Open source C++ Game LIBRARY 180
標(biāo)簽: LIBRARY source Open Game
上傳時(shí)間: 2015-05-27
上傳用戶:894898248
vc++作的圖書(shū)館管理信息系統(tǒng) 有登錄用戶管理、圖書(shū)管理、讀者管理 運(yùn)行LIBRARY.dsp即可,簡(jiǎn)便易用,條理清晰,便于學(xué)習(xí)
標(biāo)簽: LIBRARY dsp vc 圖書(shū)館
上傳時(shí)間: 2013-12-25
上傳用戶:aysyzxzm
BIOSIG is an open source software LIBRARY for biomedical signal processing. LIBRARY works well with Octave and Matlab. Special emphasis is put on EEG/MEG/ECoG, but also other types of biosignals like ECG, EMG, etc. are supported.
標(biāo)簽: biomedical processing software LIBRARY
上傳時(shí)間: 2013-12-29
上傳用戶:ruan2570406
GraphCut Minimization LIBRARY 轉(zhuǎn)換成 VC++6.0 Class File
標(biāo)簽: Minimization GraphCut LIBRARY Class
上傳時(shí)間: 2015-06-09
上傳用戶:wangchong
Windows Foundation LIBRARY Sample
標(biāo)簽: Foundation Windows LIBRARY Sample
上傳時(shí)間: 2014-07-25
上傳用戶:onewq
DOS XMS LIBRARY is a DOS real mode and large memory model C LIBRARY. Because DOS is ran under real mode, programmer only can access RAM under 1MB
標(biāo)簽: LIBRARY DOS real Because
上傳時(shí)間: 2015-06-13
上傳用戶:ANRAN
delpih使用sybase提供的ct LIBRARY訪問(wèn)sybase數(shù)據(jù)庫(kù)
標(biāo)簽: sybase LIBRARY delpih 訪問(wèn)
上傳時(shí)間: 2014-06-28
上傳用戶:han_zh
annie is an ANN, ie, Artificial Neural Network LIBRARY developed in C++. It can be used to implement various kinds of neural networks like Multi-Layer Perceptron, Radial basis function networks, Hopfield networks etc.
標(biāo)簽: Artificial developed implement Network
上傳時(shí)間: 2014-08-17
上傳用戶:trepb001
基于simulink的uwb仿真 uwb.mdl: UWB model - open this to begin. uwb_lib.mdl: LIBRARY blocks for UWB model. uwb_init.m: Initialization called before model is loaded. uwb_settings: Sets up structure containing system parameters ( uwb in workspace). uwb_imr.m: Initializes UWB channel impulse response. uwb_sv_*.m: Four M-files used to generate channel impulse responses (MAT files).
標(biāo)簽: mdl UWB uwb simulink
上傳時(shí)間: 2013-12-22
上傳用戶:gengxiaochao
SDL LIBRARY Documentation. The SDL LIBRARY is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.
標(biāo)簽: Documentation SDL designed LIBRARY
上傳時(shí)間: 2015-06-23
上傳用戶:nanxia
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