This edition updates and continues the series of books based on the residential
courses on radiowave propagation organised by the IEE/IET.
The first course was held in 1974, with lectures by H. Page, P. Matthews,
D. Parsons, M.W. Gough, P.A. Watson, E. Hickin, T. Pratt, P. Knight, T.B. Jones,
P.A. Bradley, B. Burgess and H. Rishbeth.
Description: FASBIR(Filtered Attribute Subspace based Bagging with Injected Randomness) is a variant of Bagging algorithm, whose purpose is to improve accuracy of local learners, such as kNN, through multi-model perturbing ensemble.
Reference: Z.-H. Zhou and Y. Yu. Ensembling local learners through multimodal perturbation. IEEE Transactions on Systems, Man, and Cybernetics - Part B: Cybernetics, 2005, vol.35, no.4, pp.725-735.
This sample demonstrates the use of the projection objects ProjCoordSys and GeoCoordSys, and the
CoordinateSystem property of the MapLayer object and Map control. This application is intended to teach
about the different world projections and there uses.
數字運算,判斷一個數是否接近素數
A Niven number is a number such that the sum of its digits divides itself. For example, 111 is a Niven number because the sum of its digits is 3, which divides 111. We can also specify a number in another base b, and a number in base b is a Niven number if the sum of its digits divides its value.
Given b (2 <= b <= 10) and a number in base b, determine whether it is a Niven number or not.
Input
Each line of input contains the base b, followed by a string of digits representing a positive integer in that base. There are no leading zeroes. The input is terminated by a line consisting of 0 alone.
Output
For each case, print "yes" on a line if the given number is a Niven number, and "no" otherwise.
Sample Input
10 111
2 110
10 123
6 1000
8 2314
0
Sample Output
yes
yes
no
yes
no
This book is the most accurate and up-to-date source of information the STL currently available. ... It has an approach and appeal of its own: it explains techniques for building data structures and algorithms on top of the STL, and in this way appreciates the STL for what it is - a framework. Angelika Langer, Independent Consultant and C++ Report Columnist "A superbly authored treatment of the STL......an excellent book which belongs in any serious C++ developer s library." Jim Armstrong, President 2112 F/X, Texas. \n
The C++ Standard Template Library (STL) represents a breakthrough in C++ programming techniques. With it, software developers can achieve vast improvements in the reliability of their software, and increase their own productivity.
The purpose of this lab is to introduce the concept of FSMs with a datapath, and to
study the usage of more complex test benches. Also, we enforce a rudimentary design
methodology by assuming that the students are part of a bigger project, and have no
knowledge of VHDL-implementation of the datapath (made by a hypothetical other
group) other than its predefined Entity Interface until they come to the lab.
The rest of this document is structured as follows: Section 2 describes some prelimi-
nary reading and exercises that should be done before the lab. Section 3 details the
design tasks that should be carried out to pass this lab.
This paper introduces an affine invariant of trapezia, and the explicit constraint equation between the intrinsic matrix of a camera and the similarity invariants of a trapezium are established using the affine invariant. By this constraint, the inner parameters, motion parameters of the cameras and the similarity invariants of trapezia can be linearly determined using some prior knowledge on the cameras or the trapezia. The proposed algorithms have wide applicability since parallel lines are not rare in many scenes. Experimental results validate the proposed approaches. This work presents a unifying framework based on the parallelism constraint, and the previous methods based on the parallelograms or the parallelepipeds can be integrated into this framework.
Key words: invariant parallelism constraint camera calibration 3D reconstruction
This guide provides an in-depth look at the construction and underlying theory of a fully functional virtual machine and an entire suite of related development tools.
This book is a hands-on introduction to the principles and
practice of embedded system design using the PIC microcontroller. Packed
with helpful examples and illustrations, it gives an in-depth treatment of
microcontroller design, programming in both assembly language and C, and
features advanced topics such as networking and real-time operating
systems. It is accompanied by a CD-ROM containing copies of all programs
and software tools used in the text and a `student version of the C
complier
Designing Embedded Systems with PIC Microcontrollers: Principles and
Applications is ideal for students of electronics, mechatronics and
computer engineering. Engineers in industry and informed hobbyists will
also find this book a valuable resource when designing and implementing
both simple and sophisticated embedded systems using the PIC
Microcontroller.