S3C44BOX的BIOS??墒褂玫拿睿篽elp --- show help ? --- = help date --- show or set current date time --- show or set current time setweek --- set weekday clock --- show system running clock setmclk --- set system running clock setbaud ------ set baud rate ipcfg ------ show or set IP address load ------ load file to ram comload ------ load file from serial port run ------ run from sdram prog ------ program flash copy ------ copy flash from src to dst address boot ------ boot from flash backup ------ Move bios to the top of flash md ------ show memory data Move ------ Move program from flash to sdram
標(biāo)簽: help date show current
上傳時(shí)間: 2015-01-22
上傳用戶:ANRAN
Tic Tac Toe程序。可以供一到兩個(gè)玩家使用。程序中使用了visual basic 計(jì)時(shí)器,所以每一個(gè)步驟都有時(shí)間限制。此外,計(jì)算機(jī)可是一個(gè)有簡(jiǎn)單智能的對(duì)手,他不但不會(huì)隨便出手,反而還要竭力贏了你才罷休。 Tic Tac Toe program. One or two players. It uses the visual basic timer, so each Move has time limit. Simple artificial intelligence: computer does not play randomly, but "tries" to win and stop you from winning.
標(biāo)簽: visual basic Tic Tac
上傳時(shí)間: 2015-04-11
上傳用戶:sxdtlqqjl
The cart with an inverted pendulum, shown below, is "bumped" with an impulse force, F. Determine the dynamic equations of motion for the system, and lin earize about the pendulum s angle, theta = Pi (in other words, assume that p endulum does not Move more than a few degrees away from the vertical, chosen to be at an angle of Pi). Find a controller to satisfy all of the design re quirements given below.
標(biāo)簽: F. with Determine inverted
上傳時(shí)間: 2014-01-17
上傳用戶:miaochun888
In most software-development organizations, the testing program functions as the final "quality gate" for an application, allowing or preventing the Move from the comfort of the software-engineering environment into the real world. With this role comes a large responsibility: The success of an application, and possibly of theorganization, can rest on the quality of the software product.
標(biāo)簽: software-development organizations functions the
上傳時(shí)間: 2015-05-03
上傳用戶:s363994250
解決時(shí)鐘問(wèn)題,acm競(jìng)賽題 A weird clock marked from 0 to 59 has only a minute hand. It won t Move until a special coin is thrown into its box. There are different kinds of coins as your options. However once you make your choice, you cannot use any other kind. There are infinite number of coins of each kind, each marked with a number d ( 0 <= 1000 ), meaning that this coin will make the minute hand Move d times clockwise the current time. For example, if the current time is 45, and d = 2. Then the minute hand will Move clockwise 90 minutes and will be pointing to 15. Now you are given the initial time s ( 0 <= s <= 59 ) and the coin s type d. Write a program to find the minimum number of d-coins needed to turn the minute hand back to 0.
標(biāo)簽: 時(shí)鐘
上傳時(shí)間: 2015-05-21
上傳用戶:rishian
一個(gè)游戲 the hardware for the game includes a number of displays, each with a button and -- a light, that each represent a bin that can store marbles (beans). -- -- The display indicates the number of marbles in each bin at any given time. -- The light indecates that the present bin is not empty and that pushing the -- button is a valid Move in the game. -- -- The button for each display indicates that a player takes the marbles from -- the selected bin, and takes them in his hand. The hand is represented by a -- diplay itself (no button). -- -- Each player has a home bin, located on opposite sides of the game.
標(biāo)簽: the hardware displays includes
上傳時(shí)間: 2015-06-10
上傳用戶:cc1015285075
From the Publisher Focus on 2D in Direct3D? teaches you all of the tools and tips you ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you ll learn the skills you ll need to Move from the 2D API to Direct3D. Written from the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Get ready to jump into the world of Direct3D!
標(biāo)簽: the Publisher you teaches
上傳時(shí)間: 2015-09-01
上傳用戶:ve3344
The goal of this library is to make ODBC recordsets look just like an STL container. As a user, you can Move through our containers using standard STL iterators and if you insert(), erase() or replace() records in our containers changes can be automatically committed to the database for you. The library s compliance with the STL iterator and container standards means you can plug our abstractions into a wide variety of STL algorithms for data storage, searching and manipulation. In addition, the C++ reflection mechanism used by our library to bind to database tables allows us to add generic indexing and lookup properties to our containers with no special code required from the end-user. Because our code takes full advantage of the template mechanism, it adds minimal overhead compared with using raw ODBC calls to access a database.
標(biāo)簽: recordsets container library ODBC
上傳時(shí)間: 2015-10-11
上傳用戶:xlcky
HDOJ ACM input:The input consists of T test cases. The number of test cases ) (T is given in the first line of the input. Each test case begins with a line containing an integer N , 1<=N<=200 , that represents the number of tables to Move. Each of the following N lines contains two positive integers s and t, representing that a table is to Move from room number s to room number t (each room number appears at most once in the N lines). From the N+3-rd line, the remaining test cases are listed in the same manner as above.
標(biāo)簽: input cases test The
上傳時(shí)間: 2015-10-18
上傳用戶:三人用菜
程序?qū)崿F(xiàn)的思路是在窗體的MouseDown事件(當(dāng)鼠標(biāo)在窗體上按下時(shí)發(fā)生)中獲取鼠標(biāo)相對(duì)于窗體的坐標(biāo),在MouseOver事件(當(dāng)鼠標(biāo)移動(dòng)時(shí)發(fā)生)中獲取新的鼠標(biāo)坐標(biāo)值,顯然這兩個(gè)坐標(biāo)值的差加上窗體原來(lái)的坐標(biāo),就是窗體應(yīng)該移動(dòng)到的新的坐標(biāo)值。然后采用From.Move方法把窗體位置移動(dòng)到新坐標(biāo)值處即可。
標(biāo)簽: MouseDown 鼠標(biāo) 程序 發(fā)生
上傳時(shí)間: 2014-08-25
上傳用戶:stella2015
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