作者:Charles K Alexander ,Matthew N.O Sadiku 內容:電路基礎知識,電子工程師必學課程
標簽: 電路基礎
上傳時間: 2021-02-03
上傳用戶:
(1)輸入E條弧<j,k>,建立AOE-網的存儲結構 (2)從源點v出發,令ve[0]=0,按拓撲排序求其余各項頂點的最早發生時間ve[i](1<=i<=n-1).如果得到的拓樸有序序列中頂點個數小于網中頂點數n,則說明網中存在環,不能求關鍵路徑,算法終止 否則執行步驟(3)(3)從匯點v出發,令vl[n-1]=ve[n-1],按逆拓樸排序求其余各頂點的最遲發生時間vl[i](n-2>=i>=2). (4)根據各頂點的ve和vl值,求每條弧s的最早發生時間e(s)和最遲開始時間l(s).若某條弧滿足條件e(s)=l(s),則為關鍵活動.
上傳時間: 2014-11-28
上傳用戶:fredguo
家具行業的成本核算報價系統,主要征對家個產品的結構展開進行材料成本及人工制造費用統計,加上可調節的利潤設定,將其成本核算出來,同時將報價單作出來
上傳時間: 2014-01-21
上傳用戶:songnanhua
玩法: 一開始先下數字 下完25個數字後 再開始圈選數字 先達到5條連線者獲勝 在下數字跟選數字時 按滑鼠右鍵都能無限反悔 當然 電腦部分仍然是兩光兩光的... 還有畫面也是粉差啦...
上傳時間: 2014-01-09
上傳用戶:cazjing
某些系統(比如 UNIX )不支持方向鍵 如果發生這種情況請使用(J、L、I、K)代替 建議使用 133MHZ 或以上的機器 并配有 NETSCAPE 4.X 或 INTERNET EXPLORER 3.X. 對于較慢的機器請切換到 WIREFRAME 模式 通過按 “F” 鍵實現 . 再按一次 “F” 鍵切換會 SOLID RENDERING 模式。
標簽: INTERNET NETSCAPE EXPLO UNIX
上傳時間: 2013-12-31
上傳用戶:cursor