What I am trying to introduce here is a full fledged Java Instant messenger, which has all the features supplied by commercial messengers like Yahoo or MSN. Although it cannot compared to be in par with those messengers, it is an attempt by me to learn Advanced Java and JNI concepts. The challenges I faced here were often overcome by referring to numerous sites, which nearly zeroes in or completely solved the issues I faced at that point of time. It improved my learning curve and also believe would do the same to you too. Ofcourse, there are some bugs and glitches, which I hope you would excuse. Thanks to anyone who takes the pain to report them or even suggest better way of doing things to me.
An interactive water fountain.
A realistic water source in your pocket with full control.
Controls:
UP/DOWN - go closer/further
LEFT/RIGHT - rotate
# - stop rotation
1/7 - rotate camera up/down
3/9 - change water pressure
4/6 - change water rendering complexity
2/8 - ascend/descend
0 - bullet time
5 - 25 FPS limiter on/off
* - HUD on/off
The evaluation software will be operational for a limited time only. Please contact your nearest IAR Systems office or IAR Systems distributor if you want to purchase the full version of the product (contact link found below).
The recent developments in full duplex (FD) commu-
nication promise doubling the capacity of cellular networks using
self interference cancellation (SIC) techniques. FD small cells
with device-to-device (D2D) communication links could achieve
the expected capacity of the future cellular networks (5G). In
this work, we consider joint scheduling and dynamic power
algorithm (DPA) for a single cell FD small cell network with
D2D links (D2DLs). We formulate the optimal user selection and
power control as a non-linear programming (NLP) optimization
problem to get the optimal user scheduling and transmission
power in a given TTI. Our numerical results show that using
DPA gives better overall throughput performance than full power
transmission algorithm (FPA). Also, simultaneous transmissions
(combination of uplink (UL), downlink (DL), and D2D occur
80% of the time thereby increasing the spectral efficiency and
network capacity
ANALOG INPUT BANDWIDTH is a measure of the frequencyat which the reconstructed output fundamental drops3 dB below its low frequency value for a full scale input. Thetest is performed with fIN equal to 100 kHz plus integer multiplesof fCLK. The input frequency at which the output is −3dB relative to the low frequency input signal is the full powerbandwidth.APERTURE JITTER is the variation in aperture delay fromsample to sample. Aperture jitter shows up as input noise.APERTURE DELAY See Sampling Delay.BOTTOM OFFSET is the difference between the input voltagethat just causes the output code to transition to the firstcode and the negative reference voltage. Bottom Offset isdefined as EOB = VZT–VRB, where VZT is the first code transitioninput voltage and VRB is the lower reference voltage.Note that this is different from the normal Zero Scale Error.CONVERSION LATENCY See PIPELINE DELAY.CONVERSION TIME is the time required for a completemeasurement by an analog-to-digital converter. Since theConversion Time does not include acquisition time, multiplexerset up time, or other elements of a complete conversioncycle, the conversion time may be less than theThroughput Time.DC COMMON-MODE ERROR is a specification which appliesto ADCs with differential inputs. It is the change in theoutput code that occurs when the analog voltages on the twoinputs are changed by an equal amount. It is usually expressed in LSBs.