Our approach to understanding mobile learning begins by describing a dialectical
approach to the development and presentation of a task model using the sociocognitive
engineering design method. This analysis synthesises relevant theoretical
approaches. We then examine two field studies which feed into the development of
the task model.
In 1960, R.E. Kalman published his famous paper describing a recursive solution
to the discrete-data linear filtering problem. Since that time, due in large part to advances
in digital computing, the Kalman filter has been the subject of extensive research
and application, particularly in the area of autonomous or assisted
navigation.
In 1960, R.E. Kalman published his famous paper describing a recursive solution to the discretedata
linear filtering problem [Kalman60]. Since that time, due in large part to advances in digital
computing, the
Kalman filter
has been the subject of extensive research and application,
particularly in the area of autonomous or assisted navigation. A very “friendly” introduction to the
general idea of the Kalman filter can be found in Chapter 1 of [Maybeck79], while a more complete
introductory discussion can be found in [Sorenson70], which also contains some interesting
historical narrative.
Contains IEC documents describing testing implementations of IEC 60870-5, amendment to IEC 60870-5-104, and GBC reports helping faster understand the standard
This package includes a 3-D game engine example application and a document describing the most important programming tricks and algorithm issues to consider when developing 3-D programs on Symbian OS.
Vhdl hand book a very good reference for vhdl language describing , syntax of the language with examples to each syntax are explained in details in the book.