This directory contains code implementing the K-means algorithm. Source codemay be found in KMEANS.CPP. Sample data isfound in KM2.DAT. The KMEANSprogram accepts input consisting of vectors and calculates the givennumber of cluster centers using the K-means algorithm. Output isdirected to the screen.
This matrix C++ template class library is for performing common matrix operations in your C++ program like any other built-in data types. To install the package, just copy MATRIX.H file into the INCLUDE directory of your compiler and include this header file in your program source file
Overview In this chapter I introduce Borland C++Builder (BCB) and explain what it is about. I also devote considerable time to explaining the purpose of this book and the philosophy behind my approach to technical writing. Technical subjects covered in this chapter include Creating a simple Multimedia RAD program that plays movies, WAV files, and MIDI files. Shutting down the BCB RAD programming tools and writing raw Windows API code instead. Creating components dynamically on the heap at runtime. Setting up event handlers (closures) dynamically at runtime. A brief introduction to using exceptions. This topic is covered in more depth in Chapter 5, "Exceptions." A brief introduction to ANSI strings. This subject is covered in more depth in Chapter 3, "C++Builder and the VCL." Using the online help. Greping through the include and source files that come with the product and with this book.
VS1002D ADPCM RECORDING INSTRUCTIONS v 1.0
(C) 2004-09-23 VLSI SOLUTION OY
This is a software package to patch VS1002d ADPCM recording
capability. It is explained in VS10XX Application Notes,
available at http://www.vlsi.fi/download/
See also source code src/microcontrol.c for example.
The program SPLAY is a pascal to C translation of a program that
Kim Kokkonen wrote in Turbo Pascal to implement Splay Trees.
This program compresses and decompresses files, and does a pretty good
job of it.
Contents:
SPLAY.PAS Original TP source code
SPLAY.C Translation of code to C
SPLAY.EXE Compiled version of SPLAY.C (small model)
README.DOC You are looking at it
Read the comments at the beginning of SPLAY.C for more info.
用CY7C63723設計的鼠標固件程序
chip.c - include file that defines CY7C63723 constants
- combi.c - main source file
- combi.hex - Intel hex file for programming a CY7C63723 microcontroller
- combi.lst - output listing from c-compiler for use with the CYDB debugger
- macros.h - defines macros used in combi.c
- ps2defs.h - defines PS/2 interface constants
- usb_desc.h - defines the USB descriptors
- usbdefs.h - defines USB interface constants
LCD and Keyboard ARMulator model for the ADS Source Code
Copy the provided ARMulate folder into your ADS directory tree
at the root, for example in c:\ADSv1_1. If prompted to
overwrite files, choose Yes.
The batch file copy_console.bat will place the appropriate
files inside the \Bin directory so that they will be found by
the ARMulator. You still need to follow the instructions
under "Using the Model" to set up the configuration files.
GExperts is a set of tools built to increase the productivity of
Delphi and C++Builder programmers by adding several features to the
IDE. GExperts is developed as Open Source software and is contributed
as freeware to the development community. Users are encouraged to
download the source code and submit bug fixes and patches as well as
new features for inclusion in the GExperts distribution.