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mID-Square

  • Flash寫的小RPG游戲。。。。 # Archive D:ITsource_code1gameRPG.rar effectenemy

    Flash寫的小RPG游戲。。。。 # Archive D:\IT\source_code\1game\RPG.rar effect\enemy\0.fla effect\enemy\0.swf effect\enemy effect\hero\1.fla effect\hero\1.swf effect\hero\0.swf effect\hero effect error\error.fla error\error.swf error magic\magic1.fla magic\magic2.fla magic\magic3.fla magic\magic4.fla magic\magic5.fla magic\magic5.swf magic\magic4.swf magic\magic3.swf magic\magic1.swf magic\magic2.swf magic\magic0.fla magic\magic0.swf magic map\0.fla map\3.fla map\2.fla map\5.fla map\4.fla map\1.fla map\8.fla map\6.fla map\7.fla map\8.swf map\7.swf map\6.swf map\3.swf map\1.swf map\0.swf map\2.swf map\4.swf map\5.swf map sound\002.mid sound\001.mid sound\Victory.mid sound\Field02.mid sound\Negative01.mid sound\Dungeon01.mid sound RPG.fla RPG.html RPG.swf # # Files # 53

    標(biāo)簽: effectenemy ITsource_code Archive gameRPG

    上傳時(shí)間: 2016-01-23

    上傳用戶:hanli8870

  • Comparison of the performances of the LS and the MMSE channel estimators for a 64 sub carrier OFDM

    Comparison of the performances of the LS and the MMSE channel estimators for a 64 sub carrier OFDM system based on the parameter of Mean square error

    標(biāo)簽: the performances Comparison estimators

    上傳時(shí)間: 2016-02-01

    上傳用戶:hgy9473

  • thinkinjava2English Thinking in Java, 2nd Edition, Release 11 To be published by Prentice-Hall mi

    thinkinjava2English Thinking in Java, 2nd Edition, Release 11 To be published by Prentice-Hall mid-June, 2000 Bruce Eckel, President, MindView, Inc. Planet PDF brings you the Portable Document Format (PDF) version of Thinking in Java (2nd Edition). Planet PDF is the premier PDF-related site on the web. There is news, software, white papers, interviews, product reviews, Web links, code samples, a forum, and regular articles by many of the most prominent and respected PDF experts in the world. Visit our sites for more detail: http://www.planetpdf.com/ http://www.codecuts.com/ http://www.pdfforum.com/ http://www.pdfstore.com/

    標(biāo)簽: thinkinjava2English Prentice-Hall published Thinking

    上傳時(shí)間: 2014-01-15

    上傳用戶:ANRAN

  • Ink Blotting One method for escaping from a maze is via ‘ink-blotting’. In this method your startin

    Ink Blotting One method for escaping from a maze is via ‘ink-blotting’. In this method your starting square is marked with the number ‘1’. All free, valid squares north, south, east and west around the number ‘1‘ are marked with a number ‘2’. In the next step, all free, valid squares around the two are marked with a ‘3’ and the process is repeated iteratively until :  The exit is found (a free square other than the starting position is reached on the very edge of the maze), or,  No more free squares are available, and hence no exit is possible.

    標(biāo)簽: method ink-blotting Blotting escaping

    上傳時(shí)間: 2014-12-03

    上傳用戶:123啊

  • Noncoherent receivers are attractive for pulsed UWB systems due to the implementation simplicity. To

    Noncoherent receivers are attractive for pulsed UWB systems due to the implementation simplicity. To alleviate the noise effect in detecting UWB PPM signals, this letter proposes a simple yet flexible weighted noncoherent receiver structure, which adopts a square-law integrator multiplied with a window function.

    標(biāo)簽: implementation Noncoherent attractive simplicity

    上傳時(shí)間: 2013-12-01

    上傳用戶:wys0120

  • Abstract Based on the demand analysis of the RFID middleware

    Abstract Based on the demand analysis of the RFID middleware,it suggests how to develop the RFID middle— ware,including the functionality and the mechanism of the event handle,and prospects the future of the RFID mid— dleware.

