% EM algorithm for k multidimensional Gaussian mixture estimation
%
% Inputs:
% X(n,d) - input data, n=number of observations, d=dimension of variable
% k - maximum number of Gaussian components allowed
% ltol - percentage of the log likelihood difference between 2 iterations ([] for none)
% maxiter - maximum number of iteration allowed ([] for none)
% pflag - 1 for plotting GM for 1D or 2D cases only, 0 otherwise ([] for none)
% Init - structure of initial W, M, V: Init.W, Init.M, Init.V ([] for none)
%
% Ouputs:
% W(1,k) - estimated weights of GM
% M(d,k) - estimated mean vectors of GM
% V(d,d,k) - estimated covariance matrices of GM
% L - log likelihood of estimates
%
標簽:
multidimensional
estimation
algorithm
Gaussian
上傳時間:
2013-12-03
上傳用戶:我們的船長
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
標簽:
programming
Programmin
the
covering
上傳時間:
2014-01-02
上傳用戶:wangchong