Thinking in C++ patiently and methodically explores the issues of when and how to use inlines, references, operator overloading, inheritance and dynamic objects, as well as advanced topics such as the proper use of templates, exceptions and multiple inheritance. The entire effort is woven in a fabric that includes Eckel’s own philosophy of object and program design. A must for every C++ developer’s bookshelf, Thinking in C++ is the one C++ book you must have if you’re doing serious development with C++.
LiteSQL is a C++ library that integrates C++ objects tightly to relational database and thus provides an object persistence layer. LiteSQL supports SQLite3, PostgreSQL and MySQL as backends. LiteSQL creates tables, indexes and sequences to database and upgrades schema when needed.
Eckel’s book is the only one to so clearly explain how to rethink program
construction for object orientation. That the book is also an excellent tutorial
on the ins and outs of C++ is an added bonus
ET++ is a portable and homogenous object-oriented class library integrating user
interface building blocks, basic data structures, and high level application framework
components. ET++ eases the building of highly interactive applications with consistent
user interfaces following the direct manipulation principle. The ET++ class library is
implemented in C++ and can be used on several operating systems and window system
platforms. Since its initial conception the class library has been continuously
redesigned and improved. It started with an architecture which was close to MacApp.
During several iterations a new and unique architecture evolved. A byproduct of the
ET++ project is a set of tools, which were designed to support the exploration of ET++
applications at run-time.
設(shè)計(jì)模式一書引用的主要參考例程,一個(gè)跨平臺(tái)的應(yīng)用框架,基于C++實(shí)現(xiàn),是學(xué)習(xí)面向?qū)ο蟮慕?jīng)典源碼.
GNU Common C++ is a very portable and highly optimized class framework for writing C++ applications that need to use threads and support concurrent sychronization, and that use sockets, XML parsing, object serialization, thread-optimized String and data structure classes, etc. This framework offers a class foundation that hides platform differences from your C++ application so that you need not write platform specific code. GNU Common C++ has been ported to compile nativily on most platforms which support either posix threads, or on maybe be used with Debian hosted mingw32 to build native threading applications for Microsoft Windows.