Field Programmable Gate Arrays (FPGAs) are becoming a critical part of every system design. Many vendors offer many different architectures and processes. Which one is right for your design? How do you design one of these so that it works correctly and functions as you expect in your entire system? These are the questions that this paper sets out to answer.
Abstract: Field-programmable gate Arrays (FPGAs) are used in a wide variety of applications and end markets, including digital signalprocessing, medical imaging, and high-performance computing. This application note outlines the issues related to powering FPGAs.It also discusses Maxim's solutions for powering Xilinx® FPGAs.
We all know the benefits of using FieldProgrammable Gate Arrays (FPGAs): no NRE, nominimum order quantities, and faster time-tomarket.In an ideal world, designs would never needto be changed because of design errors, but we allknow that sometimes this is necessary.
Abstract: Designers who must interface 1-Wire temperature sensors with Xilinx field-programmable gate Arrays(FPGAs) can use this reference design to drive a DS28EA00 1-Wire slave device. The downloadable softwarementioned in this document can also be used as a starting point to connect other 1-Wire slave devices. The systemimplements a 1-Wire master connected to a UART and outputs temperature to a PC from the DS28EA00 temperaturesensor. In addition, high/low alarm outputs are displayed from the DS28EA00 PIO pins using LEDs.
Field Programmable Gate Arrays (FPGAs) are becoming a critical part of every system design. Many vendors offer many different architectures and processes. Which one is right for your design? How do you design one of these so that it works correctly and functions as you expect in your entire system? These are the questions that this paper sets out to answer.
OFELI is an object oriented library of C++ classes for development of finite element codes. Its main features are : * Various storage schemes of matrices (dense, sparse, skyline). * Direct methods of solution of linear systems of equations as well as various combinations of iterative solvers and preconditioners. * Shape functions of most "popular" finite elements * Element Arrays of most popular problems (Heat Transfer, Fluid Flow, Solid Mechanics, Electromagnetics, ...).
算法ebook(10部算法經(jīng)典著作的合集) 算法ebook> 10部算法經(jīng)典著作的合集 chm格式 (1)Fundamentals of Data Structures by Ellis Horowitz and Sartaj Sahni (2)Data Structures, Algorithms and Program Style Using C by James F. Korsh and Leonard J. Garrett (3)Data Structures and Algorithm Analysis in C by Mark Allen Weiss (4)Data Structures: From Arrays to Priority Queues by Wayne Amsbury (5)Information Retrieval: Data Structures & Algorithms edited by William B. Frakes and Ricardo Baeza-Yates (6)Introduction to Algorithms by Thomas H. Cormen, Charles E. Leiserson, and Ronald L. Rivest (7)Practical Data Structures in C++ by Bryan Flamig (8)Reliable Data Structures in C by Thomas Plum (9)Data Structures and Algorithms Alfred V. Aho, Bell Laboratories, Murray Hill, New Jersey John E. Hopcroft, Cornell University, Ithaca, New York Jeffrey D. Ullman, Stanford University, Stanford, California (10)DDJ Algorithms and Data Structures Articles
builds an alternate memory allocation scheme into ToyFDTD1. Contributed by John Schneider, it guarantees that the data Arrays are contiguous, which the ToyFDTD1 scheme does not. Released 6 December, 1999.
By Tom Christiansen and Nathan Torkington
ISBN 1-56592-243-3
First Edition, published August 1998.
(See the catalog page for this book.)
Search the text of Perl Cookbook.
Table of Contents
Copyright Page
Foreword
Preface
Chapter 1: Strings
Chapter 2: Numbers
Chapter 3: Dates and Times
Chapter 4: Arrays
Chapter 5: Hashes
Chapter 6: Pattern Matching
Chapter 7: File Access
Chapter 8: File Contents
Chapter 9: Directories
Chapter 10: Subroutines
Chapter 11: References and Records
Chapter 12: Packages, Libraries, and Modules
Chapter 13: Classes, Objects, and Ties
Chapter 14: Database Access
Chapter 15: User Interfaces
Chapter 16: Process Management and Communication
Chapter 17: Sockets
Chapter 18: Internet Services
Chapter 19: CGI Programming
Chapter 20: Web Automation
Index
Colophon