Ring cross game witch minmax algorithm
資源簡介:Ring cross game witch minmax algorithm
上傳時(shí)間: 2017-06-07
上傳用戶:colinal
資源簡介:Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types
上傳時(shí)間: 2015-01-14
上傳用戶:ghostparker
資源簡介:PRINCIPLE: PLS cross-validation using the SIMPLS or WIMPLS algorithm, respectively for tall or wide X-data. The optimal approach is selected automatically.
上傳時(shí)間: 2016-11-27
上傳用戶:a673761058
資源簡介:java聯(lián)網(wǎng)斗地主源代碼 這是紙牌游戲斗地主,算法完整,可以單機(jī),網(wǎng)絡(luò)連線玩.-This is the card game that point, the algorithm integrity, a stand-alone, playing to connect to the network.
上傳時(shí)間: 2013-12-22
上傳用戶:aig85
資源簡介:puzzle program witch dfs bsf and a* algorithm
上傳時(shí)間: 2014-11-29
上傳用戶:釣鰲牧馬
資源簡介:the algorithm of cross validation
上傳時(shí)間: 2014-08-28
上傳用戶:Late_Li
資源簡介:KoLmafia is a cross-platform desktop tool, written in Java (J2SE 1.4 compliant), which interfaces with the online adventure game
上傳時(shí)間: 2015-06-10
上傳用戶:coeus
資源簡介:This package includes a 3-D game engine example application and a document describing the most important programming tricks and algorithm issues to consider when developing 3-D programs on Symbian OS.
上傳時(shí)間: 2014-12-22
上傳用戶:waizhang
資源簡介:游戲教本設(shè)計(jì)完全掌握-Game.Scriptingastery
上傳時(shí)間: 2013-07-11
上傳用戶:eeworm
資源簡介:Palm.手掌電腦操作系統(tǒng)游戲設(shè)計(jì)-Palm.OS.Game.Programming
上傳時(shí)間: 2013-04-15
上傳用戶:eeworm
資源簡介:OpenGL游戲設(shè)計(jì)入門-Beginning.OpenGL.Game.Programming.ebook
上傳時(shí)間: 2013-07-28
上傳用戶:eeworm
資源簡介:游戲和圖形學(xué)的3D數(shù)學(xué)入門教程-3Dath.Primer.for.graphics.and.game.development
上傳時(shí)間: 2013-05-31
上傳用戶:eeworm
資源簡介:游戲藝術(shù)中的2D圖形和3D模型-2D.Artwork.and.3Dodeling.for.Game.Artists
上傳時(shí)間: 2013-07-29
上傳用戶:eeworm
資源簡介:游戲開發(fā)中應(yīng)用的數(shù)學(xué)和物理入門教程-Beginningath.and.Physics.For.Game.Programmers
上傳時(shí)間: 2013-08-03
上傳用戶:eeworm
資源簡介:用PHP語言設(shè)計(jì)游戲-PHP.Game.Programming
上傳時(shí)間: 2013-05-23
上傳用戶:eeworm
資源簡介:游戲開發(fā)人工智能技術(shù)-AI.Techniques.for.Game.Programming
上傳時(shí)間: 2013-07-30
上傳用戶:eeworm
資源簡介:游戲開發(fā)大全-game.programming.all.in.one
上傳時(shí)間: 2013-06-30
上傳用戶:eeworm
資源簡介:游戲開發(fā)圖形學(xué)-Shaders.for.Game.Programmers.and.Artists
上傳時(shí)間: 2013-04-15
上傳用戶:eeworm
資源簡介:青年人游戲的藝術(shù)-Game.Art.for.Teens
上傳時(shí)間: 2013-06-23
上傳用戶:eeworm
資源簡介:游戲開發(fā)數(shù)據(jù)結(jié)構(gòu)-Data.Structures.for.Game.Programmers
上傳時(shí)間: 2013-06-10
上傳用戶:eeworm
資源簡介:游戲音頻程序設(shè)計(jì)-Beginning.Game.Audio.Programming
上傳時(shí)間: 2013-04-15
上傳用戶:eeworm
資源簡介:用Python,Lua和Ruby語言設(shè)計(jì)游戲-Game.Programming.with.Python.Lua.And.Ruby
上傳時(shí)間: 2013-07-16
上傳用戶:eeworm
資源簡介:游戲開發(fā)特殊技巧-special.effects.game.programming
上傳時(shí)間: 2013-07-13
上傳用戶:eeworm
資源簡介:1.an fpga implementation of the image space reconstruction algorithm for hyperspectral imaging analysis\r\n2. fpga implemention of a median filter\r\n3. fpga implementation of digital filters\r\n4.hardware acceleration of edge detection alg...
上傳時(shí)間: 2013-08-07
上傳用戶:ytulpx
資源簡介:Run Pac-man Game Based on 8086/8088 FPGA IP Core
上傳時(shí)間: 2013-08-23
上傳用戶:JamesB
資源簡介:Rijndael algorithm修正了CBC下BUG的版本(有源代碼)工作在:D5。作者:Sergey Kirichenko。
上傳時(shí)間: 2013-12-23
上傳用戶:wfl_yy
資源簡介:a set of cross-platform tools that is useful for programming the GBA written in Java.
上傳時(shí)間: 2015-01-06
上傳用戶:yd19890720
資源簡介:game
上傳時(shí)間: 2015-01-08
上傳用戶:www240697738
資源簡介:搜索算法部分使用minmax遞歸,alphabeta剪枝,初期和中期搜索6層,最后部分搜索15層。評估算法主要是最小行動(dòng)力,加以位置值的相關(guān)判斷
上傳時(shí)間: 2014-01-22
上傳用戶:Divine
資源簡介:This algorithm was developed by Professor Ronald L. Rivest of MIT and can be found presented in several languages. What I provide to you here is a C++ derivative of the original C implementation of Professor Rivets. The library code itself ...
上傳時(shí)間: 2014-12-21
上傳用戶:gonuiln