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AID

  • Mantis an easily deployable, web based bugtracker to AID product bug tracking. It requires PHP, MySQ

    Mantis an easily deployable, web based bugtracker to AID product bug tracking. It requires PHP, MySQL and a web server. It is simpler than Bugzilla and easily editable. Check out the online Demo.

    標(biāo)簽: deployable bugtracker requires tracking

    上傳時間: 2014-01-25

    上傳用戶:小寶愛考拉

  • About: Paco (pacKAGE oRGANIZER) is a simple, yet powerful tool to AID package management when insta

    About: Paco (pacKAGE oRGANIZER) is a simple, yet powerful tool to AID package management when installing programs from source code. It uses the LD_PRELOAD method to track package installations, and provides various options to keep the installed software organized. It s mainly a command line application but it has also an optional GTKMM interface. Release focus: Minor bugfixes Changes: Libpaco-log has been rewritten in C. This prevents a glibc installation failure when building LFS in chapter 6. The option -x|--expand has been removed. Several bugs have been fixed in paco, gpaco, and rpm2paco. Author: David Rosal

    標(biāo)簽: management oRGANIZER powerful pacKAGE

    上傳時間: 2014-08-25

    上傳用戶:weixiao99

  • This document is designed to AID anyone considering whether to write an emulator for an arcade gam

    This document is designed to AID anyone considering whether to write an emulator for an arcade game machine. It will attempt to answer frequently asked questions, give a step by step tutorial, and provide the resources necessary for a capable programmer to begin work on an emulator for an arcade game.

    標(biāo)簽: considering document designed emulator

    上傳時間: 2014-01-05

    上傳用戶:caixiaoxu26

  • Introduction to Visual C++ 6.0 Standard Edition manual and is a proven AID to understanding the C++

    Introduction to Visual C++ 6.0 Standard Edition manual and is a proven AID to understanding the C++ language

    標(biāo)簽: understanding Introduction Standard Edition

    上傳時間: 2013-12-23

    上傳用戶:源碼3

  • This toolbox was designed as a teaching AID, which matlab is particularly good for since source cod

    This toolbox was designed as a teaching AID, which matlab is particularly good for since source code is relatively legible and simple to modify. However, it is still reasonably fast if used with the supplied optimiser. However, if you really want to speed things up you should consider compiling the matrix composition routine for H into a mex function. Then again if you really want to speed things up you probably shouldn t be using matlab anyway... Get hold of a dedicated C program once you understand the algorithm.

    標(biāo)簽: particularly designed teaching toolbox

    上傳時間: 2016-11-25

    上傳用戶:hustfanenze

  • ECE345, Visual-to-Audio Electronic Travel AID Code for TM320C54x (v2a.asm) download This project

    ECE345, Visual-to-Audio Electronic Travel AID Code for TM320C54x (v2a.asm) download This project involves the design and implementation of a audio synthesis device that converts moving images into audio signals. The system is built on a TM320C54x DSP with interface to an IMAQ camera module via the serial port on a PC. Brief description: A LabVIEW VI acquires an image from the IMAQ camera module. It quantizes the image into a 5x5, 3-bit image, and sends the data to the TM320C54x DSP via a serial port. The TM320C54x DSP constructs a 64-tap FIR by combining a series of 64-tap head related transfer functions (HRTF) according to the incoming data, and then filters an input audio signal with this FIR filter, in effect creating a correspondence between the filtered signal and the original image.

    標(biāo)簽: Visual-to-Audio Electronic download project

    上傳時間: 2017-02-01

    上傳用戶:笨小孩

  • Useful guidelines that AID in determining when to stop testing a given software product.

    Useful guidelines that AID in determining when to stop testing a given software product.

    標(biāo)簽: determining guidelines software product

    上傳時間: 2013-11-25

    上傳用戶:我干你啊

  • To AID embedded systems programmers.

    To AID embedded systems programmers.

