Most circuit designers are familiar with diode dynamiccharacteristics such as charge storage, voltage dependentcapacitance and reverse recovery time. Less commonlyacknowledged and manufacturer specifi ed is diode forwardturn-on time. This parameter describes the timerequired for a diode to turn on and clamp at its forwardvoltage drop. Historically, this extremely short time, unitsof nanoseconds, has been so small that user and vendoralike have essentially ignored it. It is rarely discussed andalmost never specifi ed. Recently, switching regulator clockrate and transition time have become faster, making diodeturn-on time a critical issue. Increased clock rates aremandated to achieve smaller magnetics size; decreasedtransition times somewhat AID overall effi ciency but areprincipally needed to minimize IC heat rise. At clock speedsbeyond about 1MHz, transition time losses are the primarysource of die heating.
Photomultipliers (PMT), avalanche photodiodes (APD),ultrasonic transducers, capacitance microphones, radiationdetectors and similar devices require high voltage,low current bias. Additionally, the high voltage must bepristinely free of noise; well under a millivolt is a commonrequirement with a few hundred microvolts sometimesnecessary. Normally, switching regulator confi gurationscannot achieve this performance level without employingspecial techniques. One AID to achieving low noise is thatload currents rarely exceed 5mA. This freedom permitsoutput fi ltering methods that are usually impractical
Designing the mode mini manual provided the software design of 23 kinds of typical models mode, the in AID of procedure member was better to develop procedure.
Design Specification
Introduction
Goals and Objectives
GameForge is a graphical tool used to AID in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.
In this paper, we provide an overview of the security concerns introduced by wireless LANs, current approaches to wireless LAN security, their limitations, and the weaknesses of various “band AID” security solutions. We conclude by describing how the ReefEdge Connect System provides a comprehensive solution to wireless LAN security.
Welcome to the Wrox Press C++ tutorial
"I hope you ll enjoy reading this tutorial with your portable, your work, or your home PC. It s a perfect companion to the Introduction to Visual C++ 6.0 Standard Edition manual and is a proven AID to understanding the C++ language. The material in this tutorial is adapted from my book Beginning Visual C++ 6.0, to provide you with a thorough grounding in pure C++. I ve been careful to address the new standards in C++ lAID out by the ANSI and ISO committees and I encourage you to adopt these conventions so that your programs are maintainable for years to come.
This model simulates a six-degrees-of-freedom variable mass equations of motion with Simulink and Aerospace Blockset. This
model has been color coded to AID in locating Aerospace Blockset blocks. The red blocks are Aerospace Blockset blocks, the orange blocks are subsystems containing additional Aerospace Blockset blocks and the white blocks are Simulink blocks.
The Ruby Way takes a "how-to" approach to Ruby programming with the bulk of the material consisting of more than 400 examples arranged by topic. Each example answers the question "How do I do this in Ruby?" Working along with the author, you are presented with the task description and a discussion of the technical constraints. This is followed by a step-by-step presentation of one good solution. Along the way, the author provides detailed commentary and explanations to AID your understanding.
MATLAB的SVM算法實現,Matlab Support Vector Machine Toolbox,This toolbox was designed as a teaching AID, which matlab is
particularly good for since source code is relatively legible and
simple to modify. However, it is still reasonably fast if used
with the supplied optimiser. However, if you really want to speed
things up you should consider compiling the matrix composition
routine for H into a mex function. Then again if you really want
to speed things up you probably shouldn t be using matlab
anyway... Get hold of a dedicated C program once you understand
the algorithm.