Description: S-ISOMAP is a manifold learning algorithm, which is a supervised variant of ISOMAP.
Reference: X. Geng, D.-C. Zhan, and Z.-H. Zhou. Supervised nonlinear dimensionality reduction for visualization and classification. IEEE Transactions on Systems, Man, and Cybernetics - Part B: Cybernetics, 2005, vol.35, no.6, pp.1098-1107.
Computes estimates for the number of forests of a graph, input as a 0-1 incidence matrix. Notes: Compile in C++, "g++ -o span_forest span_forest.c". The program does not demand that the matrix is symmetric with 0 diagonal, but uses only the upper triangular part.
HTML Editor for VC++ 6.0:Today, applications often need a rich user interface. One of them is ability to compose or edit HTML documents in an easy, effective, and reliable way. This article and source code attached give you a nice control to perform this task. And now, the best part: This control works fine with Microsoft VC++ 6.0!
The Joint Video Team (JVT) of ISO/IEC MPEG and ITU-T VCEG are finalising a new standard for
the coding (compression) of natural video images. The new standard [1] will be known as H.264 and
also MPEG-4 Part 10, “Advanced Video Coding”. This document describes the methods of filtering
reconstructed blocks in an H.264 CODEC. Note that the H.264 draft standard is not yet finalised and
so readers are encouraged to refer to the latest version of the standard.
The Joint Video Team (JVT) of ISO/IEC MPEG and ITU-T VCEG are finalising a new standard for
the coding (compression) of natural video images. The new standard [1] will be known as H.264 and
also MPEG-4 Part 10, “Advanced Video Coding”. This document describes the transform and
quantization processes defined, or implied, by the standard.
The Joint Video Team (JVT) of ISO/IEC MPEG and ITU-T VCEG are finalising a new standard for
the coding (compression) of natural video images. The new standard [1,2] will be known as H.264 and
also MPEG-4 Part 10, “Advanced Video Coding”. This document describes the methods of predicting
intra-coded macroblocks in an H.264 CODEC.
The Joint Video Team (JVT) of ISO/IEC MPEG and ITU-T VCEG are finalising a new standard for
the coding (compression) of natural video images. The new standard [1] will be known as H.264 and
also MPEG-4 Part 10, “Advanced Video Coding”. The standard specifies two types of entropy coding:
Context-based Adaptive Binary Arithmetic Coding (CABAC) and Variable-Length Coding (VLC).
This document provides a short introduction to CABAC. Familiarity with the concept of Arithmetic
Coding is assumed.
This the second tutorial of the Writing Device Drivers series. There seems to be a lot of interest in the topic, so this article will pick up where the first left off. The main focus of these articles will be to build up little by little the knowledge needed to write device drivers. In this article, we will be building on the same example source code used in part one. In this article, we will expand on that code to include Read functionality, Handle Input/Ouput Controls also known as IOCTLs, and learn a bit more about IRPs.
These templates are based on the documented outlines from Tim Ryan s "The
Anatomy of a Design Document" articles (published on Gamasutra). The filler
text comes straight from the articles, and have been slightly edited for
clarity (and to use the British spelling NMP).
To read the articles (which I would highly suggest), check out these links:
http://www.gamasutra.com/features/19991019/ryan_01.htm -- Part 1
http://www.gamasutra.com/features/19991217/ryan_01.htm -- Part 2