    標(biāo)簽: programmers embedded systems AID

    上傳時間: 2013-12-17

    上傳用戶:pinksun9

  • 基于FPGA的大場景圖像融合可視化系統(tǒng)的研究與設(shè)計(jì)計(jì).rar

    隨著圖像處理技術(shù)和投影技術(shù)的不斷發(fā)展,人們對高沉浸感的虛擬現(xiàn)實(shí)場景提出了更高的要求,這種虛擬顯示的場景往往由多通道的投影儀器同時在屏幕上投影出多幅高清晰的圖像,再把這些單獨(dú)的圖像拼接在一起組成一幅大場景的圖像。而為了給人以逼真的效果,投影的屏幕往往被設(shè)計(jì)為柱面屏幕,甚至是球面屏幕。當(dāng)圖像投影在柱面屏幕的時候就會發(fā)生幾何形狀的變化,而避免這種幾何變形的就是圖像拼接過程中的幾何校正和邊緣融合技術(shù)。 一個大場景可視化系統(tǒng)由投影機(jī)、投影屏幕、圖像融合機(jī)等主要模塊組成。在虛擬現(xiàn)實(shí)應(yīng)用系統(tǒng)中,要實(shí)現(xiàn)高臨感的多屏幕無縫拼接以及曲面組合顯示,顯示系統(tǒng)還需要運(yùn)用幾何數(shù)字變形及邊緣融合等圖像處理技術(shù),實(shí)現(xiàn)諸如在平面、柱面、球面等投影顯示面上顯示圖像。而關(guān)鍵設(shè)備在于圖像融合機(jī),它實(shí)時采集圖形服務(wù)器,或者PC的圖像信號,通過圖像處理模塊對圖像信息進(jìn)行幾何校正和邊緣融合,在處理完成后再送到顯示設(shè)備。 本課題提出了一種基于FPGA技術(shù)的圖像處理系統(tǒng)。該系統(tǒng)實(shí)現(xiàn)圖像數(shù)據(jù)的AID采集、圖像數(shù)據(jù)在SRAM以及SDRAM中的存取、圖像在FPGA內(nèi)部的DSP運(yùn)算以及圖像數(shù)據(jù)的D/A輸出。系統(tǒng)設(shè)計(jì)的核心部分在于系統(tǒng)的控制以及數(shù)字信號的處理。本課題采用XilinxVirtex4系列FPGA作為主處理芯片,并利用VerilogHDL硬件描述語言在FPGA內(nèi)部設(shè)計(jì)了A/D模塊、D/A模塊、SRAM、SDRAM以及ARM處理器的控制器邏輯。 本課題在FPGA圖像處理系統(tǒng)中設(shè)計(jì)了一個ARM處理器模塊,用于上電時對系統(tǒng)在圖像變化處理時所需參數(shù)進(jìn)行傳遞,并能實(shí)時從上位機(jī)更新參數(shù)。該設(shè)計(jì)在提高了系統(tǒng)性能的同時也便于系統(tǒng)擴(kuò)展。 本文首先介紹了圖像處理過程中的幾何變化和圖像融合的算法,接著提出了系統(tǒng)的設(shè)計(jì)方案及模塊劃分,然后圍繞FPGA的設(shè)計(jì)介紹了SDRAM控制器的設(shè)計(jì)方法,最后介紹了ARM處理器的接口及外圍電路的設(shè)計(jì)。

    標(biāo)簽: FPGA 圖像融合 可視化

    上傳時間: 2013-04-24

    上傳用戶:ynsnjs

  • 大場景圖像融合可視化系統(tǒng)

    隨著圖像處理技術(shù)和投影技術(shù)的不斷發(fā)展,人們對高沉浸感的虛擬現(xiàn)實(shí)場景提出了更高的要求,這種虛擬顯示的場景往往由多通道的投影儀器同時在屏幕上投影出多幅高清晰的圖像,再把這些單獨(dú)的圖像拼接在一起組成一幅大場景的圖像。而為了給人以逼真的效果,投影的屏幕往往被設(shè)計(jì)為柱面屏幕,甚至是球面屏幕。當(dāng)圖像投影在柱面屏幕的時候就會發(fā)生幾何形狀的變化,而避免這種幾何變形的就是圖像拼接過程中的幾何校正和邊緣融合技術(shù)。 一個大場景可視化系統(tǒng)由投影機(jī)、投影屏幕、圖像融合機(jī)等主要模塊組成。在虛擬現(xiàn)實(shí)應(yīng)用系統(tǒng)中,要實(shí)現(xiàn)高臨感的多屏幕無縫拼接以及曲面組合顯示,顯示系統(tǒng)還需要運(yùn)用幾何數(shù)字變形及邊緣融合等圖像處理技術(shù),實(shí)現(xiàn)諸如在平面、柱面、球面等投影顯示面上顯示圖像。而關(guān)鍵設(shè)備在于圖像融合機(jī),它實(shí)時采集圖形服務(wù)器,或者PC的圖像信號,通過圖像處理模塊對圖像信息進(jìn)行幾何校正和邊緣融合,在處理完成后再送到顯示設(shè)備。 本課題提出了一種基于FPGA技術(shù)的圖像處理系統(tǒng)。該系統(tǒng)實(shí)現(xiàn)圖像數(shù)據(jù)的AID采集、圖像數(shù)據(jù)在SRAM以及SDRAM中的存取、圖像在FPGA內(nèi)部的DSP運(yùn)算以及圖像數(shù)據(jù)的D/A輸出。系統(tǒng)設(shè)計(jì)的核心部分在于系統(tǒng)的控制以及數(shù)字信號的處理。本課題采用XilinxVirtex4系列FPGA作為主處理芯片,并利用VerilogHDL硬件描述語言在FPGA內(nèi)部設(shè)計(jì)了A/D模塊、D/A模塊、SRAM、SDRAM以及ARM處理器的控制器邏輯。 本課題在FPGA圖像處理系統(tǒng)中設(shè)計(jì)了一個ARM處理器模塊,用于上電時對系統(tǒng)在圖像變化處理時所需參數(shù)進(jìn)行傳遞,并能實(shí)時從上位機(jī)更新參數(shù)。該設(shè)計(jì)在提高了系統(tǒng)性能的同時也便于系統(tǒng)擴(kuò)展。 本文首先介紹了圖像處理過程中的幾何變化和圖像融合的算法,接著提出了系統(tǒng)的設(shè)計(jì)方案及模塊劃分,然后圍繞FPGA的設(shè)計(jì)介紹了SDRAM控制器的設(shè)計(jì)方法,最后介紹了ARM處理器的接口及外圍電路的設(shè)計(jì)。

    標(biāo)簽: 圖像融合 可視化

    上傳時間: 2013-04-24

    上傳用戶:1047385479

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