    標(biāo)簽: middleware the Abstract analysis

    上傳時(shí)間: 2013-12-21

    上傳用戶:qilin

  • 《游戲編程入門》一書16個(gè)例子的源碼

    《游戲編程入門》一書16個(gè)例子的源碼,但沒有加入MID聲音代碼

    標(biāo)簽: 游戲編程 源碼

    上傳時(shí)間: 2013-12-17

    上傳用戶:coeus

  • Its functions are: n order within (excluding n) At the same time, 3 and 7 can be integral to all nat

    Its functions are: n order within (excluding n) At the same time, 3 and 7 can be integral to all natural and a few of the square root of s, and function as a value to return, the final result s output to file out.dat China.

    標(biāo)簽: functions excluding integral within

    上傳時(shí)間: 2016-11-12

    上傳用戶:王者A

  • 《Java手機(jī)程式設(shè)計(jì)入門》/王森 書號(hào):29014 頁(yè)數(shù):約 492 頁(yè) ISBN:957-200-527-8 出版日期:2001年08月25日 出版廠商:知城數(shù)位科技股份有限

    《Java手機(jī)程式設(shè)計(jì)入門》/王森 書號(hào):29014 頁(yè)數(shù):約 492 頁(yè) ISBN:957-200-527-8 出版日期:2001年08月25日 出版廠商:知城數(shù)位科技股份有限公司 訂價(jià):380 第一章 Java 2 Micro Edition概論陣 第二章 Java程式設(shè)計(jì)簡(jiǎn)介陣 第三章 撰寫您的第一個(gè)手機(jī)程式陣 第四章 在實(shí)體機(jī)器上執(zhí)行MIDlet陣 第五章 J2ME Wireless Toolkit陣 第六章 Motorola A6288手機(jī)程式開發(fā)陣 第七章 JBuilder MobileSet陣 第八章 MIDP for Palm 第九章 MIDlet的事件處理陣 第十章 MIDP圖形使用者介面程式設(shè)計(jì)陣 第十一章 MIDP圖形處理陣 第十二章 MIDP資料庫(kù)程式設(shè)計(jì)陣 第十三章 MIDP網(wǎng)路程式設(shè)計(jì)陣 附錄A MID其他參考資源總整理陣 附錄B Motorola J2ME SDK

    標(biāo)簽: 29014 Java 2001 ISBN

    上傳時(shí)間: 2016-12-01

    上傳用戶:coeus

  • 河內(nèi)塔問題 #include<stdio.h> #include<stdlib.h> int fun_a(int) void fun_b(int,int,int,in

    河內(nèi)塔問題 #include<stdio.h> #include<stdlib.h> int fun_a(int) void fun_b(int,int,int,int) int main(void) { int n int option printf("題目二:河內(nèi)塔問題\n") printf("請(qǐng)輸入要搬移的圓盤數(shù)目\n") scanf("%d",&n) printf("最少搬移的次數(shù)為%d次\n",fun_a(n)) printf("是否顯示移動(dòng)過程? 是請(qǐng)輸入1,否則輸入0\n") scanf("%d",&option) if(option==1) { fun_b(n,1,2,3) } system("pause") return 0 } int fun_a(int n) { int sum1=2,sum2=0,i for(i=n i>1 i--) { sum1=sum1*2 } sum2=sum1-1 return sum2 } void fun_b(int n,int left,int mid,int right) { if(n==1) printf("把第%d個(gè)盤子從第%d座塔移動(dòng)到第%d座塔\n",n,left,right) else { fun_b(n-1,left,right,mid) printf("把第%d個(gè)盤子從第%d座塔移動(dòng)到第%d座塔\n",n,left,right) fun_b(n-1,mid,left,right) } }

    標(biāo)簽: int include stdlib fun_a

    上傳時(shí)間: 2016-12-08

    上傳用戶:努力努力再努力

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