This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D
math is related to computational geometry, which deals with solving geometric problems algorithmically.
3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation,
robotics, virtual reality, and cinematography.
This book covers theory and practice in C++.
標(biāo)簽:
the
math
mathematics
3D
上傳時間:
2014-01-23
上傳用戶:xwd2010
The Raspberry Pi has become a computing phenomenon. This single-board miniature
computer, first released in February 2012 by the Raspberry Pi Foundation, has grown into
a series of nearly a dozen models that have sold a total of more than 10 million units in
five years.
Inexpensive to buy and to run, Raspberry Pi computers are great for enthusiasts,
good for games, and fun for children. Raspberry Pi computers are also terrific in the
classroom, enabling you to put on each desk an easily-manageable computer on which
students can do everything from learning Internet use and essential office software skills,
through grasping programming basics in an easy-to-learn format, to performing full-on
programming in Python, Java, C, and other languages. Better yet, you can install all the
software needed for those activities automatically alongside the operating system.
標(biāo)簽:
Deploying
Classroom
Raspberry
the
Pi
in
上傳時間:
2020-06-06
上傳用戶:shancjb