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Closed-loop

  • Introduction Sometimes you may collide with the following problem: a third-party binary component o

    Introduction Sometimes you may collide with the following problem: a third-party binary component or control embedded into your application displays windows (usually message boxes) that hang your code until they are closed. If you do not have the source code of this binary and one does not have a good API to change one’s bad behaviour programmatically, it can be a real headache using the one. A famous example of such a binary is the WebBrowser control in .NET.

    標(biāo)簽: Introduction third-party Sometimes following

    上傳時(shí)間: 2013-12-31

    上傳用戶:pinksun9

  • 合眾達(dá)的DM642示例工程

    合眾達(dá)的DM642示例工程,包括視頻loop,spi接口,SD卡,i2c接口,F(xiàn)LASH自動(dòng)boot

    標(biāo)簽: 642 DM 合眾達(dá) 工程

    上傳時(shí)間: 2017-04-13

    上傳用戶:jing911003

  • The advantages of automation can be exploited in order to solve or to minimize the needs of manual

    The advantages of automation can be exploited in order to solve or to minimize the needs of manual approach. In order to support the development of survey accurate cadastral system, an automatic programming approach will be adopted. Database selection system will conduct several outliers integrity checking, rebuild cadastral spatial topology (cadastral lot) and make selfcorrection procedures based on cadastral survey concepts and mathematical model respective to the cadastral lots selected. This is to ensure that all cadastral lots are kept in a closed polygon and provide accurate and "clean" cadastral information.. This system was developed in windows environment.

    標(biāo)簽: advantages automation exploited minimize

    上傳時(shí)間: 2017-04-29

    上傳用戶:520

  • program to solve a finite difference discretization of Helmholtz equation : (

    program to solve a finite difference discretization of Helmholtz equation : (d2/dx2)u + (d2/dy2)u - alpha u = f using Jacobi iterative method. COMMENTS: OpenMP version 3: 1 PR outside the iteration loop, 4 Barriers Directives are used in this code to achieve paralleism. All do loops are parallized with default static scheduling.

    標(biāo)簽: discretization difference Helmholtz equation

    上傳時(shí)間: 2014-01-11

    上傳用戶:bruce5996

  • 這個(gè)程序是實(shí)現(xiàn)人工智能中的A*算法

    這個(gè)程序是實(shí)現(xiàn)人工智能中的A*算法,照著書上的算法做的。Queue類是自己寫的一個(gè)隊(duì)列類,用來(lái)實(shí)現(xiàn)open表和closed表。原來(lái)用Vector做的,但后來(lái)發(fā)現(xiàn)Vector中保存的只是引用,生成子狀態(tài)后表中的狀態(tài)也跟著變了,只好自己實(shí)現(xiàn)一個(gè)隊(duì)列類。

    標(biāo)簽: 程序 人工智能 算法

    上傳時(shí)間: 2017-09-02

    上傳用戶:xinzhch

  • TI達(dá)芬奇dm644x各硬件模塊測(cè)試代碼

    TI達(dá)芬奇dm644x各硬件模塊測(cè)試代碼,包括nor flash、nand flsh、ddr2 ram、video loop back等。

    標(biāo)簽: 644x 644 dm 達(dá)芬奇

    上傳時(shí)間: 2017-09-16

    上傳用戶:jichenxi0730

  • 16進(jìn)制轉(zhuǎn)十進(jìn)制

    DATAS SEGMENT w dw 0 keybuf db 255      db 0      db 255 dup(0)      ;定義鍵盤輸入需要的緩沖區(qū) DATAS ENDS STACKS SEGMENT db 200 dup(?) STACKS ENDS CODES SEGMENT ASSUME CS:CODES,DS:DATAS,SS:STACKS START: MOV AX,DATAS MOV DS,AX mov dx,offset keybuf     ;用0a號(hào)功能,輸入一個(gè)字符串 mov ah,0ah               ;用回車結(jié)束 int 21h mov dl,0ah               ;再進(jìn)行換行,以便在下一行顯示轉(zhuǎn)換后的字符串  mov ah,2     int 21h ;  push ax ;   push dx ;      mov dl,cl ;     mov ah,02 ;     int 21h   ;   pop dx ;  pop ax mov bx,offset keybuf+1   ;取出字符串的字符個(gè)數(shù),作為循環(huán)的次數(shù) mov cl,[bx] mov ch,0     mov ax,0             again:  inc bx mov ax,[w] push bx mov bx,16 mul bx pop bx            ;是小寫字母,則轉(zhuǎn)換為大寫字母 mov [w],ax mov dl,[bx]             ;取出一個(gè)字符, cmp dl,'9' jbe lab1 cmp dl,'F' jbe lab2 sub dl,32 lab2: sub dl ,07h lab1:  sub dl,30h add [w],dx  loop again   mov ax,[w]  mov bx,-1 push bx mov bx,10 lab3 :mov dx,0 div bx  push dx cmp ax,0 jnz lab3 lab5: pop dx cmp dx,-1 jz lab4 add dl,30h mov ah,02 int 21h        jmp  lab5            ;循環(huán),處理完整個(gè)字符串 lab4:  MOV AH,4CH INT 21H CODES ENDS END START

    標(biāo)簽: 匯編

    上傳時(shí)間: 2015-04-02

    上傳用戶:wcc0310

  • c#簡(jiǎn)單計(jì)算器

    // 學(xué)生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    標(biāo)簽: 計(jì)算器 學(xué)生

    上傳時(shí)間: 2016-12-29

    上傳用戶:767483511

  • 簡(jiǎn)單的計(jì)算器

    // 學(xué)生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    標(biāo)簽: 學(xué)生 計(jì)算器

    上傳時(shí)間: 2016-12-29

    上傳用戶:767483511

  • Phase Locked Loop Design Fundamentals

    描述 了PLL 的基礎(chǔ)知識(shí)哦,非常的 實(shí)用

    標(biāo)簽: Phase Locked Loop Design Fundamentals

    上傳時(shí)間: 2017-03-13

    上傳用戶:rfzhangyicheng

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