TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don t have time to write
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
I have written this article to capture a Windows image into a bitmap file that will support all PaintBrush tools and Thumbnail Views of Windows Explorer. I have found many programmers suffering from this problem, including me, until I wrote this article. 捕獲一個(gè)窗口圖像并存入一個(gè)支持MS畫(huà)筆的位圖文件中 我寫(xiě)的這篇文章介紹了捕獲一個(gè)窗口圖像并存入一個(gè)支持所有畫(huà)筆和Windows Explorer的位圖文件中。 我發(fā)現(xiàn)許多程序員因這個(gè)問(wèn)題而煩惱,包括我在內(nèi),直到我寫(xiě)了這篇文章。 來(lái)源: http://www.codeguru.com/bitmap/WndToBmpFile.html
Displaying a large bitmap file on a dialog box, in its original size, is quite difficult in the VC++ environment. However, it is possible to display a large bitmap to a predefined area of the dialog by using the StretchBlt( ) function.The major disadvantage of this is that the clarity of the image will be lost. Check out this article for displaying large bitmaps into the desired area of your dialog box in its original size with a scrolling technique used to show the entire bitmap. 滾動(dòng)顯示位圖 在VC++環(huán)境下,在一個(gè)對(duì)話(huà)框中顯示一個(gè)原始尺寸的大小的位圖文件相當(dāng)是困難的。然而,通過(guò)使用 StretchBlt()函數(shù)一個(gè)給定的區(qū)域顯示一個(gè)大的位圖是可能的。主要的缺點(diǎn)是圖像將會(huì)失真??戳诉@篇通過(guò)卷動(dòng)技術(shù)顯示整個(gè)位圖技術(shù)的文章,你將能夠以它的原始尺寸在給定對(duì)話(huà)框的區(qū)域內(nèi)顯示一個(gè)大位圖。 來(lái)源: http://www.codeguru.com/bitmap/ScrollBitmap.html