MATLAB Functions for Multiple View Geometry,對學習multi view有益
標簽: Functions Geometry Multiple MATLAB
上傳時間: 2013-12-30
上傳用戶:希醬大魔王
This is an usefull library for Geometry in Mathmatics
標簽: Mathmatics Geometry usefull library
上傳時間: 2014-01-04
上傳用戶:2525775
Nick Brettell s Terrain Rendering Using Geometry clipmaps tutorial.
標簽: Rendering Brettell Geometry clipmaps
上傳時間: 2017-03-24
上傳用戶:cylnpy
Arc Geometry library
上傳時間: 2014-01-25
上傳用戶:古谷仁美
Geometry library in lisp
上傳時間: 2017-04-06
上傳用戶:bakdesec
Geometry!!!..I love Geometry...Hope this slides can solve ur problem...
標簽: Geometry Geometry problem slides
上傳時間: 2014-01-17
上傳用戶:busterman
dx9 tutorial dx9 indexed Geometry
標簽: dx9 tutorial Geometry indexed
上傳時間: 2017-07-15
上傳用戶:ardager
This book is about 3D math, the study of the mathematics behind the Geometry of a 3D world. 3D math is related to computational Geometry, which deals with solving geometric problems algorithmically. 3D math and computational Geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.
標簽: the math mathematics 3D
上傳時間: 2014-01-23
上傳用戶:xwd2010
BREW Geometry Demo Source Code
上傳時間: 2013-12-17
上傳用戶:litianchu
Part I provides a compact survey on classical stochastic Geometry models. The basic models defined in this part will be used and extended throughout the whole monograph, and in particular to SINR based models. Note however that these classical stochastic models can be used in a variety of contexts which go far beyond the modeling of wireless networks. Chapter 1 reviews the definition and basic properties of Poisson point processes in Euclidean space. We review key operations on Poisson point processes (thinning, superposition, displacement) as well as key formulas like Campbell’s formula. Chapter 2 is focused on properties of the spatial shot-noise process: its continuity properties, its Laplace transform, its moments etc. Both additive and max shot-noise processes are studied. Chapter 3 bears on coverage processes, and in particular on the Boolean model. Its basic coverage characteristics are reviewed. We also give a brief account of its percolation properties. Chapter 4 studies random tessellations; the main focus is on Poisson–Voronoi tessellations and cells. We also discuss various random objects associated with bivariate point processes such as the set of points of the first point process that fall in a Voronoi cell w.r.t. the second point process.
標簽: Stochastic Geometry Networks Wireless Volume and
上傳時間: 2020-06-01
上傳用戶:shancjb
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