The main file in this list of programs is "vblast.m". Type "help vblast" on the command line for details.Study the coding
by stepping through the program. These programs require around 5000 packets for reasonable plotting accuracy.This has been
implemented for a 2x2 system. The reader can program other variations.
The program has been tested on MATLAB version 6.0 and above with signal processing toolbox and communication toolbox options.
Visual tracking is one of the key components for robots
to accomplish a given task in a dynamic environment,
especially when independently moving objects are included.
This paper proposes an extension of Adaptive
Visual Servoing (hereafter, AVS) for unknown moving
object tracking. The method utilizes binocular stereo
vision, but does not need the knowledge of camera parameters.
Only one assumption is that the system
need stationary references in the both images by which
the system can predict the motion of unknown moving
objects. The basic ideas how we extended the AVS
method such that it can track unknown moving objects
are given and formalized into a new AVS system. The
experimental results with proposed control architecture
are shown and a discussion is given.
In this paper we describe a control methodology for
catching a fast moving object with a robot manipulator,
where visual information is employed to track the
trajectory of the target. Sensing, planning and control
are performed in real-time to cope with possible
unpredictable trajectory changes of the moving target,
and prediction techniques are adopted to compensate the
time delays introduced by visual processing and by the
robot controller. A simple but reliable model of the
robot controller has been taken into account in the
control architecture for improving the performance of the
system. Experimental results have shown that the robot
system is capable of tracking and catching an object
moving on a plane at velocities of up to 700 mm/s and
accelerations of up to 1500 mm/s2.
This a very simple baseband simulator for SC-FDMA system. This simulator is part of the upcoming book “Single Carrier FDMA: A New Air Interface for Long Term Evolution” (Wiley, Nov. 2008) which I co-authored with professor David J. Goodman at Polytechnic University.
The purpose of this simulator is to give some concrete idea of how SC-FDMA system works. It does lack many realistic and sophisticated features such as channel coding, time-varying fading channel model, soft decision decoding, etc. Regardless, I am hoping that it will help you understand SC-FDMA which is a fairly new development in 3GPP LTE.
The P89LPC938 is a single-chip microcontroller, available in low cost packages, based on
a high performance processor architecture that executes instructions in two to four clocks,
six times the rate of standard 80C51 devices. Many system-level functions have been
incorporated into the P89LPC938 in order to reduce component count, board space, and
system cost.
This the first release of a free TCP/IP/PPP protocol stack for the uC/OS Real-Time Operating System. As a first release it s still rather rough and very much larger than desired however it is working well in an embedded product and therefore may be useful to others. Much of the code is ported from public sources including BDS Lite and KA9Q (and its derivatives) and carries copyright notices from those sources. Essentially TCP is based on KA9Q but with ideas from BSD, IP is a simple implementation supporting BSD structures, ICMP is ported from BSD, and PPP is ported from the BSD version of the distribution common to BSD, Linux, and many other systems
LCD Driver datasheet
The SPF54126A, a 262144-color System-on-Chip (SoC) driver LSI designed for small and medium sizes of TFT LCD display, is capable of
supporting up to 176xRGBx220 in resolution which can be achieved by the designated RAM for graphic data. The 528-channel source
driver has true 6-bit resolution, which generates 64 Gamma-corrected values by an internal D/A converter. The source driver of
SPFD54126A adopts OP-AMP structure to enhance display quality and it cooperates with advanced circuitry techniques to reduce power
consumption.
This a simple database management system. It doesn t use any other code (i.e. ODBC, ADO, etc.) and has it s own database file format. I wrote it because I found the other DBMSs code too bulky and hard to debug. It s designed for small applications and I doubt it could handle anything on a large scale. A sample program included in the .zip shows how everything works. The database project is a library project, so you ll have to compile and link with the .lib file to get everything working. Pros: - You have the source code so you know exactly what it is doing - Database files are very small - Small and fast code Cons: - Can t handle large amounts of records (more than 65000ish) - Doesn t support SQL (you have to search the database by cycling through the records and testing them against your constraints) - Each database file can only have one table.