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objectives

  • WebServices_WebSphere_Version_5 objectives § Web Services Overview • What are Web Services?

    WebServices_WebSphere_Version_5 objectives § Web Services Overview • What are Web Services? • Roles and Functions of Web Services § Web Services Runtime • Base Support • IBM WebSphere UDDI Registry (Private UDDI) • Web Services Gateway (WSGW) § Problem Determination § Web Services Security § Technical Previews § Summary

    標(biāo)簽: Services WebServices_WebSphere_Version objectives Web

    上傳時(shí)間: 2015-06-15

    上傳用戶:cx111111

  • Design Specification Introduction Goals and objectives GameForge is a graphical tool used

    Design Specification Introduction Goals and objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.

    標(biāo)簽: Specification Introduction objectives GameForge

    上傳時(shí)間: 2013-12-27

    上傳用戶:wl9454

  • This document describes the objectives, audience, organization, and conventions of the Guide to a ty

    This document describes the objectives, audience, organization, and conventions of the Guide to a typical VoIP Infrastructure Solution for SIP.

    標(biāo)簽: organization conventions objectives describes

    上傳時(shí)間: 2016-01-15

    上傳用戶:zhangyigenius

  • source codes for "Orthant-Wise Limited-memory Quasi-Newton Optimizer for L1-regularized objectives"

    source codes for "Orthant-Wise Limited-memory Quasi-Newton Optimizer for L1-regularized objectives"

    標(biāo)簽: Limited-memory Orthant-Wise Quasi-Newton regularized

    上傳時(shí)間: 2013-12-27

    上傳用戶:xz85592677

  • objectives The purpose of this notebook is to give you a brief introduction to the DiscreteWav

    objectives The purpose of this notebook is to give you a brief introduction to the DiscreteWavelets Toolbox and show you how to use it to load images. Some basic image manipulation is illustrated as well. You will also learn how to use measures and tools such as cumulative energy, entropy, PSNR, and Huffman coding. Help on the DiscreteWavelets Toolbox Help for the toolbox is available by clicking on Help and then Product Help (or press F1) and then clicking on the DiscreteWavelets Toolbox. Several demos and examples are available as well by clicking on the Demos tab on the Help menu. Image Basics The DiscreteWavelets Toolbox comes with 18 grayscale images and 9 color images for you to use. There are three functions available to tell you more about these images. The first function is called |ImageList|. This function can tell you the names and sizes of the digital images in the Toolbox.

    標(biāo)簽: introduction DiscreteWav objectives notebook

    上傳時(shí)間: 2017-06-30

    上傳用戶:康郎

  • LabVIEW for Everyone(經(jīng)典英文書籍)

    The #1 Step-by-Step Guide to labviewNow Completely Updated for labview 8!   Master labview 8 with the industry's friendliest, most intuitive tutorial: labview for Everyone, Third Edition. Top labview experts Jeffrey Travis and Jim Kring teach labview the easy way: through carefully explained, step-by-step examples that give you reusable code for your own projects!   This brand-new Third Edition has been fully revamped and expanded to reflect new features and techniques introduced in labview 8. You'll find two new chapters, plus dozens of new topics, including Project Explorer, AutoTool, XML, event-driven programming, error handling, regular expressions, polymorphic VIs, timed structures, advanced reporting, and much more. Certified labview Developer (CLD) candidates will find callouts linking to key objectives on NI's newest exam, making this book a more valuable study tool than ever. Not just what to d why to do it! Use labview to build your own virtual workbench Master labview's foundations: wiring, creating, editing, and debugging VIs; using controls and indicators; working with data structures; and much more Learn the "art" and best practices of effective labview development NEW: Streamline development with labview Express VIs NEW: Acquire data with NI-DAQmx and the labview DAQmx VIs NEW: Discover design patterns for error handling, control structures, state machines, queued messaging, and more NEW: Create sophisticated user interfaces with tree and tab controls, drag and drop, subpanels, and more Whatever your application, whatever your role, whether you've used labview or not, labview for Everyone, Third Edition is the fastest, easiest way to get the results you're after!

