Learn to build applications with Jakarta Struts, the most popular JSP development framework. Struts Kick Start is a "Hands-On" book filled with sample applications and code snippets you can reuse, and in-depth coverage of new features in Struts 1.1. If you are looking for a practical book that "shows you how to do it", then Struts Kick Start is for you. Plus, it s the first Struts book with detailed examples of the major Struts tags
StarShip Battle 2004 game The Developing Mobile Phone Applications With J2ME Technology course provides students with Hands-On experience with developing mobile applications on the Java 2 Platform, Micro Edition (J2ME platform) using Connected, Limited Device Configuration (CLDC) and the Mobile Interface Device Profile (MIDP). The course provides information about MIDP 1.0 and MIDP 2.0 specifications, concepts, and capabilities.
Have you ever looked at some gadget and wondered
how it really worked? Maybe it was a remote control
boat, the system that controls an elevator, a vending
machine, or an electronic toy? Or have you wanted
to create your own robot or electronic signals for a model railroad, or per-
haps you’d like to capture and analyze weather data over time? Where and
how do you start?
·Overview:20 minutes-Introduction and Objectives-Motor Control Development Toolbox:Library blocks,FreeMASTER, and Bootloader·Hands-On Demo:50 minutes-Motor Kit(Describe Freescale 3-Phase Motor Kit)-Convert simple model to run on Motor Kit with MCD Toolbox and use FreeMASTER·Model Based Design:10 minutes-Model Based Design Steps:Simulation,SIL,PIL and ISO 26262-SIL/PIL Hands-On Demo Step 2& 3 of MBD·Motor Control:20 minutes-FOC Sensor-less control and how to use it to turn a motor·Motor Control Hands-On Demo:80 minutes-Implement FOC Sensor-less Motor Control on Motor Kit-Run software from the model and use FreeMASTER to monitor·Summary and Q&A:10 minutes
C++ Template Metaprogramming sheds light on the most powerful idioms of today s C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer.
A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you ll need to use the template metaprogramming effectively in your own work.