#include <stdio.h> #include <stdlib.h> ///鏈式棧 typedef struct node { int data; struct node *next; }Node,*Linklist; Linklist Createlist() { Linklist p; Linklist h; int data1; scanf("%d",&data1); if(data1 != 0) { h = (Node *)malloc(sizeof(Node)); h->data = data1; h->next = NULL; } else if(data1 == 0) return NULL; scanf("%d",&data1); while(data1 != 0) { p = (Node *)malloc(sizeof(Node)); p -> data = data1; p -> next = h; h = p; scanf("%d",&data1); } return h; } void Outputlist(Node *head) { Linklist p; p = head; while(p != NULL ) { printf("%d ",p->data); p = p->next; } printf("\n"); } void Freelist(Node *head) { Node *p; Node *q = NULL; p = head; while(p != NULL) { q = p; p = p->next; free(q); } } int main() { Node *head; head = Createlist(); Outputlist(head); Freelist(head); return 0; } 2.順序棧 [cpp] view plain copy #include <iostream> #include <stdio.h> #include <stdlib.h> ///順序棧 #define MaxSize 100 using namespace std; typedef
上傳時間: 2018-05-09
上傳用戶:123456..
#include <iostream> #include <stdio.head> #include <stdlib.head> #include <string.head> #define ElemType int #define max 100 using namespace std; typedef struct node1 { ElemType data; struct node1 *next; }Node1,*LinkList;//鏈棧 typedef struct { ElemType *base; int top; }SqStack;//順序棧 typedef struct node2 { ElemType data; struct node2 *next; }Node2,*LinkQueue; typedef struct node22 { LinkQueue front; LinkQueue rear; }*LinkList;//鏈隊列 typedef struct { ElemType *base; int front,rear; }SqQueue;//順序隊列 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 //1.采用鏈式存儲實現棧的初始化、入棧、出棧操作。 LinkList CreateStack()//創建棧 { LinkList top; top=NULL; return top; } bool StackEmpty(LinkList s)//判斷棧是否為空,0代表空 { if(s==NULL) return 0; else return 1; } LinkList Pushead(LinkList s,int x)//入棧 { LinkList q,top=s; q=(LinkList)malloc(sizeof(Node1)); q->data=x; q->next=top; top=q; return top; } LinkList Pop(LinkList s,int &e)//出棧 { if(!StackEmpty(s)) { printf("棧為空。"); } else { e=s->data; LinkList p=s; s=s->next; free(p); } return s; } void DisplayStack(LinkList s)//遍歷輸出棧中元素 { if(!StackEmpty(s)) printf("棧為空。"); else { wheadile(s!=NULL) { cout<<s->data<<" "; s=s->next; } cout<<endl; } } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 //2.采用順序存儲實現棧的初始化、入棧、出棧操作。 int StackEmpty(int t)//判斷棧S是否為空 { SqStack.top=t; if (SqStack.top==0) return 0; else return 1; } int InitStack() { SqStack.top=0; return SqStack.top; } int pushead(int t,int e) { SqStack.top=t; SqStack.base[++SqStack.top]=e; return SqStack.top; } int pop(int t,int *e)//出棧 { SqStack.top=t; if(!StackEmpty(SqStack.top)) { printf("棧為空."); return SqStack.top; } *e=SqStack.base[s.top]; SqStack.top--; return SqStack.top; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 //3.采用鏈式存儲實現隊列的初始化、入隊、出隊操作。 LinkList InitQueue()//創建 { LinkList head; head->rear=(LinkQueue)malloc(sizeof(Node)); head->front=head->rear; head->front->next=NULL; return head; } void deleteEle(LinkList head,int &e)//出隊 { LinkQueue p; p=head->front->next; e=p->data; head->front->next=p->next; if(head->rear==p) head->rear=head->front; free(p); } void EnQueue(LinkList head,int e)//入隊 { LinkQueue p=(LinkQueue)malloc(sizeof(Node)); p->data=e; p->next=NULL; head->rear->next=p; head->rear=p; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 //4.采用順序存儲實現循環隊列的初始化、入隊、出隊操作。 bool InitQueue(SqQueue &head)//創建隊列 { head.data=(int *)malloc(sizeof(int)); head.front=head.rear=0; return 1; } bool EnQueue(SqQueue &head,int e)//入隊 { if((head.rear+1)%MAXQSIZE==head.front) { printf("隊列已滿\n"); return 0; } head.data[head.rear]=e; head.rear=(head.rear+1)%MAXQSIZE; return 1; } int QueueLengthead(SqQueue &head)//返回隊列長度 { return (head.rear-head.front+MAXQSIZE)%MAXQSIZE; } bool deleteEle(SqQueue &head,int &e)//出隊 { if(head.front==head.rear) { cout<<"隊列為空!"<<endl; return 0; } e=head.data[head.front]; head.front=(head.front+1)%MAXQSIZE; return 1; } int gethead(SqQueue head)//得到隊列頭元素 { return head.data[head.front]; } int QueueEmpty(SqQueue head)//判斷隊列是否為空 { if (head.front==head.rear) return 1; else return 0; } void travelQueue(SqQueue head)//遍歷輸出 { wheadile(head.front!=head.rear) { printf("%d ",head.data[head.front]); head.front=(head.front+1)%MAXQSIZE; } cout<<endl; } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 //5.在主函數中設計一個簡單的菜單,分別測試上述算法。 int main() { LinkList top=CreateStack(); int x; wheadile(scanf("%d",&x)!=-1) { top=Pushead(top,x); } int e; wheadile(StackEmpty(top)) { top=Pop(top,e); printf("%d ",e); }//以上是鏈棧的測試 int top=InitStack(); int x; wheadile(cin>>x) top=pushead(top,x); int e; wheadile(StackEmpty(top)) { top=pop(top,&e); printf("%d ",e); }//以上是順序棧的測試 LinkList Q; Q=InitQueue(); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q,x); } int e; wheadile(Q) { deleteEle(Q,e); printf("%d ",e); }//以上是鏈隊列的測試 SqQueue Q1; InitQueue(Q1); int x; wheadile(scanf("%d",&x)!=-1) { EnQueue(Q1,x); } int e; wheadile(QueueEmpty(Q1)) { deleteEle(Q1,e); printf("%d ",e); } return 0; }
上傳時間: 2018-05-09
上傳用戶:123456..