    標(biāo)簽: Everyone LabVIEW for 英文

    上傳時(shí)間: 2013-10-14

    上傳用戶:shawvi

  • MAX16948雙遙控天線LDO開關(guān)

      Abstract: This application note helps system designers choose the correct external components for use with the MAX16948 dualremote antenna LDO/switch, thus ensuring that automobile-regulated phantom antenna supply and output-current-monitoring circuitrymeet performance objectives. An electronic calculator is provided that helps specify the critical external components for theMAX16948, thus reducing design time. The calculator also determines the device's analog output voltage, output current-limitthreshold, and output current-sensing accuracies. The calculator includes new automatic Step By Step feature that assists designerswith component choice. To use the new automatic feature, click on the Step By Step button relative to the desired section.

    標(biāo)簽: 16948 MAX LDO 遙控天線

    上傳時(shí)間: 2013-11-04

    上傳用戶:lhll918

  • 是一本介紹java基礎(chǔ)應(yīng)用的好書 Java For Artists targets both the undergraduate computer science or information te

    是一本介紹java基礎(chǔ)應(yīng)用的好書 Java For Artists targets both the undergraduate computer science or information technology student and the practicing programmer. It is both an introductory-level textbook and trade book. As a textbook it employs learning objectives, skill-building exercises, suggested projects, and self-test questions to reinforce the learning experience. The projects offered range from the easy to the extremely challenging. It covers all the topics you’d expect to find in an introductory Java programming textbook and then some. As a trade book it goes purposefully deeper into topics cut short or avoided completely in most introductory textbooks. Its coverage of advanced GUI programming techniques, network programming and object-oriented theory will enable you to take your skills to a higher level.

    標(biāo)簽: undergraduate information computer Artists

    上傳時(shí)間: 2016-09-28

    上傳用戶:qiaoyue

  • Sensing and planning are at the core of robot motion. Traditionally, mobile robots have been used f

    Sensing and planning are at the core of robot motion. Traditionally, mobile robots have been used for performing various tasks with a general-purpose processor on-board. This book grew out of our research enquiry into alternate architectures for sensor-based robot motion. It describes our research starting early 2002 with the objectives of obtaining a time, space and energy-efficient solution for processing sensor data for various robotic tasks. New algorithms and architectures have been developed for exploration and other aspects of robot motion. The research has also resulted in design and fabrication of an FPGA-based mobile robot equipped with ultrasonic sensors. Numerous experiments with the FPGA-based mobile robot have also been performed and they confirm the efficacy of the alternate architecture.

    標(biāo)簽: Traditionally planning Sensing motion

    上傳時(shí)間: 2013-12-20

    上傳用戶:古谷仁美

  • DAKOTA

    Computational models are commonly used in engineering design and scientific discovery activities for simulating complex physical systems in disciplines such as fluid mechanics, structural dynamics, heat transfer, nonlinear structural mechanics, shock physics, and many others. These simulators can be an enormous aid to engineers who want to develop an understanding and/or predictive capability for complex behaviors typically observed in the corresponding physical systems. Simulators often serve as virtual prototypes, where a set of predefined system parameters, such as size or location dimensions and material properties, are adjusted to improve the performance of a system, as defined by one or more system performance objectives. Such optimization or tuning of the virtual prototype requires executing the simulator, evaluating performance objective(s), and adjusting the system parameters in an iterative, automated, and directed way. System performance objectives can be formulated, for example, to minimize weight, cost, or defects; to limit a critical temperature, stress, or vibration response; or to maximize performance, reliability, throughput, agility, or design robustness. In addition, one would often like to design computer experiments, run parameter studies, or perform uncertainty quantification (UQ). These approaches reveal how system performance changes as a design or uncertain input variable changes. Sampling methods are often used in uncertainty quantification to calculate a distribution on system performance measures, and to understand which uncertain inputs contribute most to the variance of the outputs. A primary goal for Dakota development is to provide engineers and other disciplinary scientists with a systematic and rapid means to obtain improved or optimal designs or understand sensitivity or uncertainty using simulationbased models. These capabilities generally lead to improved designs and system performance in earlier design stages, alleviating dependence on physical prototypes and testing, shortening design cycles, and reducing product development costs. In addition to providing this practical environment for answering system performance questions, the Dakota toolkit provides an extensible platform for the research and rapid prototyping of customized methods and meta-algorithms

    標(biāo)簽: Optimization and Uncertainty Quantification

    上傳時(shí)間: 2016-04-08

    上傳用戶:huhu123456

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