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hierarchy

  • This text shows how to analyze programs without its source code, using a debugger and a disassembler

    This text shows how to analyze programs without its source code, using a debugger and a disassembler, and covers hacking methods including virtual functions, local and global variables, branching, loops, objects and their hierarchy, and more.

    標簽: disassembler debugger programs analyze

    上傳時間: 2013-12-23

    上傳用戶:ljmwh2000

  • The smspdulib library is intended for more transparent interaction with SMS PDU. This thought over h

    The smspdulib library is intended for more transparent interaction with SMS PDU. This thought over hierarchy of classes will allow you to create new classes for other types of short messages using the realized base functionality. At present, the following types of short messages are supported: status report, SMS (with long (large) SMS parts support)

    標簽: interaction transparent smspdulib intended

    上傳時間: 2013-12-23

    上傳用戶:小眼睛LSL

  • 在Linux中

    在Linux中,文件是抽象的,Linux已將幾乎所有的東西都 按文件來對待,所以就可以像操作普通文件那樣去打開、關 閉、讀取和寫入不同的終端設備。Filesystem hierarchy Standar (FHS)是Linux遵循的文件目錄的命名和架構標準,在此文件 系統層次結構中,Linux所有的設備以設備文件名的方式存放 在目錄/dev下,USB到串口轉接器的設備文件為ttyUSB0。如 果使用多口轉接器或USB hub,則相應設備文件依次為 ttyUSB1、ttyUSB2, ttyUSB3、ttyUSB254、ttyUSB255

    標簽: Linux

    上傳時間: 2014-01-18

    上傳用戶:13681659100

  • I/O Kit Fundamentals Chapter 1 What Is the I/O Kit? Chapter 2 Architectural Overview Chapter 3 Th

    I/O Kit Fundamentals Chapter 1 What Is the I/O Kit? Chapter 2 Architectural Overview Chapter 3 The I/O Registry Chapter 4 Driver and Device Matching Chapter 5 The Base Classes Chapter 6 I/O Kit Families Chapter 7 Handling Events Chapter 8 Managing Data Chapter 9 Managing Power and Device Removal Appendix A I/O Kit Family Reference Chapter 10 Base and Helper Class hierarchy

    標簽: Chapter Architectural Fundamentals Kit

    上傳時間: 2014-01-04

    上傳用戶:蟲蟲蟲蟲蟲蟲

  • Professional MFC. Chapter 1: The Microsoft Developer Studio Chapter 2: The Wizards and The Gallery

    Professional MFC. Chapter 1: The Microsoft Developer Studio Chapter 2: The Wizards and The Gallery Chapter 3: The Application Architecture hierarchy Chapter 4: The Document/View Architecture Chapter 5: Using Dialogs and Controls in MFC Chapter 6: User Interface Issues Chapter 7: Advanced User Interface Programming Chapter 8: Using the Windows Common Controls Chapter 9: Writing Programs for the Windows Shell Chapter 10: Utility and Exception Classes Chapter 11: Writing Multithreaded Applications with MFC Chapter 12: Creating Dynamic-link Libraries Chapter 13: Writing Database Applications Chapter 14: Writing OLE Containers Chapter 15: Writing OLE Servers Chapter 16: ActiveX Controls Chapter 17: ActiveX Control Containers Chapter 18: Internet Client Programming Chapter 19: Internet Server Programming Appendix A: Installing Visual C++

    標簽: Chapter The Professional Developer

    上傳時間: 2017-08-20

    上傳用戶:dragonhaixm

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