This is the machine-generated representation of a Handle Graphics object and its children. Note that handle values may change when these objects
are re-created. This may cause problems with any callbacks written to
depend on the value of the handle at the time the object was saved.
This version of malloc for VxWorks contains two different algorithms. One is the BSD based Kingsley "bucket" allocator which has some unique fragmentation behavior. The other is Doug Lea s well tested allocator that tries to minimize fragmentation while keeping the speed/space requirements.
非常實用,可移植用作實現跨平臺的嵌入式的內存分配機制.