his procedure is the power spectral density of the simulation, 3 signal source on the specific circumstances, See the "modern digital signal processing" Introduction to the first volume, P202, Exercise 5. Experimental Methods
標(biāo)簽: the simulation procedure spectral
上傳時(shí)間: 2014-01-17
上傳用戶:金宜
Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state and heuristic (N or S) from EightPuzzle.INP file.0 representing blank. There are 2 Heuristic: 1. N: Number of misplaced tiles 2. S: Sum of Manhattan distance of current location and target location. Format: The first line write type of heuristic (N or S). Next is the status of departing and landing status. Between 2 states of 1 line blank. See examples EightPuzzle.INP
標(biāo)簽: state algorithme Program problem
上傳時(shí)間: 2017-08-12
上傳用戶:jjj0202
This short paper will give you some VHDL code examples that will help you design synchronous circuits that work first time.The philosophy behind Ten-Commandment code is that synthesizers are not to be trusted too much. Most of the code you will See is close to the structural level some more overtly than others.
標(biāo)簽: will synchronous you examples
上傳時(shí)間: 2014-12-01
上傳用戶:sjyy1001
The primary goal of MySQL and Java Developer’s Guide is to provide a comprehensive approach to writing code from a Java application to a MySQL database using the industry standard: JDBC. As you will See later in this Introduction, the chapter titles indicate what area of database connectivity and manipulation they cover. The chapters are ordered to reflect the JDBC specification, but we aren’t here to simply describe the specification.
標(biāo)簽: comprehensive Developer approach primary
上傳時(shí)間: 2014-01-13
上傳用戶:lnnn30
LUFA (Lightweight USB Framework for AVRs) is my first foray into the world of USB. Originally based on the AT90USBKEY from Atmel, it is an open-source, driver for the USB-enabled AT90USBXXX AVR microcontroller series, released under the permissive MIT License (See documentation or project source for full license details). Currently, the AT90USB1286, AT90USB1287, AT90USB646, AT90USB647, AT90USB162, AT90USB82, ATMEGA16U4 and ATMEGA32U4 AVR microcontrollers are supported by the library. Supported boards are the USBKEY, STK525, STK526, ATAVRUSBRF01 and the RZUSBSTICK.
標(biāo)簽: Lightweight Originally Framework USB
上傳時(shí)間: 2013-12-17
上傳用戶:源碼3
A badic controller for the UART. It incorporates a -- transmit and receive FIFO (from Max+Plus II s MegaWizard -- plug-in manager). Note that no checking is done to See -- whether the FIFOs are overflowing or not. This strictly -- handles the transmitting and receiving of the data.
標(biāo)簽: incorporates controller transmit receive
上傳時(shí)間: 2017-09-05
上傳用戶:13681659100
This book has existed (in one form or another) since the first edition of C# and the .NET Platform was published in conjunction with the release of .NET 1.0 Beta 2, circa the summer of 2001. Since that point, I have been extremely happy and grateful to See that this text was very well received by the press and, most important, by readers. Over the years it was nominated as a Jolt Award finalist (I lost . . . crap!) and for the 2003 Referenceware Excellence Award in the programming book category
標(biāo)簽: the Platform another existed
上傳時(shí)間: 2017-09-07
上傳用戶:youmo81
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can See the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
標(biāo)簽: open-source developing VideoMan Manager
上傳時(shí)間: 2014-01-21
上傳用戶:chongcongying
Quake 3 s MD3 Viewer (july 13, 2007), loads and displays a player and a weapon. Supports lighting, texture mapping and animation. Includes a sample player model with weapon. See README for how to use it. Note (1): it uses the POSIX opendir/readdir functions, which are not implemented in all compilers under Windows (MinGW supports them). Note (2): This demo works on little endian architectures only. Libraries: OpenGL, GLU, GLUT, boost, libjpeg. Files: md3loader.zip (2.4 MB)
標(biāo)簽: and Supports displays lighting
上傳時(shí)間: 2017-09-10
上傳用戶:czl10052678
These are precompiled demonstration programs of the Onix toolkit. They do not include the Onix toolkit but are examples of very simple applications written with the toolkit. They are designed to show both how Onix works and also to show how easy it is to integrate the Onix toolkit into a project. While they show many of the features of the Onix toolkit, they don t show all of them. Please consult our documentation, available at our website, to See many of the features Onix gives you. We have included online the full documentation for the Onix toolkit.
標(biāo)簽: Onix demonstration precompiled the
上傳時(shí)間: 2014-11-26
上傳用戶:xinzhch
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