Fully revised to cover the latest standards and technologies, XML and Java(TM), Second Edition provides the practical solutions developers need to design powerful and portable Web-based applications. Featuring step-by-step examples, this book focuses on harnessing the power of Java(TM) and XML together to streamline the development process. XML and Java(TM), Second Edition provides new coverage of emerging areas such as document management, databases, messaging, servlets, JDBC, data binding, security, and more. It begins with an overview of XML programming techniques, standard APIs, and tools. Building upon this foundation, the book goes on to cover the latest technologies, including DOM Level 2, SAX2, XSLT, SOAP, WSDL, and UDDI. It explores the role of these major middleware technologies in XML and Java-based Web application development, as well as the limitations and potential pitfalls.
標簽: technologies and standards Edition
上傳時間: 2014-01-05
上傳用戶:hj_18
J2ME循序漸進:本教程將向您介紹一些課題如 K 虛擬機 (KVM),和 KJava API -- 用于關聯連接有限設備配置 (CLDC) 和使用 CLDC 的移動信息設備簡表。
上傳時間: 2013-12-28
上傳用戶:佳期如夢
本文力圖把當前軟件開發技術和Java技術領域中逐漸成熟的設計模式和方法,引入到WebGIS基礎開發框架的設計中,以提高框架的可設計性和簡化應用開發;表現層中引入MVC模式,數據訪問層使用對象-關系映射技術,邏輯層提供有關空間操作的Java APIs(Java Application Programming Interface).以此作為框架的基本組成單元.基于Java平臺對這個框架的原型進行了實現。以期能為WebGIS框架設計提供一個有意義的參考實現。
上傳時間: 2017-02-01
上傳用戶:FreeSky
RGA: Biowaste Game Example This C++ application demonstrates how to create a 2D mobile game for S60 devices using Real-Time Graphics and Audio (RGA) APIs. PREREQUISITES Symbian C++ basics Game Programming RGA plugin OpenC plugin
標簽: demonstrates application Biowaste Example
上傳時間: 2017-02-08
上傳用戶:dancnc
All of Java s Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four large categories: input streams and output streams, for reading and writing binary data and readers and writers, for reading and writing textual (character) data. You re almost certainly familiar with the basic kinds of streams--but did you know that there s a CipherInputStream for reading encrypted data? And a ZipOutputStream for automatically compressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 APIs and tells you all you ever need to know about streams--and probably more.
標簽: facilities streams provide Output
上傳時間: 2013-12-17
上傳用戶:6546544
Java has become a confusing world. Five years ago, there were few decisions to make once you started programming in Java—you used AWT for graphical user interfaces, sockets for network programming, and hacked together everything else you needed. Since then, though, the APIs available for the Java language have grown, and grown. . . and grown. Now you can dabble in Swing, servlets, Enterprise JavaBeans (EJB), JavaMail, and more. Additionally, there are now packages of APIs, like the Java 2 Micro Edition (J2ME) and Java 2 Enterprise Edition (J2EE). While these packages seem to be nicely wrapped bundles of useful APIs, they don t help the average developer figure out how to piece together the APIs contained in these packages. Though it s simple to find documentation on the individual APIs, getting the "big picture" is difficult, at best. One of the most interesting, but difficult, aspects of Java today is building Java enterprise applications using the J2EE package.
標簽: confusing decisions become world
上傳時間: 2013-12-30
上傳用戶:haoxiyizhong
MoMEUnit是一個單元測試的J2ME的應用程序xUnit架構實例。這是來自JUnit框架,CLDC 1.1兼容。測試的結果以進度條,統計顯示,并為每個測試列出的失敗或錯誤的詳細信息。
上傳時間: 2017-06-12
上傳用戶:731140412
Learning Wireless Java is for Java developers who want to create applications for the Micro Edition audience using the Connected, Limited Device Configuration and the Mobile Information Device Profile (MIDP). These APIs specifically for devices such as mobile phones and pagers, allowing programmers to create MIDlet applications. This book offers a solid introduction to J2ME and MIDP, including the javax.microedition classes, as well as classes surrounding the features of the various platforms that the J2ME supports.
標簽: Java applications developers for
上傳時間: 2014-10-25
上傳用戶:liuchee
StarShip Battle 2004 game The Developing Mobile Phone Applications With J2ME Technology course provides students with hands-on experience with developing mobile applications on the Java 2 Platform, Micro Edition (J2ME platform) using Connected, Limited Device Configuration (CLDC) and the Mobile Interface Device Profile (MIDP). The course provides information about MIDP 1.0 and MIDP 2.0 specifications, concepts, and capabilities.
標簽: Applications Developing Technology StarShip
上傳時間: 2014-01-21
上傳用戶:yyyyyyyyyy
This Symbian C++ code example demonstrates how to easily use the onboard camera with zoom and autofocus, utilising an accompanying CameraWrapper made by Forum Nokia. The Camera Wrapper supports all Nokia s S60 devices based on S60 3rd Edition and newer, providing a unified interface for various Symbian and S60 camera APIs some of which have previously been Feature Pack specific or only available via an SDK plug-in. The example application supports the use of both the keypad and touch UI. The application can be self-signed, but it also provides an option to use the dedicated camera key (Symbian signing required). The example application replaces the separate examples published for S60 3rd Edition, FP1 (S60 Platform: Camera Example with AutoFocus Support v2.2) and FP2 (S60 Camera Example AutoFocus 3rd Ed FP2).
標簽: demonstrates Symbian example onboard
上傳時間: 2013-12-11
上傳用戶:hopy