The surge of mobile data traffic forces network operators to cope with capacity shortage. The deployment of small cells in 5G networks is meant to reduce latency, backhaul traffic and increase radio access capacity. In this context, mobile edge computing technology will be used to manage dedicated cache space in the radio access network. Thus, mobile network operators will be able to provision OTT content providers with new caching services to enhance the quality of experience of their customers on the move.
上傳時間: 2020-05-26
上傳用戶:shancjb
The Internet of Things is considered to be the next big opportunity, and challenge, for the Internet engineering community, users of technology, companies and society as a whole. It involves connecting embedded devices such as sensors, home appliances, weather stations and even toys to Internet Protocol (IP) based networks. The number of IP-enabled embedded devices is increasing rapidly, and although hard to estimate, will surely outnumber the number of personal computers (PCs) and servers in the future. With the advances made over the past decade in microcontroller,low-power radio, battery and microelectronic technology, the trend in the industry is for smart embedded devices (called smart objects) to become IP-enabled, and an integral part of the latest services on the Internet. These services are no longer cyber, just including data created by humans, but are to become very connected to the physical world around us by including sensor data, the monitoring and control of machines, and other kinds of physical context. We call this latest frontier of the Internet, consisting of wireless low-power embedded devices, the Wireless Embedded Internet. Applications that this new frontier of the Internet enable are critical to the sustainability, efficiency and safety of society and include home and building automation, healthcare, energy efficiency, smart grids and environmental monitoring to name just a few.
標簽: Embedded Internet Wireless 6LoWPAN The
上傳時間: 2020-05-26
上傳用戶:shancjb
The idea of writing this book entitled “Cognitive Networked Sensing and Big Data” started with the plan to write a briefing book on wireless distributed computing and cognitive sensing. During our research on large-scale cognitive radio network (and its experimental testbed), we realized that big data played a central role. As a result, the book project reflects this paradigm shift. In the context, sensing roughly is equivalent to “measurement.”
標簽: Cognitive Networked Sensing Data Big and
上傳時間: 2020-05-26
上傳用戶:shancjb
The objective of this book is to allow the reader to predict the received signal power produced by a particular radio transmitter. The first two chapters examine propagation in free space for point-to-point and point-to-area transmission, respectively. This is combined with a dis- cussion regarding the characteristics of antennas for various purposes. In chapter 3, the effect of obstacles, whether buildings or mountains, is discussed and analytical methods, whereby the strength of a signal is the shadow of an obstacle can be predicted, are presented.
標簽: Propagation Essentials Radio Wave of
上傳時間: 2020-05-27
上傳用戶:shancjb
In this paper we revisit hybrid analog-digital precoding systems with emphasis on their modelling and radio-frequency (RF) losses, to realistically evaluate their benefits in 5G system implementations. For this, we decompose the analog beamforming networks (ABFN) as a bank of commonly used RF components and formulate realistic model constraints based on their S-parameters. Specifically, we concentrate on fully-connected ABFN (FC-ABFN) and Butler networks for implementing the discrete Fourier transform (DFT) in the RF domain. The results presented in this paper reveal that the performance and energy efficiency of hybrid precoding systems are severely affected, once practical factors are considered in the overall design. In this context, we also show that Butler RF networks are capable of providing better performances than FC-ABFN for systems with a large number of RF chains.
標簽: Analog-Digital Precoding Hybrid
上傳時間: 2020-05-27
上傳用戶:shancjb
This books attempts to provide an extensive overview on Long-Term Evolution (LTE) networks. Understanding LTE and its Performance is purposely written to appeal to a broad audience and to be of value to anyone who is interested in 3GPP LTE or wireless broadband networks more generally. The aim of this book is to offer comprehensive coverage of current state-of-the-art theoretical and techno- logical aspects of broadband mobile and wireless networks focusing on LTE. The presentation starts from basic principles and proceeds smoothly to most advanced topics. Provided schemes are developed and oriented in the context of very actual closed standards, the 3 GPPP LTE.
標簽: Performance LTE and its
上傳時間: 2020-05-27
上傳用戶:shancjb
Before I can present design concepts or tactical wireless communications and network challenges, I feel the need to mention the challenges of writing for a field where some information is not available for public domain and cannot be included in this book’s context. Another challenge is the use of military jargon and the extensive number of abbreviations (and abbreviations of abbreviations!) in the field. Engineering books are naturally dry, and I have attempted to make it light by presenting the concepts in layman’s terms before diving into the technical details. I am structuring this book in such a way as to make it useful for a specialized graduate course in tactical communications and networking, or as a reference book in the field.
標簽: Communications Tactical Networks Wireless and
上傳時間: 2020-06-01
上傳用戶:shancjb
This book is an outgrowth of the pioneering development work done by InterDigital Com- munication Corporation in 3rd Generation TDD WCDMA Technology. Many engineers and managers were involved in this development, which spanned a wide range of tech- nology areas, including system architecture, radio interface, radio modem design, radio resource management and hardware/software implementation. In addition, TDD WCDMA technology had many direct and indirect contributors across the globe in the context of the development of the 3GPP TDD WCDMA Standard.
上傳時間: 2020-06-01
上傳用戶:shancjb